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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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21. Décembre 2005, 18:12:54
cryptoguru 
Sujet: Re: Brainbank - money for matches....
mctrivia:
I can't beleive they don't allow prize money in the US!!

It's not gambling if you're entering a competition, which isn't based on chance, but purely on skill!

You'd be paying an entrance fee ... and the winner gets a prize!
That's a bit different from gambling!

21. Décembre 2005, 18:11:40
noscere 
Sujet: Re: Brainbank - money for matches....
grenv: Actually, its not illegal. Brainking.com is not a US based website and as such does not come under the duristiction (sp?) of US law, either federal or state.

There are some state laws which prevent citizens of that state partaking in private gambling games (either online or offline in their own home) but these are about as enforceable as a law against same sex couples performing acts of love on one another.

pokerstars.com, 888.com etc all operate as overseas websites and as yet the US government is still floundering about in the dark, having tried and failed to stop its citizens from playing poker online.

The only reason they want to stop it btw is because they aren't getting any taxes from it :)

21. Décembre 2005, 18:10:51
grenv 
Sujet: Re: Brainbank - money for matches....
mctrivia: Maybe it's ok if you can't cash out and the money is used to pay for membership, and if the amounts are kept small it probably wouldn't be targetted.

The site itself would fall under Czeck law, so Fencer would be ok. It would be technically illegal for U.S residents to use it from inside the U.S however.

21. Décembre 2005, 18:07:23
mctrivia 
Sujet: Re: Brainbank - money for matches....
grenv: I don't beleive it is ilegal if you can't cash out in the form of money. I.E. have to pay membership or buy shirts. But I am not a lawywer though. Also being an internet site. I beleive the laws of the country the server and offices are in are what mater.

21. Décembre 2005, 17:23:27
noscere 
Sujet: Re: Brainbank - money for matches....
The usual games would also co-exist meaning that you can still 'play for free'.

21. Décembre 2005, 17:22:40
noscere 
Sujet: Brainbank - money for matches....
I am a poker player, money is simply the means used to keep score. Thats not to say that players aren't ranked using some form or rating... you see where I'm going with this.

Playing for fun is good... but wouldn't it be nice if we could also have a BrainBank linked to our brainking accounts. We deposit money via whatever secure method can be implemented, and tournaments we play in can have cash prizes - eg, tournament entry is $1, 10 entries, winner takes $10.

Could also have money staked on single matches.

Thoughts?

21. Décembre 2005, 09:22:22
rugboy58 
Sujet: Re: Shogi Variants
yeah -- let's start with Tori Shogi and work our way up to Chu Shogi maybe.

Fencer, enjoy your rest and thanks for creating/maintaining this site. But when you do develop more stuff, don't forget some Shogi variants.

21. Décembre 2005, 02:14:08
MidnightMcMedic 
LOL Busted.

21. Décembre 2005, 02:11:49
frolind 
Sujet: Re:
MidnightMcMedic:

21. Décembre 2005, 02:08:53
Expired 
Sujet: Re: Shogi Variants
TKR101010: And I once again vote for Dark Cylinder Chess .....

21. Décembre 2005, 02:03:02
TKR101010 
Sujet: Shogi Variants
Greetings all, and happy holidays to everyone :)

I realize that Fencer has already responded to the Shogi Variants thread here and that things are in the works for next year, but since people are sharing their opinions on the matter I thought I'd share mine too ... I vote for Chu Shogi :) Tenjiku Shogi too, if possible.

20. Décembre 2005, 12:35:22
MidnightMcMedic 
Fencer, no rest. *cracks whip* back to work...NOW...well sorta LOL

20. Décembre 2005, 11:54:35
Fencer 
Thunks :-D

20. Décembre 2005, 11:50:29
WhiteTower 
Sujet: Re:
Fencer: Happy holidays :)

20. Décembre 2005, 11:16:36
Fencer 
Many things are planned for the next year. I am just taking a rest.

20. Décembre 2005, 11:07:33
GreyUsagi 
Sujet: Re: shogi variations suggestion
I'd like to see Shogi variants here please. I'd also like to see Shogi handicap games implemented, as my enthusiasm for the game far exceeds my ability. I was thinking about the simplest way to introduce handicap games and I wondered if the following would be a possibility: When you create a Shogi game, as well as seeing white and black in the 'Your Color' drop down box, you could also see '1 Piece Handicap', '2 Piece Handicap' etc, up to '8 Piece Handicap'. If you choose one of the handicap game options then a number of settings would automatically apply to the created game: You would have the white pieces, your first move would consist of the removal of the handicap pieces, it would be a 'normal' game, and it would be unrated. Making all handicap games unrated would get around trying to translate the handicaps into a BKR value. I thought this system might let Shogi players explore handicap games on a 'just for fun' basis. After a certain period of time, perhaps a year or two, there might be enough statistical evidence from the logs of games played to assign BKR values to the different handicaps.

