User Name: Password:
New User Registration
Moderator: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Messages per page:
List of discussion boards
You are not allowed to post messages to this board. Minimum level of membership required for posting on this board is Brain Knight.
Mode: Everyone can post
Search in posts:  

<< <   426 427 428 429 430 431 432 433 434 435   > >>
23. May 2005, 18:02:01
pauloaguia 
Subject: Re: configure default 'Next' action
Shreela: Goto Settings -> and then on the option "Sort next game by " choose "time of last move" ascending
(sorry if the labels aren't accurate... I'm translating as I write it)

23. May 2005, 17:50:47
Shreela 
Subject: configure default 'Next' action
Modified by Shreela (23. May 2005, 17:53:03)
Hi, how do I set up my NEXT options so that I play the games in the same order they're on in my gamelist, and play each game only once even if an opponent is online.

The way it is now, I can't get through my list if someone is online because if they play then their game comes back into my playlist.

I know I can manually choose my next opponent from the other dropdown, but having to do that each time can be a pain.

Or I can click on the Play Later button, but that requires the page to load to click, I would like to play through the list, one play per game, but haven't found out how to configure this. Thanks

(changed having to haven't)

23. May 2005, 08:16:22
Grim Reaper 
Subject: Re: Random Numbers
Cranky Franky: I just wanted to clarify that in 1968 I think, the World Backgammon Champion, Luigi somebody, did lose to one of Dr. Hans Berliner's Backgammon programs.

I am fuzzy on the details but not the result.

22. May 2005, 22:58:12
engram 
Subject: Re: Quantum?
EdTrice: At the Quantum level everything does happen,

...it happens often enough to produce the same stable patterns and a stable universe. The bell jar pattern happens randomly, but it's always a bell jar shape. I know this isn't a physics or science board but..why isn't there one of those here?

Just a thought.

22. May 2005, 21:30:00
engram 
Subject: Re: Random Numbers
Hrqls: In backgammon it shouldn't matter because the "randomness" is the same for both players, but it can mess someone up who is used to a more random kind of randomness.. lol.. it doesn't take much to mess me up.

You can predict with more than random accuracy what might happen in a game of backgammon. If bumping a piece back exposes the attacking piece, then odds are good for getting a number that can bump that piece back. That's normal, but I've seen more doubles and big numbers nearer the end of games than at the beginning. There should be no discernible pattern after several games. 10 doubles in a roll I can believe but not a pattern showing up in 10 successive games. Again, I'm not complaining and the fact is this could just be my imagination talking.

An artificial intelligence can't play well against a moderately experienced player. Thinking in backgammon is much more intuitive than chess. There isn't a program that can beat the best backgammon players in the world, not even close.

22. May 2005, 20:23:36
Hrqls 
Subject: Re: Random Numbers
Cranky Franky: lol ... completely digital of course :)

when a computer 'calculates' a random number it looks up a value in a very fluctuating function

when you dont seed the random call it will take the first value from that function .. and the second value on its second call .. that why unseeded calls always produce the same series

most language allow you to perform a seed with the clock of the processor which will then place you into an area of the function where you havent been before and there a new series will be produced .. but still its a series with some periodic repitition

22. May 2005, 19:55:55
engram 
Subject: Re: Random Numbers
Hrqls: Build computers with mechanical arms that can shake and roll the dice. A scanner can read and enter perfectly random numbers into the game.

How much is the prize?

22. May 2005, 13:09:12
Hrqls 
Subject: Re: Random Numbers
EdTrice: i believe there is some high prize offered for anyone finding a way to create better random numbers on a computer .. random number generators are very important in many fields of applied computer science

(i dont know if the same prize is offered as which is offered for a new record high prime number though :))

22. May 2005, 02:44:06
Grim Reaper 
Just as a side note to all, there is a great deal of published papers on randomness in the artificial intelligence community. Believe it or not, if a chess program is capable of generating "better randomness", they get better use out of their hash tables, which helps to reduce the size of the game tree searched, which can help it get to a deeper search depth in the same amount of time!

I experiemented with different random number generation routines, and, sure enough, in the grand scheme of things, some code produces "better randomness" than others.

But please take a look at the huge number of active gammon games shown on the statistics page. With so many games in play, the odds are, evenly unlikely rolls are going to happen.

As one Quantum Physicist said: "If you wait long enough, everything will happen."

21. May 2005, 22:48:42
ILOVENIRVANA 
Subject: Re: rigged dice? favortism?
Fencer: I am not trying to pick a fight here I just wanted to know how the dice worked on here because it is not mentioned in the FAQ section. I didn't know this subject had been brought up before and you had already been over it. Also wanted to let you know what was said. I see NOW they were just joking around by the post from them below. I hope there are no hard feelings. You got a very good site here. Keep up the good work.

