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 Chess variants (10x8)

Sam has closed his piano and gone to bed ... now we can talk about the real stuff of life ... love, liberty and games such as
Janus, Capablanca Random, Embassy Chess & the odd mention of other 10x8 variants is welcome too


For posting:
- invitations to games (you can also use the New Game menu or for particular games: Janus; Capablanca Random; or Embassy)
- information about upcoming tournaments
- disussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position
... speculation on who has an advantage or the benefits of potential moves is not permitted while that particular game is in progress)
- links to interesting related sites (non-promotional)


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31. 10月 2005, 10:41:24
SMIRF Engine 
件名: Re: Fereshte 0.8
SMIRF Engine (31. 10月 2005, 10:47:33)に変更されました。
Anencephal: I have sent a C++ file to you here, but it is not keeping its formatting. We should communicate by email. Anyone who wants it could ask me for that CRC/Chess960 numbering scheme.

Reinhard.

P.S.: also have a look at http://www.chessbox.de/xfen_e.html or http://www.chessbox.de/beta.html

31. 10月 2005, 01:02:56
Anencephal 
件名: Re: Fereshte 0.8
Anencephal (31. 10月 2005, 07:10:32)に変更されました。
SMIRF Engine:
Thanks for remarks. Writing a chess program is a heavy project , thanks to Smirf, Zillion and ChessV I have found many bugs in it and its
little and bigger brothers. Fereshte and the grand chess program are now stable when running without hashtable.
when using hashtable, I had crashes outside IDE with release version of them but they are not repeatable , it doesn't crash when I follow that line.

It's a strange program, sometimes plays good moves, another time misses a simple pawn fork :-)

sorry , programming is just a hobby for me, I was wasting processor power with unnecessary renders, a few lines solved it , you can also free it by opening load/save windows :-)

I liked to use the same numbering but couldn't guess the routine of smirf, many thanks if I can have it.

30. 10月 2005, 14:18:28
SMIRF Engine 
件名: Re: Fereshte 0.8
SMIRF Engine (30. 10月 2005, 15:08:31)に変更されました。
Anencephal: Thank you to give us that download possibility! I loaded and started it. The first impression is, that here is a new sophisticated program with an own GUI, what is double work, which should be honoured! The first view detected a surprising amount of functionalities. Some remarks:

a) You seem to have implemented a different numbering scheme, why? I could supply you with a standard position generating subroutine.

b) Your program seems not yet absolutly stable. It crashes when answering to following:

[Event "Testgame 1m/move"]
[Site "ChessBox"]
[Date "????.??.??"]
[Round "1"]
[White "Smirf Beta"]
[Black "Fereshte 0.8"]
[Result "*"]
[Annotator "R.S."]
[SetUp "1"]
[FEN "nrakcqnrbb/pppppppppp/10/10/10/10/PPPPPPPPPP/NRA KCQNRBB w KQkq - 0 1"]

1. Nf3 {(11.03) +0.246} c6 2. i4 {(11.11)
+0.631} h5 3. ixh5 {(13.02+) +1.012} *

Reinhard.

P.S.: c) Your program uses a permanent brain (or at least 50% processor capacity). This should be off switchable when playing against another program at the same computer.

d) it could help to have any sound, when a move has been calculated.

30. 10月 2005, 13:53:01
Anencephal 
direct link:
http://home.ripway.com/2005-10/493246/chess/Fereshte08.zip

or
http://home.ripway.com/2005-10/493246/chess/index.html

it's a 553KB file, program runs with 64MB RAM and DX7 or better

30. 10月 2005, 13:49:47
Anencephal 
件名: 1 min./move game:
[Event "?"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "Fereshte 08"]
[Black "Smirf 1.1.3 Beta"]
[Result "1-0"]
[FEN "crkbaqnnbr/pppppppppp/10/10/10/10/PPPPPPPPPP/CRK
BAQNNBR w KQkq - 0 1"]

