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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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<< <   1 2 3 4 5 6 7 8 9 10   > >>
11. Ekim 2022, 15:44:03
ScreaminMime 
Konu: The way draws are offered now sucks
People who don't check their events aren't even going to know one was offered and the person offering it has to constantly ignore the game every time they log on.

17. Haziran 2022, 11:30:23
pgt 
Konu: Re: I HEREBY PROPOSE
pgt (18. Haziran 2022, 00:31:45) tarafından düzenlendi
Border C Rule: I propose that anybody who has had to changed their identity on Brainking should be banned from posting - although I'm SURE it won't happen (worse luck!).

They should also be banned from sending pathetic personal messages.

16. Haziran 2022, 14:46:45
Border C Rule 
Konu: Re: I HEREBY PROPOSE
ketchuplover:


although it wont happen i second th proposal

a perfect solution

15. Haziran 2022, 18:12:14
ketchuplover 
Konu: I HEREBY PROPOSE
that a minimum games played limit be set before you can post on the forums. Thanx

24. Aralık 2021, 14:18:54
Vinkel 
Konu: Auto move
I think, it'd be great, if we had such feature for whenever there is a forced move. We have auto pass for backgammon and it works fine. Why not extend it?

16. Eylül 2021, 06:01:56
PhekoModaung 
Konu: Computer analysis
I am hopeful that there will computer analysis of games so that one may learn where one went wrong.I don't trust my own analysis or that of any man or woman.We live in the age of machines.

16. Mart 2021, 01:06:44
ketchuplover 
Konu: Re: IN MULTI-GAME MATCHES....
ketchuplover:

Turns out I am correct. an (X) number of games match is the total number of games ...IMHO the match should end when one player can no longer win or tie the match. SO THERE!

7. Mart 2021, 21:49:59
ketchuplover 
Konu: Re: IN MULTI-GAME MATCHES....
Aganju:

I now see the errors of my ways. Thanx.

7. Mart 2021, 06:43:30
Aganju 
Konu: Re: IN MULTI-GAME MATCHES....
ketchuplover: in a 10-point match, NO. You need ten points to win a 10-point match.

In a 10-games match, YES, agreed.

I found game 8638385, which is a 10-point match. Which one is going wrong?

6. Mart 2021, 21:27:11
ketchuplover 
Konu: Re: IN MULTI-GAME MATCHES....
Aganju:
In a 10 point or 10 game match the match should end as soon as one side scores at least 5.5 points or games...it doesn't occur in my matches

6. Mart 2021, 17:43:06
ScreaminMime 
Konu: Pawns Rule Chess Variant
Should be easy to implemnt:

1) Pawns have a 3 square first rule option and can move two or attack 2 thereafter.

2) Upon reaching the other side they can promote regularly, become a Reverse Pawn and move the opposite way down the board, or become a second King.

3) If a player has a second King they can move either on into check if desired or move another piece while in check.

6. Mart 2021, 05:12:26
rod03801 
Konu: Re:
rod03801 (6. Mart 2021, 05:14:18) tarafından düzenlendi
Aganju: I'm not the biggest proponent for auto pass for Ludo, but I think it has been shown that this argument isn't huge. We already have it for backgammon, and it seems to work well. So it seems like it might be appropriate for Ludo too.

I agree with what you point out though.

5. Mart 2021, 22:38:44
Aganju 
Konu: Re: IN MULTI-GAME MATCHES....
ketchuplover: can you explain that what you mean? As far as I understand, that is implemented.

5. Mart 2021, 19:39:36
ketchuplover 
Konu: IN MULTI-GAME MATCHES....
the match should conclude when one player can no longer win or tie the match. Please implement asap tyvm

5. Mart 2021, 01:26:19
Aganju 
Konu: Re:
Carnie: i think this was asked before (I'm all for it!)
One of the issues that was brought up was that you might come back to a game that you don't recognize because it could have moved twenty or thirty times (while you were trying for a roll you can move).

4. Mart 2021, 20:15:21
ketchuplover 
Konu: Re:
Carnie:
So let it be posted. So let it be done

30. Eylül 2020, 20:12:01
Jaak 
Konu: Re: Seirawn Chess?
cpaul_d2004: http://www.seirawanchess.com/ - I see rules. Interesting, but Fencer have finished to develop this site.

30. Eylül 2020, 18:37:48
cpaul_d2004 
Konu: Seirawn Chess?
Could you please add Seirawan Chess? It's a great game, played on an 8 by 8 board but adding an Archbishop and Marshall.

6. Şubat 2020, 13:47:42
Doris 
Konu: Re:
P-G: That sounds very interesting. I for one would like to try that..:}

5. Şubat 2020, 17:37:51
P-G 
I dream  for an «embassy loop» and a «Grand chess loop» respecting the Shogi drop rule. That say not droping a pawn if that doubles the pawn on a column.

I think we then will reach the highest complexity in chess.



5. Şubat 2020, 05:04:45
pgt 
Konu: Re:
Aganju: I wish I had known that. Thanks for the info!

5. Şubat 2020, 00:58:51
Aganju 
Konu: Re:
pgt: you can always resign them, even if it is not your turn. If less than two moves were played, they do not count for rating.

4. Şubat 2020, 22:59:53
pgt 
I put up 6 invitations to play Backgammon, with the message "Please do not accept more than 2 games" (I like to play a variety of opponents, who might have different active time-of-day). One player then accepted all 6 games, despite my message. Is there some way to cancel some of these games? The player in question does not reply to any messages, not even to apologise for accepting all 6 games, even when I have translated the messages to his own language. (Needless to say he/she has now been added to my "blocked user" list, so it won't happen again, but I'd love to be able to just delete the unwanted games.)

