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Fencer: Because I am currious. I have seen many random number generater algeritherms that have lower probability on the extreme values. I.E. 1 and 6. Ideally after several million roles they should be pretty close to falling 16% of the time. If they don't a simple fix to the lower odds of falling on the extremes is to randomly chose between 0 and 7 and re role if 0 or 7 comes up.