Kullanıcı Adı: Parola:
Yeni Kullanıcı Kaydı
Moderatör: WhisperzQ , Mort , Bwild 
 Chess variants (8x8)

including Amazon, Anti, Atomic, Berolina, Corner, Crazy Screen, Cylinder, Dark, Extinction, Fischer Random, Fortress, Horde, Knight Relay, Legan, Loop, Maharajah, Screen, Three Checks

For posting:
- invitations to games (you can also use the New Game menu)
- information about upcoming tournaments
- discussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position ... speculation on who has an advantage or the benefits of potential moves is not permitted)
- links to interesting related sites (non-promotional)

Community Announcements:
- Nasmichael is helping to co-ordinate the Fischer Random Chess Email Chess (FRCEC) Club and can set up quad or trio games if you send him a PM here.


Tartışma komitesi listesi
Durum: Herkes yazabilir
Yazıların içinde ara:  

11. Şubat 2011, 10:56:21
nabla 
Konu: Re: Ice age chess - checkmate timing
I can't tell about the specifics of Ice Age Chess and I agree that the fair way to tell would be to ask the inventor, but IMHO DarwinKoala has the right line of thought. A mate is not a mate if you can't actually take the king at the next move.

For an extreme example, consider a hypothetical variant where the queen is not allowed to move a single square (to make a king's move). You play 1.e4, 2.Bc4, 3.Qf3, 4.Qxf7. It would sound odd to claim that it is a mate because it would be a mate in orthochess, wouldn't it ?

As for the unwanted possibility of a king "moving into check", I think it is playing with words. If a king can't be taken at the next move, then its "moving into check" is just a potent optical illusion.

It is always possible to decide otherwise, but I think that in general variant design, playing up to the capture of the king should be the default.

Tarih ve Saat
Online Arkadaşlarım
Favori Komiteler
Arkadaş Grupları
Günün ipucu
Copyright © 2002 - 2024 Filip Rachunek, tüm hakları saklıdır.
Başa Dön