pedestrian: Well then! IF this is the case, what's being done about fixing the problem? Can't we just have the dice to simulate a real pair of dice being toss instead of some fluke that can't be right and might explain why I win more than I should, or less?
These links confirm that tony's and others' charting of the dice have shown a pattern of something being wrong with the dice.
It is a fairly simple thing to have a well working random dice simulator, so what's the deal? A day or two's work on a program should be enough. This is a major problem since it affects the integrity of the game even if the flaw is fair for both players, and I am not so sure that it is fair for both players since in an identical paired start one player or the other will have an advantage depending on the what rolls were made. Maybe not 6-1 or 3-1, but what about 6-3?