1.c3 e6 2.a3 d5 3.h3 h5
4.d3 Bg6 5.Nf3 Nh6 6.Ne5
Bh7 7.e3 i6 8.g4 f6 9.
Nf3 hxg4 10.hxg4 Cb6 11.
Ni3 j5 12.b4 j4 13.Ng2
Nxg4 14.Bf4 Nh6 15.Ac2
j3 16.ixj3 g5 17.Bg3 Nf5
18.Bh2 Rxj3 19.Ab3 Ad7
20.Kb2 Nd6 21.Rh1 Qg7
22.Bi3 Ab5 23.Bc2 Ne4
24.dxe4 Axf1 25.Rbxf1
dxe4 26.Nd4 Bg8 27.Bxe4
Ng6 28.Nf5 Qi5 29.Nh6 f5
30.Nxf5 a5 31.bxa5 Cb5
32.Nd4 Ce5 33.f3 Nf8 34.
Bh2 Cd7 35.Rd1 g4 36.Nc2
gxf3 37.Rxd7 Nxd7 38.
Bxf3 Rxj2 39.Cd1 Nc5 40.
Ac4 Qf8 41.Bf4 Ra8 42.
Nd4 Qg7 43.Kc1 Qf8 44.
Rf1 Qe7 45.Nf5 exf5 46.
Axg8 Qe8 47.Ad5 Qf8 48.
Ac4 Ra6 49.Bd5 Rj5 50.
Cb2 Qf6 51.Be5 Qh6 52.
Nf4 i5 53.Cb5 Rc6 54.
Bxc6 Qxc6 55.Cxc5 Rj6
56.Cxc6 Rxc6 57.Ad3 Ra6
58.Rj1 Bg5 59.Rg1 Kb8
60.Rxg5 Rxa5 61.Rg8+ Ka7
62.Bxc7 b6 63.Ac4 Kb7
64.Bxb6 Ra4 65.Rg7+ Ka8
66.Ad5+ Kb8 67.Rg8# 1-0

30. 10月 2005, 13:34:37
SMIRF Engine 
件名: Re: CRC
Anencephal: of course CRC programs are of interest !

30. 10月 2005, 12:38:44
andreas 
件名: Re:
Anencephal: How strong is it comparing to Smirf?

30. 10月 2005, 11:49:04
WhisperzQ 
While we like to hear of and discuss interesting games, including Gothic Chess, it has become apparent that there are a number of messages appearing promoting or discussing websites other than BrianKing. Unless the messages are to reveal something startlingly new about these other sites I would ask you refrain, they will be deleted anyway and persistent contravention will result in the poster being hidden.

Thank you for your co-operation.

WhisperzQ

30. 10月 2005, 11:04:14
Chicago Bulls 
Chicago Bulls (30. 10月 2005, 11:04:32)に変更されました。
Of course! I'm interested.......

30. 10月 2005, 10:29:57
Anencephal 
Any interest in testing a CRC program? if so I may upload it somewhere

29. 10月 2005, 16:02:54
ColonelCrockett 
件名: Re: Good things coming...patience all
Nasmichael: will the GClive server still need the updated java when it comes back online? I hate downloading updates!!

29. 10月 2005, 12:24:56
Chicago Bulls 
件名: Re:
Caissus: Fisher has no chances against Kasparow

Well of course Fisher would not have a chance against Kasparov but what about Fischer?

29. 10月 2005, 05:46:57
Nasmichael 
件名: Good things coming...patience all
Once a few bugs are knocked out, GC Live will be a well-trafficked place, and the gameplay is very good. I hope all are looking forward to it.

29. 10月 2005, 05:44:37
redsales 
件名: Re:
Caissus: if Ed was right about the money those guys wanted, there is probably no way the match will happen. Who would sponsor millions of dollars for such an obscure game?

29. 10月 2005, 00:34:11
ChessCarpenter 
件名: Re:
Caissus: I agree but this would be the single most wanted and watched chess event in history. Look how well Korchnoi has played and he is in his 60's!

28. 10月 2005, 23:56:27
Caissus 
件名: Re:
Pythagoras: I think Andreas is right : Fisher has no chances against Kasparow or the other strong players of the world.He is too old and has not played tournement games since a very long time...

28. 10月 2005, 21:40:46
Chicago Bulls 
Oh damn! When i try to connect then always something happens. Oh well, i hope it will be fixed soon.....

28. 10月 2005, 21:39:26
Mort 
Mort (28. 10月 2005, 21:40:38)に変更されました。
If you check the Gothic chess forum you'll see Ed'd had to take GCL offline due to site instability problems.

28. 10月 2005, 21:27:43
Chicago Bulls 
What is going on with GCLive? I tried 40 seconds before writing this message to connect but it keeps saying "Server failed".........?!?!?

