Spelersnaam: Wachtwoord:
Registratie voor nieuwe spelers
Toezichthouder: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


Berichten per pagina:
Forumlijst
U hebt geen toestemming om berichten op dit forum achter te laten. Het minimaal vereiste lidmaatschap om berichten op dit forum achter te mogen laten is Brain Paard.
Modus: Iedereen kan berichten achterlaten
Zoek in berichten:  

<< <   330 331 332 333 334 335 336 337 338 339   > >>
26. mei 2006, 07:40:37
Fencer 
Onderwerp: Re: Backgammon apparent piece movement
Walter Montego: That's how it worked here (one player clockwise and the other one counterclockwise). After protests and complaits of the majority of backgammon players on BK I decided to make it as it is now. From my point of view, I see no difference if the pieces move one way on another - it's just another view of the same position, nothing else.

26. mei 2006, 07:20:33
Walter Montego 
Onderwerp: Re: Backgammon apparent piece movement
whopper: I agree with this skepticism. When playing on a real board in person with someone one player goes clockwise and the other player goes counterclockwise. It is only with the computer do both people think they're going the same direction. Kind of like having the declaring hand in Bridge always played from the south seat in the newspaper, but that's not how it is in real games. I don't see any reason for not allowing the player pick the direction of travel for his pieces, but I also don't see why it would matter in the first place. It doesn't change the game, does it? Is there not a standardized direction of travel for the checkers? As in a book on Backgammon? Why not adopt that and have them go in that direction? Since the current way of notating the games is 1 to 24 instead by the table they're in, I would imagine that having the 6 to 1 inner table in the same place for both players would take care of it. If me, it's on the lower right and my pieces would go counterclockwise. If my opponent, it'd be on the upper left of my screen and my pieces would go clockwise toward the 19 to 24 inner table which would be on my side of the board in the lower left of the screen.

26. mei 2006, 05:57:34
Sylfest Strutle 
Onderwerp: Re:
Anencephalsaid: Everybody play backgammon clockwise here in iran. I have to edit my mind when switching between OTB and net games :)

They do? How is this done? One board each, with a third person who updates your opponents board after you have made your move (and vice versa)?

24. mei 2006, 16:00:23
"GERRY" 
Onderwerp: Re:
Pythagoras: Well said,Its a good thing they have books and programs for playing games on game sites,Or there would be alot of lost players LOL:)

24. mei 2006, 13:41:10
Chicago Bulls 
.
.
.
If chickens can play tic-tac-toe and draw against humans, then i find it ridiculous if human brains complain about not being able to think things mirrored....

24. mei 2006, 13:38:06
Chicago Bulls 
Onderwerp: Re:
Aangepast door Chicago Bulls (24. mei 2006, 13:38:40)
Anencephal: .
.
.
And here in Greece where Backgammon is a little more inside our DNA compared to other countries we play both ways with no problems....
But clockwise or anti-clockwise? It doesn't matter. Human brain has he ability to adapt with no problems! You just have to try.....

24. mei 2006, 13:31:25
Anencephal 
Onderwerp: Re:
Baked Alaskan: Everybody play backgammon clockwise here in iran. I have to edit my mind when switching between OTB and net games :)

24. mei 2006, 11:54:29
Baked Alaskan 
Onderwerp: Re:
furbster:
Currently I'm playing a "clockwise" game at another site and its driving me nuts LOL I have no option to change it tho

But I'm only there for Mancala... Will be glad when Fencer adds It here so I can quit the other site LOL
*hint*



24. mei 2006, 11:50:50
Jason 
Onderwerp: Re:
furbster: I think that only might apply when playing on live sites and both people play /look at the same board

24. mei 2006, 11:48:02
furbster 
I've never heard of nplaying backgammon in the clockwise direction, i'd be so confused if i had to do that lol.

24. mei 2006, 11:05:02
Buz 
Onderwerp: Re: gammon games
pauloaguia: yes i understand this but on some other game sites you have the option of which way you want to travel round the board clock wise or anticlock wise

24. mei 2006, 10:11:13
pauloaguia 
Onderwerp: Re: gammon games
Buz: It seems that sometime in the past changes have been made regarding that subject:
http://brainking.com/pt/News?bms=106

24. mei 2006, 08:40:02
Buz 
Onderwerp: Re: gammon games
Eriisa: well unfortunatly i started playing gammon in the clockwise direction so was used to it till i started playing here and would love to be able to have that option for gammon games like on other sites any chance of this happening FENCER

24. mei 2006, 00:58:48
Eriisa 
Onderwerp: Re: gammon games
Buz: Fraid not.

