Nome utente : Password :
Registrazione di un nuovo utente
Moderatore: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Messaggi per pagina:
Lista delle discussioni
Non ti è possibile inserire messaggi in questo forum. Il livello minimo di sottoscrizione per linvio dei messaggi è {0}.
Modalità: Chiunque può inviare messaggi
Cerca nei messaggi:  

28. Dicembre 2012, 01:32:40
Carpe Diem 
Argomento: Vacation
I found the small blurb about automatic vacation, and want to make sure I understand it properly. My profile shows me:

<tbody></tbody>
Vacation days left:35 days - using the automatic vacation

Am I to understand that this means none of my games will time out for 35 days once I run out of time in one of my games? Or does each game that times out use one of those days, and I will run out of days once 35 games have hit the deadline? 

I'm going away for a few days, and my Internet access may be spotty, so I'd like to know exactly how it works. Sorry if I missed an answer on the site somewhere.

28. Dicembre 2012, 01:54:32
rod03801 
Argomento: Re: Vacation
Carpe Diem: Without looking, I'm not even sure the help area has the correct answer. Fencer changed the vacation system, um, a year ago maybe? Or maybe longer. Time flies. Vacation time is now used hourly. So when your games get to the "time out" time, you aren't using a whole day. You could come online an hour after one of your games would have timed out, and see you have 34 days 23 hours of vacation left.

Now, as far the more technical aspects, I'm not positive of the smaller details of it. But yes, right now you actually have more than enough vacation time, because on Jan 1st, everyone's vacation time refills to whatever their membership entitles them to.

28. Dicembre 2012, 03:02:52
Iamon lyme 
Argomento: Re: Vacation
rod03801: I'm wondering why all the games on a 3 day per move time limit all showed the exact same time... 5 days and 23 hours. beach said the same about hers, that it showed 5 days and 23 hours. What are the odds of ALL 3 day limit games showing the exact same time? I made moves in those games this morning, and now that my opponents have responded I'm seeing 5 days but different hours for those games... which makes sense, because no one expects everyone they are playing will move at the exact same time. So I'm wondering, if I could have seen the minutes as well as the hours this morning, would those numbers have been different or exactly the same?

You see where I'm going with this? I can't be sure, but from where I'm sitting there appears to have been a glitch of some sort.

28. Dicembre 2012, 02:45:56
Aganju 
Argomento: Re: Vacation
Carpe Diem: i think the core point of the question was if each game draws by itself from the vacation; and the answer is NO.
If your first game times out, it will draw 1 hour of your vacation, and all your games will get an extra hour (except the ones with the red dot, which say "no vacation" - those do time out). So every vacation hour is good to move out all your games for an hour, etc.
And yes, as stated below, you get new vacation on Jan/1.
And! you have your weekends free in addition.
So - again, except the games with red dots - your first game will time out earliest 35 non-weekend days after Jan/1, which is about Feb/18.
Have a good vacation!

28. Dicembre 2012, 06:09:45
happyjuggler0 
Argomento: Re: Vacation
Aganju: You are correct about vacation time. However you omitted one thing, namely that vacation time doesn't work for green dot games either in addition to red dot games not getting vacation.

28. Dicembre 2012, 06:23:57
Carpe Diem 
Argomento: Re: Vacation
Modificato da Carpe Diem (28. Dicembre 2012, 06:24:29)
Aganju: Thanks to you and everyone for the responses - all were helpful, but yours gave the exact answer I was seeking. I wasn't sure, because each game taking up an hour seemed unreasonable, but so does being allowed to hold up all games for 35 days, to some extent. I guess with this being a turn-based site where people shouldn't expect blazing fast games, and the fact that one can set up a game or tourney that doesn't allow vacation days, it does make sense. 

I actually suspect I won't use any vacation days, but it's a relief to know that if I somehow am not able to get any Internet access, I won't time out of hundreds of games - just possibly the few red dot and green dot (thanks for the clarification happyjuggler0) games I'm involved in.

29. Dicembre 2012, 04:48:36
Thad 
Argomento: Re: Vacation
It would be a *major* improvement to this site if games, or at least tournament games, could be limited to allow only a certain amount of vacation days. Even if I sign up for a fast paced tournament, I can still get stuck by players with lots of vacation time. I understand the desire for it, but how about a way to make a tournament with, for example, a maximum of five vacation days per player (per round?). That way, someone can go on a weeklong vacation without forfeiting. Seems reasonable to me!

29. Dicembre 2012, 05:16:09
Aganju 
Argomento: Re: Vacation
Thad: Thad, you can do about that by setting the time for example to 6 days +1 day per move, no vacation, max 6 days.
That means everyone starts with 5 days 'vacation' plus 1 day for the first move, and plus 1 day for each further move.

The problem with all these settings is that you often hurt the wrong person: For example, if I start a tournament three months before a longer travel, and my opponent drags alone his full time for every move, I will lose on time during my travel, even though I used only 6 hours in the whole three month.

Data e ora
Amici in linea
Forum preferiti
Gruppi
Consiglio del giorno
Copyright © 2002 - 2024 Filip Rachunek, all rights reserved.
Torna all'inizio