21. May 2005, 15:39:25
tazman7474 
Subject: Re: rigged dice? favortism?
Backgammonfan28: Gee, have you ever heard of sarcasm? lol

21. May 2005, 09:45:59
Expired 
LOL! Can anyone give me a hand with Farsi?

21. May 2005, 08:05:53
Fencer 
Subject: Re: French translation ?
Marfitalu: French is almost done. But thanks anyway :-)

21. May 2005, 08:05:09
Fencer 
Bry: Try Georgian instead. That's what I really want here.

21. May 2005, 01:58:51
Bry 
Subject: Re: Esperanto
bumble: I've offered to do that, but Fencer didnt take me up on it...

21. May 2005, 01:15:33
bumble 
Subject: Re: Esperanto
Bry: When you've finished the Lancashire one.

20. May 2005, 23:58:16
Bry 
Subject: Re: Esperanto
Fencer: When do you want me to start the Bulgarian translation?

20. May 2005, 20:50:15
ghardh 
Subject: Re: Esperanto
Fencer: Thanks, Fencer! :)
It's a pleasure to work with the BrainKing translation tool!

20. May 2005, 19:56:27
Fencer 
Subject: Re: Esperanto
estanto: Great work so far :-) I am already trying to find someone to help you.

20. May 2005, 19:31:39
Pedro Martínez 
Subject: Re:
Luke Skywalker:

20. May 2005, 19:30:01
Luke Skywalker 
the server mangles the url. copy it to your address bar

20. May 2005, 19:28:06
Pedro Martínez 
Subject: Re:
Luke Skywalker: can't see it, Luke...:)
ESTANTO: THX for the explanation...:)

20. May 2005, 19:27:04
Luke Skywalker 

20. May 2005, 19:21:25
ghardh 
Subject: Re:
Pedro Martínez: It's a green flag with a white rectangle area containing a green star.
- The translator is already able to see it! - :)

20. May 2005, 19:09:33
Pedro Martínez 
What flag is going to be used for the esperanto version?

20. May 2005, 18:46:12
ghardh 
Subject: Re: Esperanto
Rose: You are exactly right! :)
There are about a million people in the world that are familiar with this language. There are existing thousands of books, e.g.
So I think, there may be a few Esperanto friends on this site, too, that would be happy to be able to use their favourite language here.

20. May 2005, 18:38:30
Rose 
Subject: Re: Esperanto
estanto: Having no clue what Esperanto was I looked it up. Is this what Esperanto is: "An artificial international language with a vocabulary based on word roots common to many European languages and a regularized system of inflection."

20. May 2005, 18:30:50
ghardh 
Subject: Esperanto
I am currently translating BrainKing into Esperanto.
About 70% of the task is already done. It will be available to the public in a few weeks, I think.
Is there anybody interested in helping me to finish this task or to review the already translated texts?
Ĉu iu povas helpi?

20. May 2005, 18:27:50
Chessmaster1000 
Subject: Re:
Fencer: I didn't complain about unfair dice, i just said that it's too normal and that the period of the expected distribution of the 21 rolls is too short..........

20. May 2005, 18:18:28
engram 
Subject: I was wondering the same thing about computer generated rolls.
I thought I was seeing a pattern, but I guess it was just my imagination. Real dice aren't influenced by board position, so I was wondering if the rolls here were being influenced in any way. I'm not complaining BTW, but I was curious about this.

20. May 2005, 18:07:39
Summertop 
Subject: Re:
Fencer, I can't imagine wanting to play elsewhere. Like I said. I actually kept a log of dice rolls and found it to be very fair.

20. May 2005, 18:06:37
Fencer 
Just to make it complete - dice are not prerolled (which is what I call unfair and some sites really do it) and they are absolutely random. And any event which is not impossible (i.e. rolling a double ten times in a row, for example) can happen and it's NOT a bug.

20. May 2005, 18:05:47
ClayNashvilleTN 
Subject: Re: Re:
Fencer:Thats OK, I like unfair dice and I am staying right here!

20. May 2005, 18:04:14
Fencer 
Subject: Re: Re:
ClayNashvilleTn: I wasn't talking about you :-)

20. May 2005, 18:03:25
ClayNashvilleTN 
Subject: Re:
Fencer: Sorry That was my first and will be my last.

20. May 2005, 18:02:02
Fencer 
Please don't raise any new complaints about "unfair" dice. It's pointless and useless. I am tired of explaining it again and again. Who doesn't like it, can play elsewhere.

