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18. 1月 2007, 07:26:07
goodbyebking 
件名: no time-outs
In response to Fencer's newest post regarding Fischer clocks and games that are set to zero so that they never time out: "If you know how to solve this small problem, please let me know."

We should set a limit on what constitutes an inactive player. If a player doesn't move in any game, for, say, nine months or a year, then we could describe them as inactive. Then, if a player has started a game with no time limit, that game should be forfeited once that player has reached the inactive point.

18. 1月 2007, 07:28:48
Fencer 
件名: Re: no time-outs
emmett: What if two friends start a no limit game and they agree that one of them leaves the site for 2 years and when he is back, they finish the game?

18. 1月 2007, 09:04:11
ghardh 
件名: Re: no time-outs
Fencer: In my opinion unlimited games should always be unrated, and both of the players should be able to delete them anytime.

18. 1月 2007, 09:21:25
Fencer 
件名: Re: no time-outs
Hieronymus: Hmmmm. That sounds interesting.

18. 1月 2007, 09:44:42
pauloaguia 
件名: Re: no time-outs
pauloaguia (18. 1月 2007, 09:45:05)に変更されました。
Fencer: Well, I posted a comment on the blog but now I see it's also being discussed here. My sugestion was to make it so a Delete button displays after one of the players hasn't logged in for a long time (or, now that I think about it, after a move hasn't been played in a long time).
Deleting the game would forfeit it without affecting any of the players BKR, of course.

If they're both friends that will want to resume the game 2 years later, then they won't use the delete button. If it's a game you're stuck with, you can get out of it without any consequences...

18. 1月 2007, 12:03:36
furbster 
件名: Re: no time-outs
Hieronymus: sounds like a good idea to me.

18. 1月 2007, 15:44:24
pauloaguia 
件名: Re: no time-outs
Hieronymus: I Can't see why such a game can't be rated. Two people wanting to play without the stress of a time limit may also want to get a ranking, no?
The way I see it, only if you decide to forfeit such a game because of the other player being inactive, should it be considered as unrated.

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