Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board! If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.
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Yes, the link took me there. Thank you. Apparently I have an open invitation to join it. I'm not sure if I want to join the fellowships. I don't see much need for them, nor do I understand their purpose. The regular discussion boards work well enough. True, the things discussed or debated are limited to the Discussion Board's topic, but that also makes them easy to find and they're usually on subject. Do the fellowship discussion boards work like this board, or is there a difference besides only members of the fellowship being able to read them?
And while you might not need them, (want really) others do. Although it's more like a discussion board really. Not much in the way of real debating takes place on either board. The uncensored touches on politics too much and the debate board typically stays away from politics. And for good reason. You can try it, and if it's not for you just quit. No big deal.
Fellowships - For the most part, they are a group of people with a similar interest. Take for example my Backgammon fellowship, called The Gammon Cube. What you would find there if you joined was a group of other people that is also interested in (back)gammon games. I host montly tournaments just for the fellowship members. Also included is a discussion board that can only be accessed by members of the fellowship. Also if you wanted, you could join a team. Teams don't do much right now, but some day the teams will be able to have challenge matches with other fellowship teams.
A fellowship like the debate club, and some others are mostly there just for the discussion board only. (I think the debate club had a fun backgammon tournament you can join, but it is mostly just for the private discussion board.)
ALSO, you can leave at any time. So feel free to check some fellowships out. If you find you don't like them, you can leave at any time.
One other thing that does make the fellowship boards different from the public boards is that since they are private, the strict guidlines which govern the public boards are often slackened somewhat, allowing for a more colorful or creative posting and overall discussion.
I suggest a column in the player profile page next to bkr that shows the number of moves per day per game of that type. This could be factored, for instance, over the previous three months. When making a new game, or tournament, the creator could specify a range the same way as bkr. This would help resolve the conflict between players who have every right to move slow and those who must sit around and wait.
Kinda makes sense. I personally move as many times as possible in games like backgammon or checkers, but because of the amount of time involved in chess or corner chess, I may only make 15 or 20 moves in these games per day.
When viewing a members profile would it be possible to see their waiting games? Also it would be nice to have a total waiting games figure on my main page, please.
Some time before we have discussed that people sometimes are playing their games although they have vacation days. Now I have seen this issue at another chessserver.
If a player wants to make a move during his vacation days a message appears:
"You are in vacation at the moment,and if you make a move the vacation is finished automatically".
But if the vacation days are finished the time runs again for all the games of the player.
So it could be prevented,that people take their vacation days only to extend the time for some of their games.
Sometimes if I know I can't make many moves in one day, but still would like to come here and make a few moves for about 10 minutes before I have to leave - I would hate to not be able to.
Either way, a vacation day would be used. It would just be a bonus for the people who want games played faster if games can be played while on vacation.
But this is not the sense of a vacation day! The sense of a vacation day is if you are completely! not at the server for one or more days!
If you have no time to play you have two good possibilities:
you can play fewer games or games with more time per day.
But to use vacation days and even so to play again (without running time) is abuse!
So Caissus - you would rather no games be played, then some games be played?
I know for myself, i come to this game site to have fun. And if I know after I get off work, I'll be going hot-air ballooning or something, I'll put myself on a vacation day. I will still try to log on while at work, or possible after ballooning - that way i can still enjoy a few games.
A vacation day is a vacation day. it is meant to be used any way you want. And if you want to spend part of your "vacation" on the computer playing games, well it is your vacation do what you like. :-)
Personally I think 6 weeks is too much. How many people actually have 6 weeks where they can't get to a computer?
One request: When setting up a tournament I'd like to be able to set a limit on current games. For instance: Only players with fewer than 50 unfinished games, or something like that.
:-)
yea we have that, just let pawns and knights play. I personlly just got under 200 games and that's very low for me. After I get most of my chess games completed I'll go back up to 300 of so becuase games like spider line 4 or backgammon I'll get online with someone and complete the whole game in under an hour. Heck in one tournament the other day, half the games where completed in less than 2 hours after it started.
i am constantly in tournaments where everyone but one finishes in a few days and the one takes 3 weeks per move and we never finish. I don't know of a way to prevent this from happening. Even setting the limit to 2 days seems to be circumvented by vacations.
Perhaps a tournament option to not allow vacations would work? ugh.
Perhaps when I retire I will have time to play 300. It would seem that there is diminishing returns after 100 or so, wouldn't you always have a move to make with 100 games going? I have never exceeded about 50 so I don't really know, but even at that level I was rarely left waiting to make a move.
I suggested showing a persons "average moves per day per game" on their profile page next to BKR. When creating a game, or tournament, a range could be specified in the same way as BKR.