Funny thing about that. I stopped playing at GT and other sites cause I didn't like the clockwise direction! lol

23. mei 2006, 20:15:51
Betty04 
Onderwerp: Re: Just another one of my
mrloupcity: Lucky, Lucky you, Dad. I have no daughters to enjoy such events with. Have fun

23. mei 2006, 11:14:06
Buz 
Onderwerp: gammon games
is ther any way to show the your pieces moving clockwise instead of anticlockwise

23. mei 2006, 08:49:52
DeaD man WalkiN 
Onderwerp: Just another one of my

Just thought I would tell every1

IT'S MY DAUGHTERS

WEDDING DAY


How I can stop
:o)

20. mei 2006, 05:06:29
Papa Zoom 
Onderwerp: Re: I know this is
mrloupcity: go to this board ;)

http://brainking.com/en/Board?bc=117

20. mei 2006, 04:32:41
DeaD man WalkiN 
Onderwerp: I know this is
for this board. I know most everyone reads this board and I'm just trying to find someone that might understand or know the Polish Language. If u do could u pls PM me So I can ask aabout some words I read on a sign . Moderator pls don't get to mad at me and TYVM BK board for theto ask my
:o)

18. mei 2006, 14:02:12
hexkid 
Onderwerp: Re:
Aangepast door hexkid (18. mei 2006, 14:07:42)
Pythagoras: You can still leave a <pre> example in your post. No need to completely remove it :)



no <pre>
mmmmmmmmmmmmmmmmmmmm
iiiiiiiiiiiiiiiiiiii

with <pre>
mmmmmmmmmmmmmmmmmmmm

iiiiiiiiiiiiiiiiiiii

18. mei 2006, 13:47:24
Adaptable Ali 
Onderwerp: Re:
Pythagoras:

18. mei 2006, 13:45:12
Chicago Bulls 
Onderwerp: Re:
rabbitoid: .
.
.
Haha I've managed to solve the problem with one posted message only.... I'm the best!

18. mei 2006, 13:40:29
rabbitoid 
Onderwerp: Re:
rabbitoid: doesn't matter. 98 more messages and it'll go away.

does someone want to take up the rest? Ive got to get back to work

18. mei 2006, 13:39:45
rabbitoid 
Onderwerp: Re:
hexkid: doesn't matter. 99 more messages and it'll go away.

18. mei 2006, 12:39:28
hexkid 
Onderwerp: Re:
Pythagoras: The problem comes from the wide <pre> content.

18. mei 2006, 12:02:20
Chicago Bulls 
I removed the center HTML-entity from my post but that doesn't solve the problem.
I wonder what is wrong.... Later i will try to remove my message to see if this corrects the problem....

18. mei 2006, 08:30:43
Adaptable Ali 
OK everybody, keep your posts short, as in width wise, that way i wont have to scroll left to right

18. mei 2006, 08:29:18
ScarletRose 
Onderwerp: Re: Before I read on....
WatfordFC: I think mine is just 15", but, it is a flat screen..

18. mei 2006, 08:15:55
Adaptable Ali 
Onderwerp: Re: Before I read on....
ScarletRose: Yeah it is the centre text , your right too

18. mei 2006, 08:15:08
Adaptable Ali 
Onderwerp: Re: Before I read on....
Jason: lol ive got a 17", oh gawd that doesnt souind right does it lmao

18. mei 2006, 08:11:38
ScarletRose 
Onderwerp: Re: Before I read on....
WatfordFC: I believe you are correct there.. I would guess it is the center text tag or the size of font which has it out of whack!

18. mei 2006, 07:59:42
Jason 
Onderwerp: Re: Before I read on....
WatfordFC: Its ok for me , but im on a wide screen so maybe thats why its ok for me

18. mei 2006, 07:56:53
Adaptable Ali 
Onderwerp: Re: Before I read on....
Radiant Aunt: Yes, i have to scroll from left to right to read the posts, i think it might have something to do with where Pythagoras was explaining about the HTML thingy and its just taken up alot of sapce in his message box, if that makes sense, i think, but not sure.

17. mei 2006, 22:55:18
Radiant2008 :-) 
Onderwerp: Before I read on....
Can someone please explain to me what is going on with the page.. It looks like the info on each page i open has been moved down a wee bit.. Huh? Why?

17. mei 2006, 22:53:41
Radiant2008 :-) 
Onderwerp: Re: For the site in general
Czuch Chuckers:

17. mei 2006, 13:14:58
Vikings 
Onderwerp: Re: For the site in general
BerniceC: also you can change the amount of messages per page, drop it down to about 20 or so and there will be less to load

17. mei 2006, 13:14:16
Chicago Bulls 
Aangepast door Chicago Bulls (18. mei 2006, 13:43:37)
OK here are some HTML code that works on Brainking:

<b>BOLD</b>
<i>Italics</i>
<u>Underline</u>
<strike>Strike out</strike>

A<sub>82</sub> Makes A82
20<sup>10</sup> Makes 2010

<center> Center text</center>
[Edited to see if the center element creates the problem discussed above. That's why the text isn't at the center, because i removed the center entity.]