28. 10月 2005, 20:07:23
Chicago Bulls 
件名: Re:
andreas: I don't think Fisher will play with Kasparov, not even Fisher Random Chess... Kasparov is younger and would easily win.

Whaaaaaaat? Please say again because i didn't hear well. Easily? Oh NO! Not even with Fischer playing blindfold.......!

28. 10月 2005, 17:48:57
ChessCarpenter 
件名: Re: GothicChessLive
Caissus: That I can't explain...but early bugs and crashes might have deterred some people from coming back until all is well.

28. 10月 2005, 17:46:56
ChessCarpenter 
件名: Re:
Pythagoras: Ed is there every
tuesday night at about 6pm EST. Like Andreas said, its best to post a time when you'll be on at the Forum for all to see!

28. 10月 2005, 16:46:14
andreas 
件名: Re:
Pythagoras: If you would annonce in advance that you will be online, then may be somebody would play with you. I think the best place to make such annoncements is on Gothic Chess Forum.

I don't think Fisher will play with Kasparov, not even Fisher Random Chess... Kasparov is younger and would easily win.

28. 10月 2005, 12:19:20
Chicago Bulls 
Chicago Bulls (28. 10月 2005, 12:21:33)に変更されました。
I want to see Pythagoras play Cartaphilus, that would be a great game!

And what if Cartaphilus is the Robert Fischer himself....? I mean what he has more to do in the cold Iceland from playing games....?

By the way is there any progress on Bobby Vs Garry event......?

I was online the last 2 days on GCLive for about half an hour but nobody played me because nobody was there. Are any scheduled times that i should log in?

28. 10月 2005, 12:09:58
Caissus 
件名: Re: GothicChessLive
ChessCarpenter: But ist is curious, that only 29 of the 150 members have played at least one game .Are the most players not able to play a 10 minutes game?

28. 10月 2005, 00:48:28
ChessCarpenter 
件名: GothicChessLive
What a difference playing blitz is versus turn based! There are some very strong blitz players emerging on http://www.GothicChessLive.com playing some amazing games. Check out this one:

http://www.gothicchesslive.com/javascript/game.php?gameid=259

One of the players Ed calls the "Bobby Fischer of Gothic Chess", his name is Cartaphilus. Cartaphilus has beaten some strong players from BrainKing, like:

Caissus: http://www.gothicchesslive.com/javascript/game.php?gameid=147
Mattolin: http://www.gothicchesslive.com/javascript/game.php?gameid=199

You can now see everyone's games (all 259 so far) from here:

http://www.gothicchesslive.com/players-games.php

I want to see Pythagoras play Cartaphilus, that would be a great game!

28. 10月 2005, 00:32:07
Chicago Bulls 
By the way the interesting match GV Gold II beta against Smirf 1.29 continues at: this site.

Also after my current tournament will finish, i will play with the newer at that time Smirf (if it will be available) using a small opening book i'm developing in order to give it much better play....

27. 10月 2005, 17:00:14
Chicago Bulls 
So Zillions of Games shows a nice performance! I didn't expected this.... At Round 7 it beat with black Smirf 1.20 with a strange way. The opening moves was not good for Smirf nor ZoG but Smirf managed to play better and had a slighly better position, although it has shown a much more optimistic evaluation. I thought it would win but it played some dubious moves and after a crushing attack by ZoG it lost the game......
The other game needs no comments, Gothic Vortex scored a point convincingly against the old Smirf 0.59.

Round 7
SM1.20 - ZoG = 0-1
GV - SM0.59 = 1-0
Me bye....

Table after the 7th round out of 40:

  • PLAYER-|-Me---|-G.V----|-ZoG---|-SM120-|-SM059-| POINTS/GAMES
  • G.Vortex-|0-------|++++++|11------|1-------|11------| 5.0/6.0
  • Me-------|++++++|1-------|1-------|10------|1-------| 4.0/5.0
  • ZoG------|0-------|00------|++++++|11------|1-------| 3.0/6.0
  • Smirf1.20-|01------|0-------|00------|+++++|1-------| 2.0/6.0
  • Smirf0.59-|0-------|00------|0-------|0-------|+++++| 0.0/5.0

    (1=win , 0=lose , ½=draw)

    No draws after 14 games.....!

    Next round 8:

    SM0.59 - SM1.20
    ZoG - Me
    GV bye......