Tournament that would only let a person with (lets say 50 or less games) in is not really a solution - since I know players who have 200+ games, and play very very fast. I know some who have 10 games, and play very very slow.
Suggestion:
I would like to see tournaments where you can choose it to be a "SPEEDY" tournament - that is no vacations, and no weekend days are allowed. That way, 2 days means 2 days.
yes, that is the correct way to determine average moves per day per game (per game type). This could be factored, for instance, over a 3 month period to reflect a players current habits.
or how about the people with paid memberships just don't worry about it because you can play as many games as you want to so it dosn't matter long long it takes someone to move.
I only like a few games at once and prefer them to move along at a reasonable pace. It is hard for me to play chess one move per week as I forget everything I was thinking and/or planning. I put 7 days per move to protect against unforseen events, not because I only want to make one move a week. I think I am by no means alone in this. We do not all share your ability to thrash 200 players simultaneously. :-)
LMAO, I get trashed more than I do the thrashing :O Most games I play to be playing them, because I like them, not because I'm good at them. There's only two games I take my time in and that's chess and corner chess, I try to only have 40 or 50 chess games going at once, everything else I'll play as many as possible. Example, Line 4. It only takes about 30 seconds to 1 min MAX to study the board and make a move, where as in chess, I spend at least 5 mins on each game.
I wonder how a "Game Timeout" would work...hmmm
If there is no winner when the game "Times Out" then BK decides the winner. Whoever spent the most time waiting to move, loses.
maple. some people have to work ...so only move when they can ...i for one dont want a percentage of time against my moves ...i move when i want as much as i want . what a pointless idea...
LOL@Backoff, only 40-50 chess games!? Me thinks you need a blindfold too! :-)
Jason: No one wants to take that away from you. We just want a way to get what many of us want as well, and that's a way to avoid being forced to wait for days for each move. Our frustration is the same as yours would be if you were forced to move quicker than you wanted.
300 moves per day. Assume 30 seconds thinking time (Which is quick in my book). That is still 2.5 hours / day, which seems excessive.
I agree with tracking "How long do I take to move".
Also I absolutely don't see the point in playing so many games. It seems to me that a game is enjoyable when you can follow the flow of the game as it's happening rather than waiting weeks to play a move. Even if I could play 300 moves, I'd want to play 10 moves in 30 games, not 1 move in 300.
I work 12 hours days and spend my free time at work playing on here so it's no biggy for me play for 2.5 to 3 hours a day on here. I know everyone is different but the point I'm trying to make is that this is a turned based site. If you want really fast games, plat OTB at yahoo or MSN.
All i requested was a way to define a tournament that would guarantee a quick finish. Those that don't want to play quickly won't enter those particular tournaments. Just as I don't enter tournaments with 10 day moves.
but what we want is something in between... everyone could have their cake and eat it too, but as it is I must eat my cake no quicker than the slowest person at the table! (OTB gives me indigestion.)
Agreed Backoff ... I actually find it daunting when my opponent moves straight away, particularly in 1 day games (one reason why I no longer play them). I tend to play for maybe an hour about the same time each day, if I am early one day, opponent moves and late the next then I have a time out ... now I was hardly tardy.
So I would suggest that a person's time period be two times the stated time frame ... let's go through an example. A two day game ... A moves, B immediately moves (even though they actually have 2 days to make the move) ... now A still has 4 days to make their next move (the two days B could have taken and the two days following that for A to make their move). Vacation days get added, irrespective of whether either party moves during that time (this should answer Caissus' valid problem that he might get timed out on a game that he was expecting to be extended (because the oopponent was on vacation)and wasn't (because they moved). Now I can hear many voices crying "oh no" games will take even longer, but the reality is that they won't, what was a two day game can become a one day game (two days for A to move again), four two and so forth. What it does do is set some certainty for the likes of me as to absolutely when I must move in a game irrespective of an opponents' speed of moving. And, of course, the same principle could be appled to games which might run in hours rather than days.
sorry, but I don't understand why "now A still has 4 days to make their move (the two days B could have taken and the two days following that for A to make their move)."
Why does A then get B's days ?
That is the point! "A" could have expected to need to make their next move in 4 days time (maximum) if "B" had taken their 2 days to make their move and then there would be another 2 days after that for "A" to respond. Presently, if I play a two day game, make my move NOW then I have to wait up to 2 days before I know the time and date by which I MUST make my next move ... it could be a minimum of 2 days but could also be up to 4 days. This proposal takes away that uncertainty.
aargh. Please don't apply that logic. I would suggest a time limit for the whole game instead of each turn.
So for example you could have 30 days each for the game. If you take 4 days for your first move you have 26 left etc.
Whisperz. Now I know why I have been successful against you lately. Better watch out, I'll be moving super quick against you from now on!
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