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nabla: <b>nabla</b>: The absolute simplest way to calculate absolute winner.
x=0; do { maylose=false; y=0; while (y<players && maylose==false) { if x!=y { if player[x].points<player[y].points+player[y].notdone maylose=true; } y++; } x++ } while (x<players && maylose==true) if maylose==false { //player[x-1] is the winner }
It works under the principle that if player x loses all his games and every other player wins all there games and he still beats them then he is definetly the winner.