    [Event "Gothic Chess"]
    [Site "CHESSBOX"]
    [Date "2005.06.09"]
    [Round "User Game ?"]
    [White "SM1.20"]
    [Black "ZoG"]
    [Result "0-1"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. Nh3 {(11.01) +0.210} Af6 2. g3 {(10.02+) +0.518} Nh6 3. c4 {(10.01) +0.677}
    Nc6 4. d3 {(09.11) +0.870} d6 5. Bxc6 {(10.32) +1.123} bxc6 6. Nc3 {(10.18)
    +1.088} Rb8 7. Qa4 {(10.01) +1.534} c5 8. Ng5 {(09.02+) +1.578} Rb7 9. Af3
    {(10.01) +2.424} Ng4 10. Nd5 {(09.23) +2.127} Ag8 11. h3 {(09.04) +1.574} Ne5
    12. Ae4 {(10.25) +1.383} f5 13. Ad2 {(10.02=) +0.928} c6 14. Nc3 {(10.01=)
    +1.076} h6 15. Nf3 {(11.01=) +1.082} Cf6 16. Nxe5 {(11.13) +2.619} dxe5 17. O-O
    {(10.27) +2.417} Qd6 18. h4 {(08.02+) +2.136} Af7 19. Qa3 {(08.33) +2.566} j5
    20. Cg1 {(08.20) +2.474} j4 21. j3 {(09.11) +2.144} Rj5 22. Ae3 {(10.01=)
    +2.299} Ae6 23. Ag2 {(10.01) +2.076} Rh5 24. Ch3 {(09.45) +1.998} Rj5 25. Ch2
    {(09.08) +2.390} i6 26. Af3 {(09.10) +2.111} Rh5 27. Ci4 {(09.32) +2.946} i5
    28. hxi5 {(10.13) +3.457} Rxh1+ 29. Axh1 {(13.00) +3.670} Af7 30. Cxj4
    {(12.01=) +3.748} hxi5 31. Cj7 {(11.23) +3.570} Cg4 32. Be3 {(08.33) +4.361} f4
    33. gxf4 {(10.06) +3.360} Qi6 34. Cj8 {(12.19) +1.155} Qh6 35. f5 {(12.01)
    +0.000} Qh2+ 36. Kj1 {(13.00-) -25.28} Bxf5 37. Ch7+ {(11.51) -36.90} Qxh7 38.
    Kj2 {(07.45) -32.25} Qh4+ 39. Ki1 {(05.03) -28.44} Axj3+ 40. ixj3 {(03.01)
    -40.72} Qh2+ 41. Kj1 {(04.00?) -999.9} Cg1# 0-1



    [Event "SmirfGUI Computerchess Game"]
    [Site "USER-403C8545D2"]
    [Date "2005.10.27"]
    [Time "17:43:15"]
    [Round "?"]
    [White "GV"]
    [Black "SM0.59"]
    [Result "1-0"]
    [Annotator "George Tsavdaris"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. h3 d5 {(10.27) -0.059} 2. d4 h5 {(11.33) -0.023} 3. Nc3 g6 {(11.35) -0.017}
    4. g3 Nh6 {(11.01) +0.167} 5. Bxd5 c6 {(12.44) +0.552} 6. Bb3 Bxd4 {(11.47)
    +0.383} 7. Cd3 Cd6 {(12.16) +0.247} 8. Bf4 Cd7 {(12.57) +0.110} 9. Qd2 c5
    {(10.03+) +0.067} 10. O-O-O Nc6 {(10.46) +0.074} 11. Aj4 Rh8 {(10.45) +0.239}
    12. e3 i5 {(12.00) -1.011} 13. Axi5 Nb4 {(12.02+) -1.863} 14. Ce1 j6 {(11.41)
    -2.654} 15. Axj6 Nxa2+ {(10.43) -3.541} 16. Bxa2 Bf6 {(11.17) -4.664} 17. Qe2
    Qa5 {(10.46) -4.697} 18. Rxd7 Bxd7 {(11.42) -4.747} 19. e4 Bxc3 {(11.54)
    -4.464} 20. bxc3 Qxc3 {(12.49) -4.542} 21. Cd3 Qa1+ {(13.55) -4.715} 22. Bb1
    Bb5 {(13.52) -4.733} 23. c4 Bxc4 {(12.46) -4.799} 24. Qb2 Bxd3 {(15.42) -4.707}
    25. Qxa1 f6 {(16.38) -4.901} 26. Ba2 Kg7 {(13.41) -4.830} 27. Bxg8 Rhxg8
    {(13.36) -4.965} 28. Qc3 c4 {(14.12) -5.365} 29. Qb4 Rae8 {(13.36) -5.248} 30.
    Ai5 g5 {(15.15) -6.000} 31. Bxg5 fxg5 {(15.15) -6.576} 32. Qc5 Kf6 {(14.26)
    -6.629} 33. Axh6 Bxe4 {(15.26) -7.433} 34. Qd4+ Kg6 {(17.02) -7.688} 35. Ai7+
    Kf5 {(15.02) -7.662} 36. Axh5 g4 {(15.28-) -M~???} 37. Af7 e5 {(14.00) -19.48}
    38. Qd7+ Kf6 {(12.02-) -M~???} 39. Ah5+ Kg5 {(10.00?) -7.490} 40. Ai4+ Kf6
    {(02.00?) -5.717} 41. Qf7# 1-0

