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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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<< <   104 105 106 107 108 109 110 111 112 113   > >>
30. Dicembre 2004, 01:57:23
Jason 
yes i had a practice room , but there was not alot of interest so i got rid ;(

30. Dicembre 2004, 14:13:34
redsales 
just create a new game and mention in the blurb that it's unrated etc., that way you avoid irking anyone who naturally assumes the games are rated.

30. Dicembre 2004, 16:17:01
MagicDragon 
Modificato da MagicDragon (30. Dicembre 2004, 16:19:56)
Fencer, is there any plans in the future for version(s) of the game Tic Tac Toe? Can it be made a little harder. Something like 3 tiers being used & you would have to get a tic tac toe from 1 level to another? Just a suggestion but not sure if it is possible.

30. Dicembre 2004, 16:41:52
Fencer 
Argomento: Re:
MagicDragon: I want to add Pro Five in Line, Swap Five in Line and Renju.

30. Dicembre 2004, 16:51:53
Summertop 
Argomento: When entering a message...
Can the new message window be expanded? At least in width. Maybe expand the width so it runs right up to the "Search in posts" edit field. Sometimes posts get a little large and it would be nice to be able to see more of it. currently, I have to use notepad and then copy my text in.

30. Dicembre 2004, 16:55:16
Fencer 
Argomento: Re: When entering a message...
Summertop: I want to add an option to customize message window width and height.

30. Dicembre 2004, 17:05:40
Summertop 
Argomento: Re: When entering a message...
Fencer: cool. Have a happy new Year.

30. Dicembre 2004, 18:38:30
coan.net 
Argomento: Year End List
Year end List.

Here are some improvments / ideas for this site that I would love to see.


1) Different types of tournaments. Right now we have a type of round robin it looks like (I think that is what it is called) - Other types like a bracket system would be cool. (and of course the ladder system would be nice also)

2) Gammon double cube. (And also fix the couple of the minor rules that needs fixed).

3) Option to make tournament (games) that will accept NO vacations and/or NO weekends.

4) Fellowship "Little Bosses" - where they will have power to create fellowship tournaments, invite / accept players, change players status to make captains for teams, and write in the news. (Basicly all the power the BIG BOSS has EXCEPT they can not remove players from the fellowship and they can not delete the fellowship.)

5) MORE GAMES! More games are always good. Different types of games will always make this site beter, but variants of current games are also good. I will not go through the list of games to consider, but would point towards more gammon variants. Backgammon is the most popular game on the site, once the cube & minor rules are fixed (#2 above) - any more variants like HyperGammon and other variants will only bring more users to this site. (And some like HyperGammon should be easy to make with current rules & board & such)

6) An option to have personal notes ABOVE THE GAME BOARD! Where it is now is useless most of the time since I will make moves and hit submit without ever scrolling down far enough to see my own notes!

7) Espionage - have a list of captured pieces. If a piece is unknown, let there be a ? in the captured piece area. Of course if the notes field was above the board, this would not be AS important of a request (well for me at least - others will think differently)

8) Bigger message input boxes. A suggestion from long ago which I was just reminded of recently. Still a very good suggestion.

9) Make things a little easier to read about the games. For example:

  • This game is: RATED (or UNRATED)



Ok, that is all I can think of off the top of my head!

30. Dicembre 2004, 18:48:51
Brian1971 
Argomento: Re: Year End List
BIG BAD WOLF: I have one more. Address all ideas directly as opposed to blowing off ideas you dont wish to address or are afraid to address.

30. Dicembre 2004, 19:15:30
whatdidyousay 
Argomento: Re: Year End List
Modificato da whatdidyousay (30. Dicembre 2004, 19:16:43)
Brian1971: Ouch.

I understand what are you trying to say and although I don't agreee with your direct sentiment, I think it is a fair statement to say that a two-way give-and-take needs to be addressed on this board.

First, if a basic idea has already been addressed and rejected (auto pass, for example), it may be a good idea to develop a faq for this board. That way, if someone unknowingly opens a can of worms, the moderators can just refer it to the faq and if something substantively new or different from the faq is addressed by the comment, it should be welcome. In other words, in the faq, an option can be addressed as a question ("What about autopass?"), the answer can be filled with arguments for and against and the final resolution. If someone comes up with a new argument, it should be allowed and responded to.

Likewise, if someone just wants to rehash old arguments, they can be referred to the faq.

In the faq, you can even address improvements that you are working on.

Timely responses are important on this board, but in the limited time that I have been here, I have seen many things responded to. I don't know why some things don't get directly responded to, but I feel like they will in good time (maybe I am just being naive, after all, I am new here ).

30. Dicembre 2004, 19:19:17
grenv 
i like the way you surreptitiously put in Autopass without actually asking for it. As I just did of course!

