Board for everybody who is interested in BrainKing itself, its structure, features and future.
If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).
I apologize for posting this here, maybe I should make out a bug report, but these are general malfunctions applicable to everyone, instead of just some random thing happening in a certain game.
First, one of my opponents has -1 hour 15 mins left to move in her game with me. Yes, *minus* 1 hour and 15 minutes!!! It is not just my game with her, but her game with several of her opponents that something similar is happening. vike
Second, I moved away from my computer for a few minutes, and when I came back, it seemed like she had the same amount of time left vs me. So I refreshed, and her time left was reduced by something like 12 minutes. This despite the fact that my settings are set for 30 second refreshing.
I suspect that both problems are related. It occurs to me that many people don't manually refresh, so they might not notice that the times are the same, and think they have no games where it is their turn to play. While in reality if they refresh then they might find it is their turn in several games. Multiply this across the site, and I suspect that many players aren't playing too much right now because of this problem....
likewowman2cool: The second problem doesn't seem to be repeating. In other words, the refresh cycle seems to be working now. The other problem is still going on.....
likewowman2cool: most likely has to do with auto vacation. This from Fencer in December, about new vacation time...
Fencer New vacation system announcement 10. December 2010, 10:50:35 Modified by Fencer (11. December 2010, 03:33:24) I would like to announce a new system of vacations and weekend days for games. The purpose of this change is that current system seems to be too complicated and there are make many users confused, which leads to unexpected losses by timeouts.
This new feature is already completed and I have programmed BrainKing to activate it automatically on 1st January 2011, 00:00:01 GMT+01:00. The old system will be used for the rest of this year.
Vacation days will be turned to vacation hours. The reason is that BrainKing users live in different time zones and it is not always clear when a day actually starts, according to the server time. Total vacation hours a year will correspond to current numbers of days - for instance, a Brain Rook member would be given 840 hours (35 x 24). All vacation will be automatic, which also means that the calendar would be removed from Settings page (it should disable all attempts of cheating by periodical setting/unsetting of scheduled vacation days, as we could see in the past). Users of all membership levels will be allowed to activate/deactivate automatic vacation anytime. How it works: All started games are checked for timeouts every 10 minutes. If a timeout is detected in a game (and the game can use a vacation), 1 hour is added to all games of the particular player (where it's their turn to move) and it is also deducted from their total vacation hours. This system ensures that you don't spend more vacation time than it is really necessary - for instance, if you play a game 7 hours after it would normally timeout, you use only 7 hours of your vacation hours left, not the full day (24 hours) like before. Weekend days should work without any changes. By default, they are set to Saturday and Sunday, and you can change them once in 30 days. The day start is determined by the server time - GMT+01:00 zone. Vacation rebuy option will be altered accordingly - instead of 10 and 5 days for the first and second 1 year renewal of your membership, you would get 240 and 120 hours.
In order to make the new system work properly, the automatic vacation will be activated for all users as of 1st January 2011. Everybody can turn it off then if necessary.