20. May 2005, 17:40:30
Chessmaster1000 
Subject: Re: rigged dice? favortism?
Modified by Chessmaster1000 (20. May 2005, 17:40:54)
Bry: I understand it is completely random.
The bad thing is that it's too random. Almost never things get wild (to have a 66, 2 consecutive times and then 2 44). The expected distribution of all 21 rolls has a very short period.
I mean if you take, even 6·36 = 216 rolls, then the odds for each of the 21 possible rolls, will be almost the same with the theoretical. I would prefer a large value of 200·36 = 7200 rolls, to be each different roll near on the theoretical value..........

20. May 2005, 17:25:49
ClayNashvilleTN 
I wish I had tracked how often I get doubles while on the bar. shssssssssssssssk

20. May 2005, 17:23:29
Summertop 
Subject: Re: rigged dice? favortism?
Backgammonfan28, Sorry you are feeling that way. I actually looked at your game (quickly). You opponent only has two more doubles than you. However, I know how you feel. I sometimes feel that way myself. Very frustrating.

Computers , as a rule, do not do random numbers very well. Generally it is pseudo-random. Usually keyed of of some "Random Seed" and the CPU's real-time clock. At one point I was so frustrated with my rolls that I created a program to keep track of my rolls. I felt I got the dredded 1,2 too often. To my suprise I found that the dice were quite random. Especially for a computer. I think Fencer did a good job with this.

20. May 2005, 17:18:18
Jason 
does leaving cake and chocolate out for the dice fairy count as cheating ?...if so i had better eat it all myself

20. May 2005, 17:17:11
pauloaguia 
Subject: Re: rigged dice? favortism?
Backgammonfan28: I have noticed lately that in my opinion, it seems the dice favor the lower rated player
And did you ever noticed that when you're stuck in traffic the other lane is always moving faster? ;)

It's called selective memory... and it's a fact of life I'm not attacking what you said or anything...

20. May 2005, 16:52:26
Bry 
Subject: Re: rigged dice? favortism?
Backgammonfan28: I understand it is completely random. The die are generated the first time you click into the game when it is your turn - as if you were throwing the die in real life. There is no favouritism or rigged dice. It's pure chance - and sounds like a lot of luck for your opponent.

20. May 2005, 16:51:44
frolind 
Subject: Re: rigged dice? favortism?
Backgammonfan28: I'm sure your opponent was joking..

20. May 2005, 16:49:31
ILOVENIRVANA 
Subject: rigged dice? favortism?
Hello. I am playing a backgammon race game with Marfitalu, I lost my temper with them because of the number of doubles they were rolling and they told me they ask Fencer for better dice rolls. If this is true I don't think it is fair. This is game id number 820735. I posted a reply like this on the report a bug section of the site so Fencer could become aware of what this player claims and so he can tell his side of it. I have noticed lately that in my opinion, it seems the dice favor the lower rated player. I looked on the FAQ page to see if I could find any explination of how the dice are set up here to work but couldn't find any. Some sites pre roll the dice every day, does anyone know how the dice work on here?

20. May 2005, 16:41:17
harley 
Definitely But I'm glad its not just me that loses the lids!!

20. May 2005, 16:22:11
ScarletRose 
Subject: Re: Re:
ClayNashvilleTn: Yes Clay.. I can see why it would cause marital probs.. haha..

Heck.. you ever noticed that you get a really kewl set of say.. bowls.. or those tumblers.. and then the lids start disappearing??

I think the dishwasher eats them.. or the 'Not Me' Spirit takes them to Never Never Land to use as frisbies for the Lost Boys..

20. May 2005, 16:18:21
ScarletRose 
Subject: Re: Fairly Smart???
MASTERMIND: *blush* Thankies AL

20. May 2005, 13:49:50
ClayNashvilleTN 
Subject: Re:
Eriisa: Tupper Ware is a product that you pay four prices for, and is not for guys. When you throw it away because you don't want to wash it, your sweetie can really get upset. Tupper Ware causes marital problems.

20. May 2005, 10:57:41
M&M 
Subject: Re: Fairly Smart???
ScarletRose:Your picture shows your one nice looking lady,and your postings shows your quite smart,i thank you for when i had the hacking problems for your support.AL

20. May 2005, 05:39:12
ScarletRose 
Subject: Re:
Eriisa: hehehe so do I.. know anyone doing a home party??

<< <   426 427 428 429 430 431 432 433 434 435   > >>
Date and time
Friends online
Favourite boards
Fellowships
Tip of the day
Copyright © 2002 - 2024 Filip Rachunek, all rights reserved.
Back to the top