<li>First statement
<li>Second statement
Produces:
  • First statement
  • Second statement


    <ol>
    <li>First statement
    <li>Second statement
    <li>Third statement
    Produces:

    1. First statement
    2. Second statement
    3. Third statement
      (Not usefull since we can simply enter the numbers ourselves)


      <font size="6">Sets font size = 6</font>
      <font size="+4">Increases font size by 4</font>
      <font size="-2">Decreases font size by 2</font>


      <font color="Red">Set fond color to Red</font>
      <font color="Blue">Set fond color to Blue</font>
      <font color="#ad1af7">Set fond color to #ad12f7</font>
      After # we can set 6 hexademical digits. Each digit is 0-9 or a,b,c,d,e,f. So valid colors are for example: #f1d11a , #111af0 ,#dde229 , #111111

      <font color="#228b22" size="5">Set fond color to #228b22 AND set font size to 5</font>

      <pre>
      write text with as many spaces and with
      the format you want !!!!!!
      [Edited since pre causes some problems on the appearance of the page. So the text doesn't appear free-formatted as it should be if i actually use pre entity]

      <A HREF="http://www.thehungersite.com">Desided Text to appear(when clicked you would be redirected
      to thehungersite.com).</A>

      <A HREF="mailto: email@ofthe recipient.com">Desided Text to appear(when clicked it will open
      your default email program with the email address already entered and ready to write the email).</A>


      ♥ ♥ ♥ ♥ ♥ ♥ ♥</pre>

  • 17. mei 2006, 13:11:06
    Mort 
    Onderwerp: Re: For the site in general
    Czuch Chuckers: Works for me

    17. mei 2006, 13:10:14
    Czuch 
    Onderwerp: Re: For the site in general
    BerniceC: Just go to the discussion board once, dont read anything, and the red numbers will be gone!

    17. mei 2006, 11:07:19
    Expired 
    Onderwerp: Re:
    Jules: Thanks.

    17. mei 2006, 11:00:36
    Mort 
    Onderwerp: Re:
    Reza: Look on the General Chat board, BBW did a post explaining how it can be done.

    17. mei 2006, 10:57:52
    Expired 
    In a fellowship, I noticed that people are using bigger sizes of letters and different colours. How do we do it?

    17. mei 2006, 10:10:18
    Expired 
    Onderwerp: Re: Postings
    Fencer: Oh come on Fencer. Don't underestimate yourself. You can do anything. If my name is mixing things up, I'll turn it back to English for now. But remember, I'm always رضا not Reza.

    17. mei 2006, 09:05:16
    Bernice 
    Onderwerp: For the site in general
    I didnt take this to feature request because I didnt think it was a feature but a general request for the site.

    When you havent been on in a few days and you have hundreds of RED numbers next to FB's and F/s"s it is just too much to read....can we have a drop down list of all FB's and F/s"s and click on each of them that we dont want to read and delete the whole thing...
    For instance the PIT...is the same ole same ole every day withe the same ole same ole people saying the same ole same ole things HAHAHAHHA....
    the Gen Chat is getting that way as well...bot of these with hundreds of messages and not one really worth reading....dont jump on me, but to read it all takes time and some of us(??) do have a life outside BK...it takes a while to load if there are hundreds of messages (when you are on dial up)...Fencer Please consider this SITE REQUEST?

    17. mei 2006, 08:40:48
    Fencer 
    Onderwerp: Re: Postings
    pauloaguia:
    Right. It's a mix of different alphabets. I am not sure if it can be fixed at all.

    17. mei 2006, 00:13:46
    pauloaguia 
    Onderwerp: Re: Postings
    pauloaguia: I'm sure that in the Farsi version of the site that "bug" won't be noticeable ;)
    If you want to make a neat test, try writing a few characters using the latin alphabet, then paste some arabic ones and the another latins chars. Then move your cursor around and you'll see it gets all mixed up as well...

    17. mei 2006, 00:10:49
    pauloaguia 
    Onderwerp: Re: Postings
    Marfitalu: That probably has something to do with the fact that رضا's name is written in a "right-to-left" language

    16. mei 2006, 22:39:18
    coan.net 
    Onderwerp: Re: Q
    Rose: I believe the time out script only runs every 5-10 mintues or something like that, so as long as it is not on his turn when the time-out script runs, he can get away with it.

    16. mei 2006, 22:37:36
    Rose 
    Onderwerp: Q
    If a game has zero left left on the opponents clock why doesnt it time out? Is it because we keep playing back and forth even though is shows him with -0 time? http://brainking.com/en/ShowGame?g=1628155

    16. mei 2006, 20:28:00
    pauloaguia 
    Onderwerp: Re: Interviews
    Fencer: "irregularry"

    << <   330 331 332 333 334 335 336 337 338 339   > >>
    Datum en tijd
    Aanwezige vrienden
    Favoriete Forums
    Genootschappen
    Tip van de dag
    Copyright © 2002 - 2025 Filip Rachunek, alle rechten voorbehouden.
    Terug naar boven