  • 27. 10月 2005, 14:34:38
    Chicago Bulls 
    Yes i've the hash on SM1.20 set to 160 MB....

    27. 10月 2005, 09:19:10
    SMIRF Engine 
    件名: Re: 4-RR Tour.........
    Pythagoras: Thank you for performing that tournament! I simply want to explain, that because of SMIRF's multi-reiterative approach the size of the used cache is very important. It should be set to 80 MB or 160 MB if possible.

    26. 10月 2005, 20:58:14
    Chicago Bulls 
    件名: 4-RR Tour.........
    Round 6 had me lose for the first time and that was with my favourite at this game white pieces! My bad opening play and especially my awful 15.Ng3?? decided the game immediately.......

    Gothic Vortex from the other side, had an easy win against Zillions of Games......The game from ZoG's side was too stupid to give it.....If anyone is interested just say it, to post it....

    Round 6
    Me - SM1.20 = 0-1
    ZoG - GV = 1-0
    SM0.59 bye....

    Table after the 6th round out of 40:

  • PLAYER-|-Me---|-G.V----|-ZoG---|-SM120-|-SM059-| POINTS/GAMES
  • Me-------|++++++|1-------|1-------|10------|1-------| 4.0/5.0
  • G.Vortex-|0-------|++++++|11------|1-------|1-------| 4.0/5.0
  • ZoG------|0-------|00------|1-------|++++++|1-------| 2.0/5.0
  • Smirf1.20-|01------|0-------|+++++|0-------|1-------| 2.0/5.0
  • Smirf0.59-|0-------|0-------|0-------|0-------|+++++| 0.0/4.0

    (1=win , 0=lose , ½=draw)


    Next round 7:

    SM1.20 - ZoG
    GV - SM0.59
    Me bye......


    [Event "Gothic Chess"]
    [Site "CHESSBOX"]
    [Date "2005.06.09"]
    [Time "??:??:??"]
    [Round "User Game ?"]
    [White "Me"]
    [Black "SM1.20"]
    [Result "0-1"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    1. f4 g6 {(11.01) -0.109} 2. d4 Nh6 {(11.06) +0.266} 3. Be3 c5 {(11.01) +1.090}
    4. c3 cxd4 {(12.00) +0.984} 5. cxd4 Qb6 {(11.01) +0.936} 6. Cd3 Ng4 {(10.08=)
    +1.058} 7. h3 Nxe3+ {(12.01=) +1.405} 8. Axe3 Nc6 {(11.01+) +1.258} 9. g4 Nxd4
    {(10.14) +1.545} 10. Ad5 Qd8 {(10.01) +1.675} 11. Nj3 d6 {(10.12) +1.675} 12.
    Nc3 Bf6 {(11.00) +1.892} 13. e3 Nc6 {(11.01=) +2.019} 14. Ne4 Bg7 {(11.00)
    +2.017} 15. Ng3 Be6 {(12.00) +4.160} 16. Axc6 bxc6 {(12.00) +4.061} 17. Bxc6
    Bc4 {(11.01) +4.743} 18. Bxe8 Qxe8 {(11.28) +5.024} 19. O-O Bxd3 {(12.08)
    +4.895} 20. Qxd3 Bxb2 {(11.10) +4.895} 21. Rab1 Rb8 {(11.01) +5.117} 0-1

  • 26. 10月 2005, 11:51:34
    Chicago Bulls 
    All these are nice and good but where is the program........? I guess i have to purchase it again, right......?