30. Dicembre 2004, 19:25:06
Brian1971 
Argomento: Re: Year End List
whatdidyousay: Yes the truth does hurt and I would be open to your suggestion as well. However the problem started off as an autopass issue but as the arguement continues on the debate club board, it is more of a customer service issue. I wont rehash all that has been said there. However as a restaurant manager if I picked and choosed which issues to address and which ones to ignore I would not be doing my workers or my customers proper service. People choose to bring their money to my place of business. If I dont treat them right, then they go to my competition. Likewise if I dont treat my workers right, they will find employment elsewhere and I lose good help which weakens my service to my customers. Bottom line is I just want a feasible arguement why my suggestion is not a good one and if it is a good one, why we cant implement it. The reason this is a tough issue is because it has never been properly addressed. It has been argued but never given a good final answer.

30. Dicembre 2004, 19:41:40
Jason 
i hear what you are saying brian1971 , i agree with you that some things could be added like "autopass" , but i dont think people will go elsewhere if if didnt come here ,because there is nowhere else as good as this site

30. Dicembre 2004, 19:42:07
grenv 
The only problem with that argument is that you are still paying here and not elsewhere. iyt was so bad I stopped paying them and came here. If you find a site that is as good as this AND has autopass you could let us know and maybe that would have an effect.

30. Dicembre 2004, 20:33:52
rabbitoid 
Argomento: another espionage feature request
permit to mark the opponents' stones still on board. for example, permit me to click on an opponent '?' piece and mark it (with a special colour) as a '1', '2'...
the piece should, of course, be permanently marked as soon as it is positively identified through a spy.

30. Dicembre 2004, 21:03:07
Thad 
Argomento: Re: another espionage feature request
rabbitoid: That would be cool.

30. Dicembre 2004, 22:38:05
whatdidyousay 
Argomento: Re: Year End List
Modificato da whatdidyousay (30. Dicembre 2004, 22:39:50)
Brian1971: I didn't know that your issue was the autopass feature. I was just using it as a recent example becuase it is perfect given Cariad's most recent response below:

[cariad, Wales, Brain Golden Rook, Female] cariad (hide) 29. December 2004, 07:41:39
Duw, I get the short straw!
Ok, gentleman and Stevie [] , the autopass issue has been flogged to death and now you've given Fencer more food for thought and told him you're not giving up on the idea.
Your point has been made and Fencer has, I'm certain, read your posts so please drop the subject from this board... for a few weeks at least!
Reply

I don't think that answers your question, but instead it says the management is reviewing each of the new arguments and may change position on it.

As for your discussion of the management, I would not be here if I had not been treated in a very poor manner recently by another site's current management. At least this site lets there be a discussion of issues. Apparently given my recent experience elsewhere, sometimes that is all you can hope for.

That said, I love so many of the features here - I can't tell you how great I think this place is. To be able to start a tourney and have almost no work - to not have to fill out wiki's, not have to arrange players. It's incredible. So, kudos to the management here.

I would quit editing my posts if I could learn to spell "the" the first time...jeez - how bout a spell check to help us ignorant folks?

30. Dicembre 2004, 23:27:54
MagicDragon 
Argomento: Re: Re:
Fencer: That is great but I never heard of the last game before. I love what you have added w/ the reply part. Now I won't be able to get confused of who is talking to whom!

30. Dicembre 2004, 23:30:54
MagicDragon 
Argomento: Re: Year End List
whatdidyousay: I don't mind not having the dreaded 2 word feature. I can always look at the board to figure out my next move but the spell check sounds like a very good feature tho..I know I need something like that when I post sometimes :o)

31. Dicembre 2004, 08:40:36
Fencer 
Argomento: Re: Re:
MagicDragon: See http://www.renju.org

31. Dicembre 2004, 10:12:48
Eriisa 
Argomento: Re: Year End List
Brian1971: unfortunately, Fencer's final answer was 'No, and because he doesn't like the feature'. (If my feeble brain recalls correctly.) Many may not like it but he's the BIG big boss. lol!!!!

31. Dicembre 2004, 20:55:27
MagicDragon 
Argomento: Re: Re:
Fencer: Thank You! I looked & read somewhat the rules of the game. I saved the site for further reference. It looks like an interesting game

31. Dicembre 2004, 21:13:56
Vikings 
Why is game time suspended

31. Dicembre 2004, 21:14:35
x7x7x7x7x7 
Argomento: Re:
Vikings: It got caught smoking in the boys room.

31. Dicembre 2004, 21:15:18
Fencer 
Because it's the end of the year. Strange events usually happen is this time, it's safer to disable timeouts.

31. Dicembre 2004, 21:19:59
Vikings 
thx fencer, but I like Rex's explination better,,Happy New Year, and may your site be crash free

2. Gennaio 2005, 01:36:17
Vikings 
Argomento: How about this
I was just making moves in one of my backgammon games and I realized that I knocked my opponent back so it looks like heis playing nackgammon whick gave me an idea for a new version called Back-Nack where one player is set up like backgammon and the other player is set up like nackgammon,to play fair, I think players would have to play 2 games at a time, alternating colors

2. Gennaio 2005, 03:57:32
Baked Alaskan 
Argomento: Re: How about this
Vikings:

Awesome Idea

2. Gennaio 2005, 04:13:11
grenv 
i don't get it. Clearly the Nackgammon postion is inferior.

2. Gennaio 2005, 04:18:49
Vikings 
Argomento: grenv
not necesseceraly, I like the Nack start, when I knock you off you fall back farther

2. Gennaio 2005, 04:25:43
grenv 
Regardless of you liking it, it is an inferior opening position and would lose way more often than it would win.

