wetware (19. Ekim 2007, 05:23:10) tarafından düzenlendi
Has anyone here seen strange results when exporting .MAT files from multi-game BrainKing matches, and then importing those files into gnubg? I don't think gnubg is reading them properly. The program can follow the individual game move sequences, and allow navigation from game to game, but the running match scores are seriously messed up. (For example, it appears that a player can actually lose points from game to game!) I think it's also not always correct about which player is which.
I'm very skeptical about overall match analyses as a result, because I don't think gnubg is consistently evaluating the same person's play throughout a match!
Anyway, would love to hear your experiences. I'm fairly new to gnubg and the .MAT file format.
nabla: Ah, so it is! I'd searched for an existing bug report, but obviously not well enough.
Have just started playing at DailyGammon (as "wetware" there, and also at NetGammon). Will check their multi-game .MAT output shortly, though I presume it's correct. Since I now play enough bg matches here that are worth analyzing afterward, I might try creating a small Windows executable to auto-reformat BK's .MAT output (no matter how long a match), to make it compliant.
(sakla) If you want to play a game with an opponent of a similar level, you can define a required BKR range for a new game invitation. Then nobody with a BKR outside this range will be able to see/accept it. (Katechka) (Bütün ipuçlarını göster)