    26. 10月 2005, 04:04:08
    ChessCarpenter 
    件名: New Verrsion of Gothic Vortex
    I see Pythagoras and his matches with Vortex and other programs being posted here and I thought you should all know there is a completely new version of the program that is super strong now. Ed has reworked the engine almost from the ground up.

    A summary of what has been changed/added/enhanced:

    -Intelligent 7-piece and 6-piece search extensions
    -Partial 6-piece tablebase slices
    -High Frequency Filtering
    -Retuned Quick/Detailed Evaluation Function
    -New Piece Weights
    -Nonlinear King Tropism Matrices

    For a very long and interesting description of what this means, here is the link:

    http://s13.invisionfree.com/Gothic_Chess_Forum/index.php?showtopic=91&st=0#entry1466391

    23. 10月 2005, 00:49:59
    SMIRF Engine 
    件名: Re: Your Tournament
    SMIRF Engine (23. 10月 2005, 03:44:47)に変更されました。
    Pythagoras:
    a) Good to see you continuing your engine testing.

    b) If you would edit your posting end replace the line break inserted by brainking in the X-FEN line by a space, we would become able to load the game by cut and paste.

    c) SMIRF now has come to the version 1.29, but it still will be improved.

    d) If you would be interested in SMIRF's special Perft results (completely analyzing moves e.g. whether they are check threats or even mates) you could see SMIRF's current results here:

    FEN: rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNBQ CKABNR w KQkq - 0 1

    Ply Nodes all (x) (e.p.) all (+) (#) Prom. Castl. Sec.
    ------------------------------------------- ------------------------------------
    1 28 0 0 0 0 0 0 0
    2 784 0 0 0 0 0 0 0
    3 25283 387 0 120 0 0 0 0
    4 808984 14812 0 4019 0 0 0 0
    5 28946187 907953 468 304360 398 0 0 1.0
    6 1025229212 36740962 14017 11052055 17277 0 0 36.8
    ------------------------------------------- ------------------------------------

    Sorry, it seems to be impossible to format text here ...

    22. 10月 2005, 19:57:52
    Chicago Bulls 
    I haven't much time lately that's why i didn't run any new rounds. I'm back at normal now......

    Round 5 continued with an adventure win for me against GV. What a game! Game started after the opening with a favourable for me position, as i had set up for a typical "Gothic Vortex" attack and at
    this point it seemed clear to me that G.V could not resist in any way.....My anti-comp game leading to an invisible for GV attack worked perfectly! And after 19.Ci3 i was sure that my attack was unstopable!
    But the damn GV proved with precise moves, that there was a defense and after my primary attack
    lost its power, GV seemed better. Then i created a smaller attack but again it was obvious that it will not lead anywhere....The final position before the endgame? I had a Bishop and a Rook against the
    Queen of GV with a semi-open position, being one Pawn behind too. GV played generally wrong the
    endgame allowing my h2-Pawn to advance to h7 so the game was draw anyway since GV had the option of
    repeating the moves, giving checks.......
    But then G.V played a terrible move -64...d3??- not continuing the series of checks and i immediatelly found the easy win......The bad thing for G.V is that after all exchanges that led to a position Rook+Bishop+1Pawn for me against 7 Pawns of GV, didn't show a decisive advantage for me but only a slight one......
    This is logical since the capturing of Pawns would occur after many maneuvers and many plies later,
    but todays programs are not "bean counters" that have to reach many plies to see the truth, but they
    are supposed to be more knowledgeable.....GV is not a bean counter but not so knowledgeable as it has
    to travel a long way until this happens.....
    There was also the win of Zillions of Games against Smirf 0.59. I have underestimated ZoG after all! It is showing a rather nice performance...... ZoG in this game, ouplayed SM0.59 completely......


    Round 5
    Me - GV = 1-0
    ZoG - SM0.59 = 1-0
    SM1.20 bye....

