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Here is the ladder system as it appears in our fellowship:
01. Players may challenge any one of the 3 players directly above their current position.
02. The challenge must be registered on the club notice board before play commences.
03. A player must accept a challenge unless he/she is already playing another challenger.
04. A player may only issue one challenge at a time.
05. Challenges are a 2 point match, challenger starting with white and then colours alternating.
06. The games must be counted and rated and have 3 day move timeout.
07. A challenge is over once one player has two points. (1 point win ½ point draw).
08. The result is to be posted on the club notice board to allow table to be updated.
09. If the challenger wins he/she advances 1 "rung" above the losing player.
10. If the challenger loses he/she drops 1 "rung" below their current position.
11. Ties result in no changes to the current ladder positions.
12. The challenger may not challenge the same player twice in a row for a period of one month.
13. New members start at the bottom of the ladder.
The following are changes that may better suit a large number of participants:
01. Players may challenge any one of the 20 players directly above their current position.
02. N/A
03. A player must accept a challenge unless he/she is already playing 2 challengers .
04. A player may have no more than 2 challenges running concurrently.
05. Challenges are a normal game, visible to the public . Challenger has the white pieces.
06. The games must be counted and rated and have 3 day move timeout.
07. N/A
08. N/A
09. If the challenger wins he/she advances 1 "rung" above the losing player.
10. If the challenger loses he/she drops 1 "rung" below their current position.
11. Ties result in no changes to the current ladder positions.
12. The challenger may not challenge the same player twice in a row. period. 13. New members start at the bottom of the ladder.
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