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This could be easily solved by having the server send a message letting you know if your opponent accepted or declined the invite. And if they just leave it, you will not get the message (or only get one message) and know that one was not accepted.
Kevin, I don't think your solution addressed what I said-- if I am making my moves one after another, as I (and probably many others) do, a message in the inbox will not be veyr helpful.
I tihnk the easiest solution is the simplest one-- the games aresent as a pair, and they should be accepted or declined as a pair.
(nascondi) Giocare una partita in tempo reale con un avversario in linea è possibile! Tu ed il tuo avversario dovete impostare come predefinita l'azione “rimani su questa pagina” posta dopo il bottone MUOVI e ricaricare la pagina con il tasto F5! (TeamBundy) (mostra tutti i suggerimenti)