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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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28. Dicembre 2004, 20:52:32
Kevin 
Yes - I think ideally each day should start and end at the set timezone's midnight for each user (for days off, vacations, holidays, etc).

28. Dicembre 2004, 20:54:30
grenv 
Or just get rid of "weekends off" altogether. a day is a day is a day...

28. Dicembre 2004, 20:55:56
Fencer 
Impossible.

28. Dicembre 2004, 21:01:21
Kevin 
What's impossible? :-)

28. Dicembre 2004, 21:03:44
Fencer 
Everything what is not possible :-) Setting individual midnights at this case.

28. Dicembre 2004, 21:06:56
Kevin 
awww - any particular reason?

28. Dicembre 2004, 21:14:56
Stevie 
Because it wasnt BBW that suggested it LOL

28. Dicembre 2004, 21:15:27
Fencer 
Yes. I don't want to complicate it.

28. Dicembre 2004, 21:18:49
grenv 
Argomento: Re: Game times
whatdidyousay: I'm surprised you timed out. Every other player I'm up against goes to auto vacation. Did you use all your vacation?

28. Dicembre 2004, 21:31:54
Jason 
Argomento: Re: Game times
whatdidyousay: out of curiosity what have you done to get round it ? have you changed your wekkend days to sat and mon or something

28. Dicembre 2004, 23:25:30
coan.net 
I've actually set my time to be the same of the server time (so as I write this, it is 23:26 Server time.)

28. Dicembre 2004, 23:28:33
grenv 
I think he's talking about "real life" time.

28. Dicembre 2004, 23:30:01
coan.net 
yea... it really messed up my wife!

29. Dicembre 2004, 02:30:55
Brian1971 
Argomento: Autopass
Attention We need AUTOPASS Again we need AUTOPASS Can we please get AUTOPASS as an option for games. Make it an option by being able to check a box if we want to play with it or not. Again make AUTOPASS available I hope I was subtle enough.

29. Dicembre 2004, 03:42:30
Vikings 
change weekend days to sun and mon

29. Dicembre 2004, 05:40:52
Brian1971 
Argomento: By the way...
did I mention we need to have an Autopass option available?? If I didnt, make autopass an available game option. PLEEEEEEEAAAAAAASSSSSSSEEEEEEE!!!!!!

29. Dicembre 2004, 06:07:34
Walter Montego 
Argomento: Autopass for Brian
Much as I would like it available, these kind of histrionics will not really help its cause. I still don't know the reason for fencer's objection to having it as a feature, but I do know that he is against it. I asked him to tell me what he has against it, but I haven't received an answer. This happened when I innocently posted to this board right after I started playing Backgammon on this site that I thought an autopass type of feature would improve the play of Backgammon. Little did I know the firestorm that would be unleashed concerning it. Apparently it had been hashed out quite a bit a few months earlier and fencer had grown weary of the subject. Unless he's changed his mind on it, I thought I'd let you and all others out there know that it ain't happening in near future or even the far future.
As I stated after hearing a lot of pros and cons for its inclusion, those that would use it should have access to it. Those that don't like it can create games and tournaments where it wouldn't be allowed. The rest of us could get on with our games and I wouldn't have to come to the page and see that I still have a blot on the bar and my opponent's home base has every point guarded. There's various ways autopass could be implemented too. As an option for yourself, or for your opponent, or both of you. The first time it comes up in an individual game you could be prompted if you want it until you can move. You could just have it on all the time for yourself. The game when created could have it automatically used whenever it happens in the game. It could also be used when after the dice are rolled you can't move, which is different than when before the dice are rolled you can't move. I can think of more ways to use it, but until there's a chance we might actually have it here I'm not going to bother with it. If there's ever a change in its status fencer, please ask around for how those that want it would like it done. I'll put in my 2¢ as will a many others. I'm sure it would take some play and using to get a feel for what would work best. The people that would use it will be the ones to test it out and report on it.

29. Dicembre 2004, 10:54:58
Bry 
whatdidyousay - I agree with Vikings. Would changing your weekend days to Sun and Mon not help?

29. Dicembre 2004, 11:04:22
MadMonkey 
Argomento: Re: Autopass for Brian
Walter Montego: I have to agree with Brian. Autopass is a great, much needed feature that BrainKing does not have. As he says it only has to be an option to be set at the start of a game like any other option OR it could just come onto the screen when a player can not move, then they can either choose to Autopass or not. No one is forced to use it, BUT there are many who i know for a fact would.
Maybe Fencer may have a change of heart in the New Year
Oh, and yes Brian does get a bit carried away LOL

29. Dicembre 2004, 13:53:32
Eriisa 
Argomento: oh oh, the "A" word is back!
Is anyone's birthday coming up? Maybe if we all keep making it our birthday wish!!!

(Sorry, Filip, I couldn't resist!)

29. Dicembre 2004, 13:58:49
Stevie 
Mine is soon....I wish I could get Autopass for my birthd'''''''
.
.
.
*stands up*
.
.
"Ouch Fencer thats a good punch you have there" LOL

29. Dicembre 2004, 14:01:46
Andersp 
Argomento: Re: Autopass for Brian
Walter Montego: The only "reason" ive seen for no autopass is that some people risk to "miss" a chatmessage. So why not take a look at user agreements: "This is a game site not a chat site"

Doesnt make so much sense does it?

29. Dicembre 2004, 14:41:39
cariad 
Duw, I get the short straw!
Ok, gentleman and Stevie , the autopass issue has been flogged to death and now you've given Fencer more food for thought and told him you're not giving up on the idea.
Your point has been made and Fencer has, I'm certain, read your posts so please drop the subject from this board... for a few weeks at least!

