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7. 4月 2005, 04:31:31
rod03801 
???? Why NOT believe him ?????
Jeez.

7. 4月 2005, 03:59:33
wayney 
件名: Re:
Chessmaster1000: I just wonder how many people actually believe Chessmaster's comments?
Not too many I suspect

7. 4月 2005, 00:33:49
furbster 
you can't sggest that because people have more than 30 games going that they don't care about them. I care about all of my games, ok im not the best games player, but i take the same amount of time thinking on nearly all of them.

7. 4月 2005, 00:06:57
grenv 
I don't have any interest in handling it. I believe it to detract from the enjoyment. I actually like caring about my games and putting a little thought into them.

Also I am never short of moves to make, even with 30 games going so why would I bother with more?

7. 4月 2005, 00:03:59
Chessmaster1000 
And the worst has yet to come. I calculate around 130 new games are coming from my signed tournaments in the next 2 weeks......
But it's not so difficult to handle as you think. Try it.......!
Of course the consequences are compains about slow play. But i'm improving...........

6. 4月 2005, 23:59:33
grenv 
Personally, I believe the madness is playing 350 games at the same time. How can you maintain context, or even care about the outcome of the game?

6. 4月 2005, 23:32:52
Chessmaster1000 
Walter described the situation perfect! Some Pawns that only have 10-20 games expect from their opponents to play quick. But they should think deeper.......... Just look at my main page and try to find your game. It's a complete chaos!!!!!

Walter you were worng on one thing: I don't study our game a lot, i don't even look for more than 1 minute..... If i spend even 5 minutes studying each game, then i will have to spend 5·50 = 250 minutes = 4 hours per day at Brainking. Clear madness.......

6. 4月 2005, 23:24:03
Chessmaster1000 
件名: wayney and others........
I'm so sorry for my slow play but it's difficult to change this.......
Specifically about wayney:
Yes things was exactly as you described, but you should know this: I remember the situation: i was at university and in a class with a PC in front of me. And i was stealing some time playing games here, when my teacher was leaving(of course i should make different things). But many times (and this is one of yours) i was about to play a move while at the same time he appeared. So i have to quickly close the window and leave.......

You spoke about bad sportsmanship, but what really i could gain if i will deliberately delay the game.......?!?! Waiting for the end of world perhaps....? But even then i would not win the game.......! I'm not an idiot. I can accept the loss........And that was not such case

5. 4月 2005, 15:16:16
Blackadder Mr K 
件名: Blocked users
Hi !
I do agree.
My blocked players list gets longer,,,,

5. 4月 2005, 13:11:52
Hrqls 
件名: membership
redsales: true .. it was the main reason why i bought my rook membership (it doesnt cost much) .. so i could play more games .. even if my opponents wait a bit .. and so i could join more than 1 tournament :)

(and of course so i had access to the graphs .. which were just added then and managed to pull me over the line ;))

5. 4月 2005, 07:12:38
redsales 
件名: Walter
Yup, very few free rides in this life!

5. 4月 2005, 06:51:23
Walter Montego 
件名: Membership
As redsales says, it a good deal for the money if you want to play more games.

5. 4月 2005, 06:50:16
Walter Montego 
件名: Re: Autovacation
alanback: As we're both Rook members, you might not realize what happens to Pawn members when playing a Rook member that uses autovacation. I'm playing his opponent in a game of Dark Chess that has a four day time limit on it. The time has run out three days in a row now. As you say, it just adds another day to the time and doesn't time out the game. A right nice feature if you ask me, even if it can be abused. The advantage of being a Rook member is having unlimited amount of games if I choose. A Pawn member has a 20 game limit. If he's playing a few people that move slow and a few that are on vacation, that doesn't leave many games to play. Some people only log on once a week or so, so it can make for some slow games if like to play a move a day. This is why it can be frustrating if your opponent logs on, but doesn't move in your game. As I said earlier, when you have hundreds of games going it takes awhile to get to them all. Even if you play games that don't require the study that games like Dark Chess or regular Chess do, a lot of games is still a lot of moves to make. His opponent is also playing those kind of games besides Backgammon. I'm sure he studies the particular game with me a lot, though the stage it is at now will begin to move a lot easier than just two moves ago because of what has happened in the game.

