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The duck is a brick - pieces cannot move through the square occupied by the duck. However, knights can jump over the duck. Each player’s turn has 2 steps: After moving a piece, the duck must be moved to a different and empty square. There is no check or checkmate. Capture the opponent’s king to win. (Invented by Dr Tim Paulden.)
(verberg) Als u op uw beurt aan het wachten bent en niet steeds op F5 wilt blijven drukken kunt u ook de pagina snel automatisch laten vernieuwen door op "Verander" naast "Verversen" te drukken op de Hoofdpagina, en de tijd hier in te stellen op bijvoorbeeld 30 seconden. (Servant) (laat alle tips zien)