    Table after the 5th round out of 40:

  • PLAYER-|-ME---|-G.V----|-ZoG---|-SM120-|-SM059-| POINTS/GAMES
  • Me-------|++++++|1-------|1-------|1-------|1-------| 4.0/4.0
  • G.Vortex-|0-------|++++++|1-------|1-------|1-------| 3.0/4.0
  • ZoG------|0-------|0-------|1-------|++++++|1-------| 2.0/4.0
  • Smirf1.20-|0-------|0-------|+++++|0-------|1-------| 1.0/4.0
  • Smirf0.59-|0-------|0-------|0-------|0-------|+++++| 0.0/4.0

    (1=win , 0=lose , ½=draw)

    Next round 6:

    Me - SM1.20
    ZoG - GV
    SM0.59 bye......


    Me-GV 1-0
    -----------
    1. f4 Nh6
    2. d4 d5
    3. Nj3 g6
    4. Be3 Bf6
    5. g3 Nc6
    6. c3 Nf5
    7. Bf2 Ah6
    8. h3 O-O
    9. e3 Ng7
    10. Bf3 b6
    11. Ah2 Ba6+
    12. Kg1 Ni6
    13. h4 Bg7
    14. i4 Ag8
    15. i5 Bc8
    16. Ri1 Af6
    17. Ai4 Bf5
    18. Cg2 Qd7
    19. Ci3 h5
    20. ixh6 Bxh6
    21. g4 Bj4
    22. gxf5 gxf5
    23. Kf1 Bxi3
    24. Rxi3 Ag8
    25. h5 Ng7
    26. Bj6 Rh7
    27. Ag5 f6
    28. Axh7+ Kxh7
    29. Ni5+ Ki8
    30. h6 ixj6
    31. h7+ Axh7
    32. Bxj7+ Ki7
    33. Nxh7+ Kxh7
    34. Qe1 Kg6
    35. Ri7 Cg8
    36. Qxj6+ Kf7
    37. Bi6 Ch8
    38. Rh7 Ci8
    39. Qj7 Nxd4
    40. Na3 Nb5
    41. Kf2 Rh8
    42. Rh1 Rxh7
    43. Rxh7 Kf8
    44. Ri7 Ch8
    45. Rxg7 Cxj7
    46. Rxj7 Nxa3
    47. bxa3 Qa4
    48. j4 Ke8
    49. Rh7 Qxa3
    50. j5 Qxc3
    51. j6 Qd2+
    52. Be2 d4
    53. Rh8+ Kf7
    54. j7 Qxe3+
    55. Kf1 Qxf4+
    56. Ke1 Qi1+
    57. Kf2 Qj2+
    58. Kf1 Qj5+
    59. Kg1 Qg5+
    60. Kh1 Qc1+
    61. Kg2 Qg5+
    62. Kh1 Qc1+
    63. Kg2 Qd2
    64. Kf1 d3
    65. Bh5+ Ke6
    66. j8=Q Qxj8
    67. Rxj8 c5
    68. Ra8 c4
    69. Rxa7 Kd6
    70. Rb7 e5
    71. Rxb6+ Kc5
    72. Rxf6 c3
    73. Ke1 e4
    74. Rxf5+ Kd4
    75. Rg5 c2
    76. Kd2 e3+
    77. Kc1 e2
    78. Bxe2 dxe2
    79. Rg1 Kc3
    80. a4 Kb4 1-0


    [Event "SmirfGUI Computerchess Game"]
    [Site "USER-403C8545D2"]
    [Date "2005.10.22"]
    [Time "20:31:37"]
    [Round "?"]
    [White "ZoG"]
    [Black "SM0.59"]
    [Result "1-0"]
    [Annotator "George Tsavdaris"]
    [SetUp "1"]
    [FEN "rnbqckabnr/pppppppppp/10/10/10/10/PPPPPPPPPP/RNB
    QCKABNR w KQkq - 0 1"]