I'm not sure what you mean by only being used once. As far as I know, you can use all of them consecutively until you use them all up.

5. 4月 2005, 06:33:18
alanback 
件名: Autovacation
Even that doesn't last long, and any given day can only be used once

5. 4月 2005, 06:31:56
Walter Montego 
件名: Re: How impatient can you get?
alanback: That's easy to answer.

Autovacation.

5. 4月 2005, 06:30:24
alanback 
件名: How impatient can you get?
With 1 day to move, he won't keep you waiting long!

5. 4月 2005, 06:27:47
Walter Montego 
件名: Re: this game
wayney: I'd not be so quick to interpret it as deliberate poor sportsmanship even if that is the effect of it. He has five games going with me and he doesn't move in them when he's online either. Backgammon really should be played fast. Chess and it's variants can take more time per move than Backgammon if you want to win when you play. The solution is to not play hundreds of games at a time or to spend more time on the site making more moves. He has a lot of games going, so you might want to cut him some slack, and next time not play him. Of course, if these games are tournaments games that you're talking about, you're stuck. Having a Pawn membership can really hurt when you have some slow tournament games going.
If you have some slots open and want to play me a couple of games wayney, I usually move everyday. Seems like you and I played a couple not too long ago. Want to play a couple more?

5. 4月 2005, 05:47:57
wayney 
件名: Re: this game
grenv: I admit it is very poor sportsmanship.
Unfortunate to say the least :(
Nothing I can do about it either

5. 4月 2005, 05:27:16
grenv 
件名: Re: this game
wayney: He'll win by waiting until you get so annoyed you leave the site. I can't think of a better strategy than that.

5. 4月 2005, 05:24:56
wayney 
件名: Re: this game
grenv: wow I had no idea
Now I feel humbled.
Thanks
He will no doubt work out the perfect move in the current situation

5. 4月 2005, 05:24:00
grenv 
件名: Re: this game
wayney: Don't forget he's the best backgammon player on earth(!) and probably didn't get there by rushing his moves

5. 4月 2005, 05:21:09
wayney 
件名: this game

5. 4月 2005, 05:20:34
wayney 
件名: Re:
redsales:what gets me is I have my last game against chessmaster in a tourney I am about to be finished with and he has already viewed the game, cannot move and yet refused to click send.
The only way I can see his next dice is if he has been there.
Very poor sportsmanship delibverately stalling like that.

5. 4月 2005, 05:18:34
redsales 
I was a pawn for about 6 months and a rook for 6. Trust me, it's worth it. In any case, you can create your own invites.

5. 4月 2005, 05:05:44
wayney 
not for us pawns

5. 4月 2005, 04:53:47
redsales 
it's bc of all the available tourneys.

5. 4月 2005, 04:39:42
wayney 
件名: Wow
I just looked in the waiting games for a game of backgammon.
Not a single one there
I find that particularly amazing

4. 4月 2005, 18:02:11
alanback 
件名: Lighten up *2*
You need to distinguish between childishness and playfulness! Trying to set a meaningless record can be fun at any age!

4. 4月 2005, 01:26:30
wayney 
件名: Re:
rod03801: I agree with you Rod and I am sure that is what James meant.
They have proven beyond any doubt that it is pointless keeping track of the longest game. I mean, if you can shatter the record on only the very first attempt, that proves it right ?

4. 4月 2005, 00:44:45
rod03801 
grenv, you have been here long enough to know that YES indeed, there are people childish enough to covet that meaningless statistic!

Restricting it to tournament games is a great solution..

4. 4月 2005, 00:41:30
grenv 
件名: Re:
rod03801: Are people so childish as to covet such a meaningless statistic?

Restrict it to tournament games only and you will eliminate the problem.

4. 4月 2005, 00:36:05
rod03801 
The point being made with that game is only that it is pretty pointless to keep track of the record for longest hyper game.. The reason it is pointless, is that someone will do whatever it takes to make sure THEY have the game that is the top of that list. If there were a way to eliminate a game where it is obvious it was done on purpose, and keep legitimate games, the record would be interesting..

