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Onderwerp: Re: a simple but fun strategy game would be fun
WhiteTower: yes I understod. just thinking back to the original idea more then 2 player games. And then limiting to must be playable in a rectangualr grid.
Even risk could be played on a rectangular grid if you drew up a similar map with lines connecting points instead of actual country boarders.
Onderwerp: Re: a simple but fun strategy game would be fun
WhiteTower: In the end it's just a system of accepting mouse clicks on certain images. The hard part is not the image map itself, but the fact that every possible board layout would need to be implemented, instead of every combination for a particular square. For this reason I think we need a board that can be drawn by joining parts.
Perhaps turning the board slightly to align the hexigons, and then making the "active" part of each square in the middle? Or something like that.
Onderwerp: Re: a simple but fun strategy game would be fun
grenv: I have seen CGI applications that will generate images on the fly. This could be used to make up the board. Another option is break each box down into smaller parts so you are on a rectangular board with only a few pieces being part of each players.
Aangepast door coan.net (12. december 2005, 04:48:10)
mctrivia: If I were to make a multi-player (more then 2) version of Battleboats:
One big board - maybe 15x15
All players pieces goes on the SAME board
The computer randomly places ALL pieces on the 1 board. (Player can not place them since 2 players might accedently place a piece in the same space.)
The more players, the less pieces that can fit on the board - so maybe something like one "4 long", two "3 long", and two "2 long" pieces for each player.
Each player gets a chance to shot on the board - of course they will know where their own boats are on the board, but are able to shot anywhere else on the board.
Each player gets to see where the other shots - when a hit is made, you do NOT know who's boat it is until it is sunk. (So player one makes a hit, player two sees that and shots around it to get a second hit, etc...)
..... This can also be set up to be teams - 2 against 2 - where the 2 team mates get to share notes and try to sink the other players boats. If one of the player loses all their boats, they are out and the 1 player has to continue. (They can still "win" the game if their team mate continues to sink all their opponents ships when they are not even playing anymore.)
I will post this on the Battleboats board if anyone wants to add more to this.
how about adapting a copy of an existing game to make something brilliant!!
take a copy of Fast Espionage.then adapt it into a game of paintball.
all I have is the idea...any thoughts on how to do this?
I am not a very great programmer..still learning.
but starting off with Fast Espionage,it may not be too difficult to tweak it
is anyone familiar with some f thesimple paintball .exe 's
How about adding the piece names as tooltips when we hold the mouse over the shogi pieces? So when I hold the mouse over a pawn, a tooltip pops up saying "Pawn".
I thought about it because I have a hard time distinguishing some of the captured pieces, since they are smaller. But it would be useful on the pieces on the board too, for people switching from westernized to traditional pieces.
This could perhaps be optional, and it's also possible for people to turn of tooltips in their browser (well at least in my browser) if they don't like them.
Please give me an option to turn off game chat, so I don't have to put up with the nonstop babbling of a certain paranoid schizophrenic I was matched with in a tournament! (Yes, it's that one!)
Aangepast door furbster (13. december 2005, 23:52:44)
alanback: click hide message archive near the bottom, that should do the trick, not sure if it does this for every person or just the specific game your playing, but you can always give it a bash and find out.
alanback: I believe you can put the person on your blocked users list, which will also block all in-game chat. They can still write to you, but you will never see it if I remember correctly.
You will not be able to get PM's from them either, but I'm guessing that will not be a problem.
Wrong, I have dealt with them on many occassions for as long as I have been on BK. People have tried to give you suggestions on what to do to hide the in game messages. There is no need to discuss who it is on this board.
Aangepast door Chicago Bulls (14. december 2005, 14:46:08)
alanback: No need to do anything else. Just ignore him!
Well i actually don't follow my advice and have a "conversation" with him, and i lead him into more madness. When he asks why i agree with Trice(a name that makes him mad) i respond because Trice is a nice guy etc... When he asks if i'm using a computer i respond that yes around 10 different! When he says something accusing me i respond that he is right. That makes him unbelievably more mad and angry! I stay calm as always and enjoy this very much.....
Fencer, please don't get upset. I am just looking for an update on when the espionage games will be completed. Last I heard, you were still planning on adding a captured pieces list like every other game has. A new variation of froglet came out, so I was wondering...
I know there has been some debate as to "what" captured pieces to show. In the board game, you get to see the pieces. So, maybe you should just mirror that. However, anything is better than nothing.
Onderwerp: Re:No need to do anything else. Just ignore him!
Pythagoras: well we must get back on subject..but last word on this...its hard to ignore when your are getting repeatedly sent multiple offensive or irrational messages
I would like to see info on a player's streak in games, maybe even split for overall consecutive wins/losses and also by game type. I would like to see it both in a player's stats in his (or her) profile and in a table of the top streaks for each game. As a serious pente player, I have had streaks of 40+ wins and I know of another player who topped 50 consecutive wins at another site. It would be fun to see more of that of information.
I'd like to be able to hide someone and have the Remove-from-hidden control on the Blocked User page rather than at the top of the board. That way I don't have to have that person's name adding insult to injury by being right in my face when I visit a board.
Thad: people could start to play for streaks ... starting a lot of games and only finishing the ones first in which they are winning .. could deliver weird stats
Hrqls: It's possible but quite tricky, I'd imagine. Most likely the Cheat Watchers of the Backgammon D/B would be hot on their trail at the first sniff of villiany.
When someone is signed up for a tourney... the director of the tourney should notify when changes are made in the time mode... Or now allow any chages once the tourney is complete...
On the tournaments page, fails 'type of game' column. The name column does not give the right info. Some of them are in other languages also. Would be good, to see 'type of game' without clicking on it!