Nothingness: it looks very powerfull, because is movable, but it inspires me to implement radar. It would have this actions actions: 1. move or just stand, in this case it cant see like other normal pieces. 2. eject aerial (cost one turn - in notation it is marked). With ejected aerial are two ather actions available - scan - to see, say,two pieces in all directions (cost one turn, noticed in notation) or plug-in aerial (cost one turn, noticed in notation). With ejected aerial radar cant move. Radar has not passive watching like spy has - it cant see enemy when dont scanning. Radar is very vulnerable and can be destroyed by all other pieces. "Moving" radar can destroy sappers, spies, radar and HQ.
I like the radar piece (and I think you defined it well), but, unless I am missing something, it seems to lend itself to helping a passive player. In other words, is there a better use of radar than putting it in the front or second row and using the aerial on Move 1 and leaving it there?
I think this game, as defined, is played optimally in a defensive posture and any modifications to the rules should be made to benefit the aggressor.
That said, I wouldn't mind seeing a radar piece added if other additions favorable to the attacker were made simultaneously.
happy hermit: may be it is because I am very passive player:) I see your point, but I think it could be very danger if radar is in midst of attack - with ejected aerial it cant move so it blocks own forces and using scan action costs time. May be there would be rule, that after 4 moves w/o action aerial automatically plug in and it cost one turn or so,but it llooks a bit complicated.
For attacking players there shold be parrachutist. It can move by two fields, also jump over vulcano (not ash at all:) and other stones. If landed on occupied field fight will start, if parrachutist win or if field is unoccupied, parrachutist also see all adjusted fields. Move restrictions - parrachutist can move by 2 fields every turn, but jump over occupied field once in two turns. Also after moving by two fields parrachutist is revealed.
lukulus: Do I understand it correctly that “rejecting an aerial” is a response of sorts to an aerial ejected by the opponent, preventing the effect of the opponent's aerial?
lukulus: OK, got it. I would use “apply” or “use” instead of “plug in,” but it's just me being me there. :) However, the idea of volcano ash should be taken up! Maybe it can be used to shoot down the skydivers…
(peida) Oled väsinud mängu algul laevade või Spionaaži nuppude pealepanemisest? Sa võid "Mängude kujundamine" kaudu oma lemmikseisud salvestada. (pauloaguia) (näita kõiki vihjeid)