As far as anti-hyperbackgammon goes, Bumble and I just played a non rated, non counted game of hyper, as Anti... I personally find that it would not be a viable variation. Much of the strategy used in anti-backgammon is pretty useless in anti hyper.. Just not enough pieces.. I'd post a link to the game, but it really didn't end up being very interesting.. lol..

3. 4月 2005, 20:47:49
grenv 
件名: Re: Re:
Walter Montego: It's much different since I wouldn't be capturing my opps pieces etc.

I think anti-backgammon games are reaaally silly personally, but it would be just as possible with hyper than regular.

3. 4月 2005, 20:36:48
Walter Montego 
件名: Re: Re:
JamesHird: Then it will show that an Anti-Hyperbackgammon game will not be playable, or will it? Does the fact that they are cooperating in keeping the game going as long as possible make a difference than if they were playing to be the last one with a piece on the board? Maybe they could play a game with that objective in mind to demostrate the feasibility of playing it Anti style?

3. 4月 2005, 20:26:29
grenv 
件名: Re: Re:
JamesHird: I think we could get to 500 without too much trouble.

3. 4月 2005, 19:51:36
DragonPope 
件名: Re: Re:
Pedro Martínez:
http://brainking.com/game/ShowGame?g=736835

They already up to 50 moves with no sign of an ending.
I think they proved their point, and to do it in the first attempt is really saying something.

1. 4月 2005, 18:39:35
alanback 
件名: Meaningless?
I think rather that the meaning is different . . . It's one thing to run a footrace, a different thing to run it with your feet tied together . . . I can imagine trying to set a record for the longest game. It would take some skill on both sides in order to achieve this. In fact, this might be a new kind of team game in which the players at the table are on the same team, with the same goal.

1. 4月 2005, 15:45:51
Pedro Martínez 
件名: Re:

1. 4月 2005, 15:04:00
Blackadder Mr K 
件名: Re:
grenv:
Sorry to bust in like this but what is the point !?

1. 4月 2005, 07:43:10
Orlandu 
I Would Like To See this game when you 2 are finished...

1. 4月 2005, 03:53:19
rod03801 
Of course it is possible, if both people are working to do it.. I agree that for that reason a record would be meaningless.
MOST would not bother to do this, but we all know there are people here who would.

1. 4月 2005, 02:35:49
grenv 
ok, why not. But we both try to prolong it.

1. 4月 2005, 01:26:34
Pedro Martínez 
件名: Re:
Pedro Martínez (1. 4月 2005, 01:26:46)に変更されました。
grenv: I'd like to try it since I don't believe it is possible to prolong it too significantly. Would you acccept an invite to an unrated game?

1. 4月 2005, 01:23:45
grenv 
2 people could by deliberately making it easy to get hit. Can't prolong forever, but make the expected length go up.

1. 4月 2005, 01:05:16
Pedro Martínez 
But is it possible to deliberately prolong the game?

1. 4月 2005, 01:02:42
grenv 
件名: Re: 42 Moves
Daniel Snyder: I think the point was that people will start playing deliberately to prolong the game instead of trying to win. This would render the record meaningless.

1. 4月 2005, 00:52:19
Orlandu 
件名: Re: 42 Moves
cariad: You may think that way... But When a game goes a long distance... that is an amazing feat... Look at anti-backgammon... it is 606 moves... Or in chess when a game goes 100+ moves... It is people playing thier heart out... for you it may be different...

31. 3月 2005, 23:44:12
cariad 
件名: Re: 42 Moves
Daniel Snyder: Oh great. So now we'll have people deliberately prolonging the game just to try for the record. A sort of Anti-Hyper backgammon.

31. 3月 2005, 19:03:26
Orlandu 
件名: Re: 42 Moves
wayney: Lets start a records base for Hypergammon... I will keep all records... So if know of any games higher than 20... let me know... OK...

30. 3月 2005, 06:07:54
wayney 
件名: 42 Moves
JamesHird: Is this the longest Hyper game on record?

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