    {Game was terminated by passing the time limit.} 1.d4 g6 {(10.27) -0.183} 2.Af3
    d6 {(11.33) +0.229} 3.Nh3 h6 {(09.38) +0.303} 4.Nc3 Na6 {(10.38) +0.338} 5.j4
    c5 {(09.37) +0.290} 6.d5 Bxc3 {(14.40) +1.140} 7.bxc3 Af6 {(14.29) +1.047}
    8.Ad2 Axd5 {(12.17) +1.050} 9.Axh6+ Nxh6 {(14.02) +1.034} 10.Qxd5 O-O {(13.28)
    +1.036} 11.Cf3 Bg4 {(11.39) +1.186} 12.Ch4 Qd7 {(10.45) +1.045} 13.f3 Cf6
    {(12.00) +1.022} 14.Qb3 Be6 {(09.57) +1.141} 15.c4 Cf5 {(09.52) +1.083} 16.Cxf5
    Nxf5 {(12.42) +0.914} 17.j5 Nd4 {(13.38) +1.327} 18.Qd3 Nb4 {(13.03) +1.558}
    19.Qd2 Rh7 {(13.02+) +0.642} 20.c3 Nbc2 {(13.19) +0.545} 21.Rb1 Bxc4 {(12.48)
    +0.285} 22.cxd4 Nxd4 {(13.31) +0.315} 23.Nf4 Rxh2 {(09.56) +0.888} 24.Nh3 Bxe2+
    {(17.53) -3.609} 25.Kf2 Kh7 {(15.53-) -M~003} 26.Qxi7+ Kg8 {(14.00?) -0.316}
    27.Bh6 Rxg2+ {(12.46-) -M~002} 28.Bxg2 Nxf3 {(09.42-) -M~001} 1-0

    I should note that the above PGN, in order to be pasted into Smirf has to be "fixed" first, as the

    Brainking posts-system breaks the line with the FEN......

  • 22. 10月 2005, 15:04:16
    ColonelCrockett 
    件名: neat stuff!

    22. 10月 2005, 14:51:29
    ColonelCrockett 
    件名: Re:
    Jules: a good suggestion jules, I was simply stating facts not starting a debate.

    21. 10月 2005, 20:39:39
    Mort 
    I suggest then it's left at that and this board not turn into a debate over the matter.

    21. 10月 2005, 19:15:32
    ColonelCrockett 
    件名: Re: Ed Trice
    Thad: ed, why?

    21. 10月 2005, 18:47:25
    Thad 
    件名: Re: Ed Trice
    ColonelCrockett: Who told you that?

    21. 10月 2005, 15:55:24
    ColonelCrockett 
    件名: Ed Trice
    Grim Reaper is no longer able to reply to messages or to post on the message boards. That's why we haven't heard from him in awhile. beyond that I don't know anything else (you'll have to contact ed to know any more, I'm just the messenger).

    18. 10月 2005, 08:37:43
    WhisperzQ 
    件名: Re: Longest Game!
    Nasmichael: LOL Silly me!

    18. 10月 2005, 04:27:12
    Nasmichael 
    件名: Re: Longest Game!
    WhisperzQ: That current game (as of this post) is not over. The previous game (click on the number "1" on the page) was completed, and they started the game there.

    17. 10月 2005, 19:24:16
    SMIRF Engine 
    件名: Re: CRC
    Luke Skywalker: a) As seen in http://brainking.com/de/ArchivedGame?g=1111972 CRC is sufficiently complex even without unprotected pawns. So having 48000 candidates it seems to be a good idea to select those about 40% more stable starting arrays.
    b) The king could castle with the c-side Rook and becoming placed at the third file (c) from left, or with the i-side Rook and becoming placed at the second file from right (i). The Rook will find its place then on the King's inner neighbour square.

    17. 10月 2005, 14:46:10
    Luke Skywalker 
    件名: CRC
    Hi, I've got two questions about CRC:
    1) Why would initial positions with unprotected pawns be forbidden? In Chess960 there are also initial positions with unprotected pawns. (and it's not stated in the brainking rules).
    2) How is castling performed? The BK rules state that the final position is like chess, but that's not possible due to the different board sizes.

    17. 10月 2005, 08:06:36
    Caissus 
    件名: Re: Longest Game!
    Then I will establish two records!

    17. 10月 2005, 05:49:18
    WhisperzQ 
    件名: Re: Longest Game!
    ChessCarpenter: So why does black resign?

    17. 10月 2005, 02:20:34
    ChessCarpenter 
    件名: Longest Game!
    Caissus: I think this has to be one of the longest games!

    http://brainking.com/en/ShowGame?g=417877

    16. 10月 2005, 09:37:55
    SMIRF Engine 
    件名: Re: shortest game :
    Caissus: the most important thing in CRC is to get a survey of the board situation. Else it could become a sort of minesweeper.

    16. 10月 2005, 08:37:00
    Caissus 
    件名: shortest game :

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