Nothingness: No, if you already earned the achievements you 'll get them. Like capturing mines undetected pieces. But if the achievement requires you win the game ('rear of secrets' and 'first line hero') you won't earn the achievement if your opponent resigns... :(
im unsure what you mean about resigning? so if i achieve 5 things in a certain game and at the end my opp resigns i lose the ones i have already achieved? That makes no sense?
Sandoz: You can also go there by clicking on 'Achievements' behind your name (where it says how many you have), go to 'games' then 'espionage'. Then you'll see at once which ones you already have and what you have to do for the others.
Chaos: Yes, I think the espionage achievements are good.
Notably the 'First Line Defence' and ' Rear of Secrets' are excellent, both encouraging a different line up and increased risk. Yes going for them, but won't tell you which games ;)
It will take time to get 100 mines, and like you, never target them (unless desperate ). Even now, I still have to get the 'Successful Sapper.'
Have a count of 7 out of 100 on capturing undetected pieces, so nearly a tenth of the way there!
anyone else working hard to earn all espionage achievements? The 100 undetected pieces,and especially the 100 mines are quite a lot! Usually I don't go for the mines.
happy hermit: Sorry quiet man, I have too many games running at the moment. But I'd like to challenge you as soon as possible. Please don't forget about this site!!!! If you follow the thread of this board, you will see that the League is born again! I hope to see you in next event......
Hi. I made a tournament Easter Egg which includes Espionage games and so far it's half fill. It is an elimination for 16. 3 days + vacation. I would by glad if somebody sign up please. Thank you
Chaos: Note that this is only an issue if you play with a Fisher clock setting if there's no (or a small) increment on each move. If you gain 24 hours or more on each move, the risk is much smaller (it still can give one player some advantage as one player may build up "spare time" more rapidly than the other though - but even this is a solved problem).
ca119: Earlier Abigaill expressed my feelings about the Fisher's clock very well: IMO, such a move pace is totally out of place in BK - unless players play at the same times, it's very likely to give one player a huge advantage clock wise. (Say you always play between 12AM and 9PM, dedicating 9 hours a day playing BK. I only play 10 minutes a day, from 10PM till 10:10PM (time adjusted to your timezone). You will then have a serious risk of losing our game on time, while I will not. Simply because there will be 14 hours between my move and your first opportunity to move, and only 10 hours between your move and my move. I will gain 4 hours/move on the clock - even if you are a much more dedicated player than I am).
We shouldn't have people lose tournament games because of timezones or situations as described above!!!
There are at least 2 players who play rather slow/when there close to the timelimit, as they play 200 and more games simultary. Thats pretty sad as others play fast (several moves a day). This will have an affect on the following games. Perhaps Fischer's clock with a timelimit of 2 months for a game would bee the thing?
You're welcome Bosse, it's thanks to you we've got this tournament in the firts place! It's great to see we've made such a good start straight away Can't wait to get my games started
I joined the tournament, though I had to guess which link to click b/c my Swedish isn't that good. But since that click all content on the site is shown in Swedis to me!!! Are you trying to get us all into learning your language, Bosse? ;)
SL-Bosse: I would prefer group play. At least I get to play a few games instead of just one. The 3 day limit with vacations seems fair. I am ok with any variant .
I had lost in a tornament & asked Fencer but got no reply & so am stuck waiting for tournie to finish. I think it should be automatic that if you are out of a tournie you can join another.
OK so lets start a new tournament with 3-days limit and normal vaccation. Should it be round-robin/groups or elimination? Which type of game should we start with?
Nothingness: I agree with you. I usually make more than 1 move per day, but sometimes it may happen to lose some days or even 1 week. On IYT you can change your time limit, but only out of a tournament: this is one of the reasons that made the League successful. I believe a 3-days limit with vacations on may work: the game would be fast enough and you can avoid problems depending on weekend days or holidays. I think this is a good compromise for the first "gran slam" tournaments.
Several months ago I invited to a game all the high rated players I could see. To my suprise all gladly accepeted my challenge!. Many of these turned out to be very educational and I believe will make me a better player. Most of these good games lasted over two months. I currenty have a game , played at what I consider a reasonable pace, that has lasted over 5 months. Good game too. I would hate to have such a game in progress only to have one player time out. I realize that a tournament may last for a long time, however I prefer completed games instead of games decided on a time limit or deadline for the game.