20. Décembre 2005, 06:34:20
Peón Libre 
Sujet: Re: Other shogi variations?
Shogi variants would be great. Tori shogi would be a good one to start with, as it's small enough that the piece movements can be learned quickly. Another one to consider might be Minishogi, which looks like the Los Alamos Chess of the shogi world: standard pieces and rules on a 5x5 board.

20. Décembre 2005, 06:17:26
jurek 
Sujet: Re: Other shogi variations?
headius: I agree with headius here. Even adding a modest Shogi variant such as Tori might garner even more interest in Shogi in general. Those members that feel Shogi is a little too bizarre to approach can get a better feel for the smaller 7x7 board. Go Shogi!

20. Décembre 2005, 06:02:33
headius 
Sujet: Re: Other shogi variations?
headius: Ok, I'll repeat my feature request in hopes more Shogi fans will pick it up. I would love to see Tori, Wa, and Chu shogi on BK, and I would guarantee to sign up for a paid account immediately if they were available. There are no other places online that fully implement any of these variants, and I have a stack of friends who want to play. Come on you Shogi fans! Voice your support! :)

20. Décembre 2005, 01:52:03
mctrivia 
Sujet: SSI
modifié par mctrivia (20. Décembre 2005, 01:54:03)
I was woundering if there could ba a way I could post my current BKR for one or several games on my own web site using either SSI or a on the fly generated graphic with a 4 digit number in it. My server has the capability of executing prety much any type of scripting.

I was thinking of puting an ad for BrainKing on my web site and would like to be able to include my BKRs in the ad. It would also be nice if I could add something so you could track people I refered and have myself added to the brain referel automatically.

19. Décembre 2005, 23:49:19
playBunny 
Sujet: Re: In-game notes
grenv: It's "done good".

I fourth the idea ... perhaps Fencer will forth it.

19. Décembre 2005, 23:48:21
alanback 
Sujet: Re: In-game notes
grenv: "you did WELL"

19. Décembre 2005, 23:46:48
grenv 
Sujet: Re: In-game notes
reza: I second (or third) the suggestion to have a single in game note and be able to edit it.

And you did good finding the grammatical error. Some of us english speakers should've went to class more often.

19. Décembre 2005, 23:33:19
Harassed 
Sujet: Re: In-game notes
reza: When in this thread, I believe to associate a note with move number would be useful also.

19. Décembre 2005, 22:51:28
Expired 
Sujet: Re: In-game notes
mctrivia and Czuch: Firstly, thanks for the answers. Since English is aforeign language to me, my ears and eyes are more sensitive to these things! And yes, I agree too. Would be excellent if we could edit our notes.

19. Décembre 2005, 22:47:48
Czuch 
Sujet: Re: In-game notes
reza: correct

19. Décembre 2005, 22:46:52
mctrivia 
Sujet: Re: In-game notes
reza: Gramatical errors aside(reza you are correct) I agrea with Big Bad Wolf it would be nice to be able to edit notes.

19. Décembre 2005, 22:43:31
Expired 
Sujet: Re: In-game notes
BIG BAD WOLF: sorry to be off topic but shouldn't it be "Would be nice if we could edit in-game notes (TO SELF).?"

Answer me in a message please so that it won't remain off topic more than this .....

Sorry to interrupt!

19. Décembre 2005, 22:28:56
coan.net 
Sujet: In-game notes
Would be nice if we can edit in-game notes (TO SELF).

Now that the notes can be places above the board where you can see them, in games like Dark Chess, Espionage - I like to try to keep track of my opponenets pieces.

It would be nice if I can just edit my one note instead of having to copy-paste it all into a new note with the couple of changes/additions that needs to be done.