29. Dicembre 2004, 14:43:23
Stevie 
Argomento: *phew*
If you had included me in the Gentleman category..Id have moaned about a mod attacking me

29. Dicembre 2004, 14:46:11
cariad 
Your cerise frock was a giveaway.

29. Dicembre 2004, 16:31:38
Summertop 
Argomento: Feature?
Modificato da Summertop (29. Dicembre 2004, 16:32:04)
Hmmm, I wonder if Espionage will be finished soon. Every other game shows the captured pieces...Espionage REALLY needs this feature. I don't know about others, but I feel that the game is incomplete without it.

1. When a piece is captured, it's rank should be revealed.

2. When a piece is captured, it should be listed (similar to the listing in froglet)

3. When you attack a piece and lose, should the rank of the opponensts piece be revealed?

29. Dicembre 2004, 16:40:16
pauloaguia 
Not all other games have it: Line4, for instance doesn't have a captured pieces section

I disagree with 1 and think the answer is NO for 3. If you really want to know why, try posting this in the Espionage DB and lots of players will explain you why ;)

29. Dicembre 2004, 16:45:17
Summertop 
Argomento: Re: Feature?
HIGHNOON: I disagree. I am asking for a feature change. Therefore, it belongs on the "Feature requests" board.

pauloaguia: I can see why some would not like 1 or 3. These would be nice as options at the game creation.

29. Dicembre 2004, 16:57:17
Summertop 
Argomento: Re: Feature?
HIGHNOON:

29. Dicembre 2004, 17:17:42
grenv 
I would have to say a suggestion to change the rules does belong here as a feature request. I would also like a list of captured pieces, though I don't think the rank should be known if it wasn't discovered during the game (it could just be blank).

29. Dicembre 2004, 17:19:46
cariad 
Argomento: Re: Feature?
I can see both points of view regarding on which board to post on.
In an ideal world Fencer would have time to monitor all boards and pick up on suggestions for game changes. But he hasn't so I suggest that once an idea has been talked about on the respective game discussion board the final request/suggestion/proposal be posted here... which is one of the boards Fencer does look at frequently.

29. Dicembre 2004, 17:27:24
coan.net 
A discussion about possible rule changes are best in those boards.

Feature/rule change request are good here. But with a request like this, Fencer already knows about this request - so (in my opinion) the best thing to do now is try to continue the discussion in the game board - where Fencer will see the continue interest (and support) from many users - possible probmpting the request to be put on the list (or moved up the list.)

29. Dicembre 2004, 18:53:05
cariad 
Brian: I've already asked that there be no more mention of autopass on this board. Further posts and you will be put on 'hide'.

29. Dicembre 2004, 19:51:38
Andersp 
Modificato da Andersp (29. Dicembre 2004, 22:40:33)
Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!

maybe those lines need to be changed?

*spellcheck*

29. Dicembre 2004, 20:13:45
Bry 
If you would like a feature request - post it here. If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

Anders - yes - perhaps it does need changing under the board name....

Bumble?

29. Dicembre 2004, 21:27:57
Brian1971 
Why post anything at all because if it is not liked it will be censored or ignored.

29. Dicembre 2004, 21:30:43
Summertop 
Argomento: Re:
Bry: Bumble hasn't been here since Christmas eve.

29. Dicembre 2004, 21:36:29
Summertop 
Argomento: Pop up Smiley window
The popup smiley window won't close until you hover your mouse over it (I understand the reason why). When it pops up, could it pop up under the mouse, so when you move off, it will close? Also, could we have a setting in our profile to turn the auto-popup feature on or off?

29. Dicembre 2004, 21:39:17
whatdidyousay 
Argomento: Re: Game times
Jason: I did not find a work around to the weekend issue. Changing the days will still leave me with the need to check on Saturdays which simply isn't always workable for my schedule.

The best workaround would be a simple 12 hour adjustment to weekend settings. This would allow those west of the server time for their day to catch up to the server. Now, I don't mean to exclude those east of the server, but instead they probably would need an adjustment at teh beginning of the weekend. They probably fall into Saturday (or whatever their weekend setting is) prior to the server.

grenv: I have not set the autovacation on. However, that will be my temporary workaround. I hate to do that because I would rather control my vacation days.

29. Dicembre 2004, 21:41:24
Fencer 
Argomento: Re: Pop up Smiley window
Summertop: Yes, a new tab on Settings page is planned.

29. Dicembre 2004, 22:04:44
Summertop 
Argomento: Smileys
Am I blind...I don't see an animated Wink...That would be a nice smiley to add.

29. Dicembre 2004, 22:06:00
myfanwy 

29. Dicembre 2004, 22:07:28
Niki 

29. Dicembre 2004, 22:10:54
Summertop 
Argomento: Re:
Niki: yep, I was blind

29. Dicembre 2004, 22:24:00
Stevie 
LMAO

30. Dicembre 2004, 00:00:57
Thad 
Argomento: My feature request
My top feature request would be practice boards.

30. Dicembre 2004, 00:33:00
pauloaguia 
Just play an unrated game...

30. Dicembre 2004, 00:39:16
Thad 
Argomento: Re:
pauloaguia: Against who? And I'd like to be able to move a few moves ahead and then back up and move a few moves ahead on a different line and see which looks better. Playing with myself won't accomplish that.

30. Dicembre 2004, 00:46:07
grenv 
I do that on a real board, which is actually much better at it than an electronic one.

30. Dicembre 2004, 01:12:27
Vikings 
there used to be a fellowship for practicing, I can't rember what it was called

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