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Moderatore: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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12. Settembre 2006, 02:01:17
rod03801 
The resigning in backgammon discussion needs to go to the Backgammon discussion board now please. Thanks! :-)

12. Settembre 2006, 02:05:02
Sarah 
Argomento: Re:
rod03801: can you get us some new smilies???

12. Settembre 2006, 02:09:53
rod03801 
Argomento: Re:
Sarah1980: No, but Fencer can. I'm sure he knows you want more! :-D

12. Settembre 2006, 02:49:29
Sarah 
Argomento: Re:
rod03801: thanks

12. Settembre 2006, 15:38:10
grenv 
Argomento: Re:
rod03801: Actually the discussion was about a feature request to have backgammon and other games auto-win once the game is essentially over.

How about a button that says "claim win"? This could go to the opponent to accept the defeat or not as they choose.

12. Settembre 2006, 16:15:47
tonyh 
Argomento: Re:
Modificato da tonyh (12. Settembre 2006, 16:16:21)
grenv: and if the opponent rejects the 'claim win' (and subsequently loses), then he loses twice as much rating as he would have done!!
How about that? Quite like doubling up at Backgammon!

12. Settembre 2006, 17:04:31
joshi tm 
Argomento: Re:
tonyh: I don't think you can claim a game. If you are playing a game of Backgammon on a real board against a real opponent, would you go away with the words: I would win? That's nonsense!

Oh, and by the way, a game of Maharadjah Chess or Horde Chess with that 'claim victory button' would be very quickly then.

But there is a difference; there are Go-players who (when the board is full and doing a move would be useless) play stones in their own areas just for the AP's. I have also a game running where my opponent would lose but he just won't give up for his AP's (I think).

Back to my opinion: Just when you would win, give a 'good game' phrase that you would win, and don't claim anything cause that would reduce the friendly 'atmosphere' here at BK.

PS: I always resign a very lost game of Gammon, Go or anything else because I hate to play further in those (already lost) games.

PS 2: I've also a Go game running where my opponent still rejects my ''dead stone offer'' cause he would lose then. But I am really right. What can I do? (Maybe this is for the Go Board instead)

12. Settembre 2006, 17:11:24
Sylfest Strutle 
Argomento: Re:
joshi tm: My experience in playing for real is that we rarely continue to play when the outcome is decided. The few times we continue to play is usually when it's faster to just make another roll or two than to check if the outcome actually is decided.

12. Settembre 2006, 17:36:04
tonyh 
Argomento: Re:
joshi tm: This 'friendly' atmosphere? How is this enhanced by players who play on and on (and often slowly)? As whopper writes, it never happens in real life!
And to give APs to players who just go on and on; crazy rewards!

12. Settembre 2006, 18:00:18
grenv 
Argomento: Re:
tonyh: Agreed, you never play on in real life, even though it would take only a minute. Here it can waste weeks when slow players make it even slower by continuing to roll meaningless dice.

The argument "I clicked too quickly" doesn't hold either because you can resign after rolling dice (and I often do - if I needed a double and didn't get it for instance).

12. Settembre 2006, 18:30:06
joshi tm 
Argomento: Re: Action Players?
Modificato da joshi tm (12. Settembre 2006, 18:30:38)
grenv, tonyh: But who decides a game would be called as 'very lost'? A very lost backgammon game could be a less lost game when you manage to hop out of the opponent's home area or hop a stone out. This can save points in a Cubed match.

And alas, in real life you play never on, but it will be the loser who resigns the game and it won't be the victor who wants to claim victory.

By the way, what does it matter for you that someone wastes weeks to make their 'meaningless' moves? You have UNLIMITED games to play, enjoy a Brain Rook Membership :). Ok, a pawn will not enjoy those players, but those Gammon games will end, happily ever after.

12. Settembre 2006, 21:34:31
grenv 
Argomento: Re: Action Players?
joshi tm: This is a little silly, you should only resign if it's mathematically impossible to win, not just a miniscule chance.

And I AM a rook and absolutely hate games dragging on. I'm not interested in playing lots of games at once.

12. Settembre 2006, 21:42:41
MTC 
Argomento: Re: Action Players?
joshi tm: Ok, a pawn will not enjoy those players

Why? It doesn't matter to me at all, I can't see why it would matter to anyone.

12. Settembre 2006, 22:31:36
King Reza 
Argomento: Re: Action Players?
M132T003C:But when I was a pawn, it did matter to me!  Peopel have different opinions about that!  

12. Settembre 2006, 23:21:02
gambler104 
Argomento: Re:
tonyh: I don't think the claim victory is a good idea (or at least losing double rating points.) This would work in totally lost endgames, but what if it was a position where a player was losing but barely behind. Then this option of losing double rating points simply would not work.

13. Settembre 2006, 00:11:45
grenv 
Argomento: Re:
gambler104: I think that was a joke.

13. Settembre 2006, 00:40:36
tonyh 
Argomento: Re:
gambler104: No joke; it works in Back/Nackgammons.

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