ユーザー名: パスワード:
新ユーザー登録
管理人: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


掲示板表
モード: 誰でも投稿可能
メールの内容の検索:  

24. 3月 2005, 07:25:16
Grim Reaper 
件名: Re: 4 questions about BKR and 1 more........
Chessmaster1000:

My fourth question is:
I have around 300 completed Backgammon games and 100 Hyper-Backgammon.
When i win or lose against an equal opponent at Backgammon, i gain or lose 8 points ALWAYS! When i win or lose against an equal opponent at Hyper-Backgammon, i gain or lose 19-25 points.......
Why is that happening.............?


If the rating system is implemented the way Mark Glickman devised, there are 2 numbers used to compute your rating. One is your rating, the other is your rating deviation (or just r.d.)

The r.d. measures the accuracy of your rating. It uses the typical Gaussian type distribution associated with a 95% level of uncertainty based on what is known about your play, and the accuracy of your opponents' play.

The higher your r.d., the more your rating will tend to ocillate.

For example, at "game 0", your r.d. is set at 350. This means with a 95% level of certainty, your rating is the starting rating (1500?) + or - 350 points.

Whether you win or lose, your r.d. goes down a bunch, I think to about 220. That means your next rating is +- 220 from your "true" rating with, again, a 95% level of certainty.

As time goes on, your r.d. goes down to about 30, then it hardly ever goes below that.

With your game counts, it is safe to say your r.d. for 300+ games is much lower than for 100+ games.

Also, your r.d. starts to RISE again as you do not play for a while. It is a time-based anti-decay function.

Now, after having said all of that, I hope that is why you are observing what you are observing!


日時
オンライン友達
気に入り掲示板
同好会
著作権 © 2002 - 2024 Filip Rachunek.
上へ