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Thema: Re: "move and stay here" for battleboats variants only
plaintiger: I play backgammon and chess variants. I like to play one or the other sometimes, so i'll run through all the backgammon games and leave the chess until I have time to think about them.
$ONE$: Nonsense, this isn't poker and the analogy shouldn't be drawn. Poker is all about concealing your hand if not called, it's part of the game. Keeping chess games private is not.
1.Random each round 2.Random, but brackets known at the start 3.Seeded (1 vs 64, 2 vs 63 etc) Reseed each round based on current rating 4.Seeded, bracket known at start.
gambler104: Well Spanish and English for instance. In the case where a letter exists in one and not the other that's ok, just limits the words it can be used in to that language (e.g. "w" wouldn't appear in a Spanish word.
Marfitalu: The rule has been in effect for more then 500 years, does anyone claim to have played prior to that??
It was introduced at about the same time as the 2 square pawn move to combat the effect of evading the enemy pawn too easily. Other rules introduced at about the same time: Castling. Unlimited Queen and Bishop moves.
There aren't that many rules really, it shouldn't be hard to learn them!! I did when I was about 6.
Daniel Snyder: Just because people are ignorant of the rule, doesn't mean that the rule doesn't exist. Frankly I'm astounded that someone who plays the game can NOT know the rule. How come???
Vikings: Problem is not slowness of play, it is usually number of open games. With 1000 games open it's almost impossible to play quickly in an individual game.
I'd like to request Fischer Random Atomic chess. This eliminates the opening theory (as in regular chess) and has been successfully tried on other sites (schemingmind.com for one).
pauloaguia: I thought white had the first roll (I know they can't actually move a piece until a 6 is rolled, but the first attempt is an obvious advantage)
Thema: Re: Move limitations and automatic for removing of tournaments
mctrivia: you missed the point of the rating, which would be "how quickly does this player play". Playing once every 7 days in a 7 day game is not the same as playing 10 times a day in the same game.
Thema: Re: Move limitations and automatic for removing of tournaments
SafariGal: Agreed, the problem is that in tournaments that should be over quickly, one slow player can ruin the whole experience.
This could be partially fixed by figuring out the winner of a group prior to every game finishing, and starting round 2 before round 1 is over if all the winners can be determined.
mctrivia: What makes no sense is someone timing out, yet a vacation day is automatically added, yet they are actively playing some other game. That's not how it was intended!
mctrivia: How many games constitutes rated really? There is a guy on top of the Dark Chess list after 4 games and a rating above 2100, yet he beat players rated only 1200 - 1600 in that time. Playing him would be a good way to boost ratings but it wouldn't be fair.
Perhaps any game against a player without an established rating wouldn't count?
Instead there should be a weighting where the less established the opponents rating, the less effect the result has on yours.
Pythagoras: Problem was I joined a stupid tournament and didn't read the rules properly. But even if I entered knowingly it would be impossible to play out the game if someone decides to wait till i sleep before moving. And someone actually admitted they were trying to win that way by the way.
BIG BAD WOLF: I know that now. I have noticed that certain players are deliberately playing such games and then waiting for the right time to move. This is bloody ridiculous behaviour.
I request that these silly time limits where I end up with 3 hours to make a move don't time out while I'm asleep. In other words don't count hourly time limits from midnight to 6am or something.
Be careful entering a tournament or ladder where you only get an addition 3 hours per move, since you will lose if your opponent waits to move until just after you go to sleep.
Summertop: A better solution may be to wait until the player gets a rating, then apply that rating to the game you played against them. Unfortunately that requires some more complex programming though.
jurek: It was pretty obviously sarcasm. After all if we only let unrated players play each other they would become rated, but the ratings would be meaningless.