19. Ocak 2020, 15:39:26
P-G 
Hi again ketchuplover.

Filip as comfirmed "sound" doesn't work, except maybe in Poker.

By the way I could not ùy login Brainking nor in Google nor in Microsoft Edge.




19. Ocak 2020, 10:07:24
P-G 
Thank you ketchuplover for your suggestions, I will try to use Google after I retrieve my password for Brainking.

18. Ocak 2020, 19:41:39
ketchuplover 
Konu: Re: Sound.
P-G:

1. Make sure your device's volume is high enough
2. Try other browsers if you can
3. Update your sound driver/card
4. good luck

18. Ocak 2020, 17:03:02
P-G 
Konu: Sound.
Hi,
I had check on the "sound" for a while but never hear it. Exist it a solution?
Cheers.
Paul aka P-G.




7. Ocak 2020, 12:44:58
P-G 
Konu: Is it a "sandbag" board?
Hello,
I wish to make test move (like thinking with my fingers) when seeing my positions.
I would be a little surprised, if it don't exist but I can't find out even if I try the all menu on the left hand.

Could someone help me, please?




21. Kasım 2019, 12:36:34
pgt 
I am playing in a tournament where one section is finished, and the other section, where there is already a winner, has two games which looks like they could take another year or more to finish at the current rate. Now I might not live that long, which will drag out the tournament another three years as everybody waits for ME to move. Is there SOME way to get a tournament moving when the players who are holding it up have ABSOLUTELY NO CHANCE OF MOVING TO THE NEXT ROUND! This is sooooooo frustrating and totally unnecessary!

14. Temmuz 2019, 23:55:46
donate 
Konu: relay chess
We do have knight relay chess I see but not relay chess.
That is any piece inclu. the king that is protected by another piece
can move either as the piece protecting it or use it own moves.

small example from the beginning position the knights both can move as rooks or as knights.

9. Haziran 2019, 08:30:56
Tocoma 
Konu: About scoring rule of Go.
There are two general types of scoring system of Go.

Area scoring (including Chinese): A player's score is the number of stones that the player has on the board, plus the number of empty intersections surrounded by that player's stones.
Territory scoring (including Japanese and Korean): In the course of the game, each player retains the stones they capture, termed prisoners. Any dead stones removed at the end of the game become prisoners. The score is the number of empty points enclosed by a player's stones, plus the number of prisoners captured by that player.

Reference:
https://en.m.wikipedia.org/wiki/Go_(game)

I want to use Area scoring in brainking.com.
Because area scoring is understandable for beginners.

If there is disagreement about which stones are dead, then under area scoring rules, the players simply resume play to resolve the matter. The score is computed using the position after the next time the players pass consecutively. Under territory scoring, the rules are considerably more complex.

Please take into consideration.

18. Mayıs 2019, 11:48:14
ughaibu 
Konu: Re: Confirmation for accepting rejecting doubles.
pgt:

I guess a divorce might be a more certain way.

18. Mayıs 2019, 11:40:03
pgt 
Konu: Re: Confirmation for accepting rejecting doubles.
ughaibu: Probably not a bad idea if that would improve your concentration

18. Mayıs 2019, 11:35:57
ughaibu 
Konu: Re: Confirmation for accepting rejecting doubles.
pgt:

Perhaps I should request that brain rooks can be traded for several brain knight memberships.

18. Mayıs 2019, 09:09:43
pgt 
Konu: Re: Confirmation for accepting rejecting doubles.
ughaibu: This usually happens to Brain Rooks who are playing so many games that they don't concentrate on each game!

18. Mayıs 2019, 07:59:43
ughaibu 
Konu: Confirmation for accepting rejecting doubles.
I have just clicked the wrong button for the third time in recent weeks. It would be nice to have a warning so that this doesn't keep happening.

14. Mayıs 2019, 15:56:44
Nothingness 
Konu: New backgammon
This version uses No dice per say, but it does use all 21 possible dice rolls though. But its strategic in that you can choose any available dice roll. Once you use it...its gone. Once you roll a 6-6 you cannot roll it again. Until every other roll has been used.

14. Mayıs 2019, 01:49:33
Nothingness 
Konu: Re: Backgammon Race
panbg2: yeah the version I created doesn't exist..

13. Mayıs 2019, 10:31:36
panbg2 
Konu: Backgammon Race

12. Mayıs 2019, 16:16:17
Nothingness 
Konu: New backgammon suggestion
Who do I suggest it to?

12. Mayıs 2019, 16:15:41
Nothingness 
Konu: Monster chess
4 pawns and king vs army.. King w/ 4 pawn gets 2 separate actions per turn.

11. Mayıs 2019, 11:04:05
ughaibu 
Konu: Re: Shogi tournaments.

11. Mayıs 2019, 10:57:45
Jaak 
Konu: Re: Shogi tournaments.
ughaibu: I don't see handicap in rules https://brainking.com/en/GameRules?tp=69

10. Mayıs 2019, 23:31:39
ughaibu 
Konu: Shogi tournaments.
There is a handicap feature for shogi games, but it appears that it can't be used for tournaments. I'd like to try a tournament in which the players each play one game giving and one game taking a handicap against each opponent. How difficult would it be to set that up?

18. Nisan 2019, 06:04:36
panbg2 
Konu: DiceCheckers
Please add DiceCheckers:
dice 1 - no move
2,3 - move or hit to the side of vertical 1
4,5 - move or hit to the side of vertical 8
6 - move or hit to any vertical

14. Nisan 2019, 23:20:53
Aganju 
Konu: Re:
Carnie: agreed.
But be aware that some games would end after one or two 'real' moves then...

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