2. Gennaio 2005, 04:28:43
Vikings 
not necesseceraly, the nack set up weekens the opening move of the back set up,

2. Gennaio 2005, 04:33:40
grenv 
it would certainly change some of the starting moves. Not as good to leave builds etc, but you're still playing catch up. Basically you're starting with 2 pieces captured, if that wasn't bad then why capture?

2. Gennaio 2005, 04:40:43
Vikings 
You only capture in home when you can cover, otherwise its a week start, where the advantage is, is the weekening the moves that would go into 3, because mathematicaly, the ods are that the strength would change hands, thus making the backgammon opening weeker

2. Gennaio 2005, 04:44:39
grenv 
I suggest we move the rest of this to the Backgammon board since it's beyond a Feature Request.
By the way it's a weak start. A week start is that employed by people on auto-vacation.

2. Gennaio 2005, 04:53:15
Vikings 
lol

2. Gennaio 2005, 13:46:58
Stevie 
Argomento: A list on a fellowship page
To show what tournaments the fellowship is currently playing in.
Similar to the one on our profiles.
But to save it from making the fellowship large like the profile ones do... maybe just a link on the fellowship page that links to a new page like the won tournaments one on profiles.

2. Gennaio 2005, 14:31:10
Purple 
Argomento: Batleboats Idea
New game idea. Both players place their boats and then one player takes one shot..if he hits something he takes another and keeps on shooting until he misses. Then the other player gets his turn to do the same. The turn ends with a miss. We could call it Purple Battleboats. LOL. Good idea?

2. Gennaio 2005, 14:44:30
Stevie 
Argomento: Re: Batleboats Idea
Purple: Its been requested before, I think fencer asked for a link to a site that already has it. I like it cos played it before but on a trial demo version

2. Gennaio 2005, 17:54:27
Brian1971 
I was the one that has suggested it for months now. However to avoid cheating you would have to submit your turn after each shot which means adding an autopass feature so the turn would bounce back to the player who got a hit. This game idea will not be brought here because of this necessary step. We all know Fencer ignores the autopass concept even if it means not having a great game added to the site. By the way I called it Bonus Battleboats though I am sure it has a more official name.

2. Gennaio 2005, 18:00:56
grenv 
The current setup would require the player who has just been hit to click the submit button (as in BG when you cannot move). Obviously this is stupid but there you have it.

2. Gennaio 2005, 18:02:39
Stevie 
no diferent from forced multi jumps in checkers really though is it :o(

2. Gennaio 2005, 18:06:18
grenv 
I believe I got shouted down on that point already.

2. Gennaio 2005, 18:07:11
Stevie 
we all have LOL

2. Gennaio 2005, 18:11:22
Brian1971 
Yeah but it doesnt scare me enough to continue to show another reason to have it. I will not end my pursuit of this concept.

2. Gennaio 2005, 18:14:33
Purple 
Right now in BB Plus you are allowed consecutive moves until you have used them all and then the turn goes to the other player. He then gets the same chance. So why can't your move end with the first time you miss? Nothing exotic there.

2. Gennaio 2005, 18:16:45
grenv 
You would make the same argument for backgammon i believe. Since it isn't consistant on the site the argument could go either way.

2. Gennaio 2005, 18:20:33
Brian1971 
Argomento: Re:
Purple: Right now you could take a shot and miss and then know it was a miss and then back out and try another spot until you get a hit. It would be easy to cheat. By submitting your move you avoid someone from cheating. Without a method to have your turn bounce back to you on a hit it would take forever to play a game. It is like the backgammon deal. If your opponent is stuck without a move you cant continue to play until your opponent passes. With autopass instituted into the battleboats concept, you wouldnt have to wait to continue your turn.

2. Gennaio 2005, 19:47:41
Walter Montego 
Argomento: Battleboats vs. Battleship
This "new" version that you're talking about is the only way I've ever played it, not counting playing Battleship Salvo style where you launch five shots at once. Are you guys telling me that Battleboats is played by taking a shot and whether or not you hit something, the turn passes to the opponent? I've never heard of anyone playing it that way when playing it one shot at a time. When I was a kid and before, I think Milton Bradley started marketing Battleship, we'd play the game on pieces of paper. After we got a Battleship game for a present we'd use it to play. The Salvo version is faster. You get a shot for each boat of yours that hasn't been sunk yet. No extra turns for hits though. Another version we'd play is to announce when a ship is sunk, but not what kind of ship it was. With strategic placing of your boats, you could sometime mislead your opponent into thinking he'd sink a different ship and get him to try elsewhere on the ocean.

Perhaps I'll have to check out the Battleboats here and give it a try.

2. Gennaio 2005, 20:01:11
Purple 
Argomento: Re: Battleboats vs. Battleship
Walter Montego: Regular Battleboats here? Get ready for a long winter's night. LOL.

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