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Tsensor: Vikings 
 Poker

Discuss about all online poker variants.

  • Poker Tables
  • Rules for Texas Hold'em



  • Sõnumeid ühel lehel:
    Vestlusringide loetelu
    Sa ei tohi sellesse vestlusringi kirjutada. Madalaim lubatud liikmelisustase sellesse vestlusringi kirjutamiseks on Ajuettur.
    Režiim: Igaüks võib postitada
    Otsi sõnumite hulgas:  

    22. veebruar 2009, 02:05:45
    coan.net 
    Teema: Sound
    I like the sound that has been added, and would be nice if it could be more customized someway.

    For example - I could care less about the sound of the card / bet / raise / shuffle - but like the warning when there is 10 seconds left to bet. (Something I might be able to do with my customized CSS - but I don't have the time to figure out how to do that...)

    I would love to be able to turn off the first 4, and just keep the warning one.

    ... and actually, if there was a way to add a new sound - a sound when it is your turn to do anything. (That way on a 60 second board, i don't hold up everyone 50 seconds before the warning reminds me that I need to do something - if there was a beep at the start IN ADDITION to the warning, I would LOVE that.)

    22. veebruar 2009, 02:10:16
    Vikings 
    Teema: Re: Sound
    coan.net: I've found that the lack of noise when it is your turn makes me make sure to take a glance, and the beep (warning) is loud enough that I have turned the sound down so the cards and chips aren't intrusive

    22. veebruar 2009, 13:35:30
    MadMonkey 
    Teema: Re: Sound
    coan.net: Not had chance to play yet with sound (been a bit of a busy weekend so far lol) and less time to go through all the 45 posts . If you get time let us know about the time countdown through css as thats what i think would be great. Could it be done through greasemonkey? If so i would imagine there would be lots greasemonkey could do (add advanced buttons for check, call, raise etc...)

    22. veebruar 2009, 02:17:36
    coan.net 
    Teema: Re: Sound
    "GERRY": You have to remember, that the game is still in "test" mode - with Fencer still updating the code and such.

    So I've gotten confused from all the past messages - what is your issue?

    Are you still seeing the "reload to update" message - or is it just not working?

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