Bruker navn: Passord:
Registrering av ny bruker
Moderator: coan.net 
 Frog Finder

Frog Finder & variants (Frog Legs)


Meldinger pr side:
Liste over diskusjonsforum
Du kan ikke skrive meldinger i dette forumet. For å kunne skrive her må ha et Brain Pawn medlemskap eller høyere.
Modus: Alle kan skrive
Søk i meldingene:  

19. februar 2008, 19:00:12
troydaniels 
Emne: Re:
AbigailII: I'm advocating for filling in the squares that are "obviously" zero. While obvious hasn't been defined, it doesn't apply here. This is an active part of the board, and most shots will reveal some information about where the frogs are. Figuring out that D4 is 0 is something a good player would do (and a bad player might not).

I'm not trying to automate the game so that there's little actual thinking for the players to do. I'm trying to eliminate the phase where there's a 5x7 block with a checkerboard pattern of zeros, and both players spend almost 20 turns filling it in, because the alternative is to shoot in an area like what you drew and risk giving your opponent an advantage.

19. februar 2008, 23:05:42
AbigailII 
Emne: Re:
troydaniels: Filling in *some* of the squares that are 0 is something that doesn't appeal to me at all. If some of the squares are filled in, but not all of them, you introduce a category of chance in the game where there's no such chance currently. IMO, either all 0-predetermined squares should be revealed, or none. Not all "obviously" zero for some vague notion of obvious.

Dato og tid
Innloggede venner
Favorittforum
Laug
Dagens tips
Copyright © 2002 - 2024 Filip Rachunek, all rights reserved.
Tilbake til toppen