19. Décembre 2005, 05:53:49
WhiteTower 
Sujet: Re:
MidnightMcMedic: OK, you have my permission to delete my off-topic messages from now on :)

19. Décembre 2005, 05:28:34
MidnightMcMedic 

19. Décembre 2005, 00:38:30
WhiteTower 
Sujet: Re: Refactoring
Fencer: Then it's not pure refactoring, but more of a revamp, which includes some refactoring and some user interface redesign. Of course, if you want to keep calling it refactoring, that's OK, just let the good people at Wikipedia about your view as well ;)

18. Décembre 2005, 21:41:17
Fencer 
Sujet: Re: Refactoring
alanback: The changes in the view are tightly related to the refacroring process.

18. Décembre 2005, 20:52:47
alanback 
Sujet: Re: Refactoring
Pedro Martínez: Applying that definition, then, the term appears to be inappropriately used below. The definition describes refactoring as a process to make the underlying source code more readable and understandable, without changing the output or such things as the appearance of the user interface.

18. Décembre 2005, 19:38:31
Pedro Martínez 
Sujet: Refactoring

18. Décembre 2005, 19:32:31
Fencer 
Sujet: Re: a little settings problem
alanback: It's a programmer's word.

18. Décembre 2005, 19:13:09
alanback 
Sujet: Re: a little settings problem
Fencer: I don't think refactored is a word, or if it is, that it means what you want to say . . . did you mean to say "redesigned"?

18. Décembre 2005, 12:41:21
rabbitoid 
Sujet: Re: a little settings problem
Fencer: happy refactored new year, then

18. Décembre 2005, 12:28:20
Fencer 
Sujet: Re: a little settings problem
rabbitoid: The whole BrainKing view layer will be refactored next year.

18. Décembre 2005, 09:31:14
rabbitoid 
Sujet: a little settings problem
Fencer: there are too many settings options to fit in a single horizontal line (with my default font), unless I open my browser in full screen. why not split it into 2 lines? or make submenus?
(in french the line is almost full. as can be expected, in german it overflows already)

17. Décembre 2005, 21:01:17
mctrivia 
Sujet: Pictures
I would love to be able to imbed pictures into my messages without using links. I can think of many reasons to why this may be bad but was thinking that to allow the BigBoss to imbed pictures from there own server might be nice. Even if they could do it for news events only.

15. Décembre 2005, 19:23:53
TC 
Sujet: Re: 'Type of game' on the tournament page
Fencer: Like 'Backgammon', 'Nackgammon', etc. for one type tournament; like 'Gammons' for mixed gammon types; or like 'Different' for different type of games.

15. Décembre 2005, 19:16:13
Fencer 
Sujet: Re: 'Type of game' on the tournament page
TC: What do you mean by "fails 'type of game' column"?

15. Décembre 2005, 17:05:03
TC 
Sujet: 'Type of game' on the tournament page
On the tournaments page, fails 'type of game' column. The name column does not give the right info. Some of them are in other languages also. Would be good, to see 'type of game' without clicking on it!

15. Décembre 2005, 16:57:49
coan.net 
Sujet: Re: Tourney changes
Daniel Snyder: Once a tournament is set up, the time limit can not be changed.

The only thing that can be changes is the title & description - and only after it is approved.

15. Décembre 2005, 16:54:22
Orlandu 
Sujet: Tourney changes
When someone is signed up for a tourney... the director of the tourney should notify when changes are made in the time mode... Or now allow any chages once the tourney is complete...

15. Décembre 2005, 12:50:30
Hrqls 
Sujet: Re: Streaks
playBunny: technically it wouldnt be cheating though :)

(just like playing 11 hour games only ;))

15. Décembre 2005, 11:55:07
playBunny 
Sujet: Re: Streaks
Hrqls: It's possible but quite tricky, I'd imagine. Most likely the Cheat Watchers of the Backgammon D/B would be hot on their trail at the first sniff of villiany.

15. Décembre 2005, 11:43:26
Hrqls 
Sujet: Re: streaks
Thad: people could start to play for streaks ... starting a lot of games and only finishing the ones first in which they are winning .. could deliver weird stats

15. Décembre 2005, 09:53:54
Thad 
Sujet: Re: streaks
mctrivia: Yes, that's what I mean. Wins (or losses) in a row starting with the most recently completed game and counting backwards.

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