For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)
All right, 20 is not enough, but in my opinion, 50 moves is far too long for DC. Perhaps 30 or 40? Anybody ever had a game with 60 or more half-moves without a capture?
And I still can't understand why does a draw have to have anything to do with pawn moves. What is the point of making a draw dependent on something the players can't know?
(skryť) Unavuje vás ručné umiestňovanie lodí na začiatku hry? Stránka Editory hier umožňuje uložit vaše obľúbené štartovacie pozície na neskoršie použitie. (pauloaguia) (zobraziť všetky tipy)