Chaos: Current Wording: Spies: A Spy reveals an identity of all enemy pieces which are currently located one space next to its own position (horizontally, vertically or diagonally). Once a piece is "unmasked", it stays visible for the opponent to the end of the game. Such situation can happen either when a Spy moves next to enemy pieces or if a piece moves next to enemy Spy. A Spy can capture only another Spy or a Sapper and dies when steps on a Mine.
Proposed Wording: Spies: A Spy reveals the identities of all previously unidentified enemy pieces which are moved adjacent to its location or whose location is adjacent to the square to which the Spy is moved. This includes movement within a turn in which either that Spy is subsequently captured after a masked piece moves adjacent to it or a masked piece is subsequently captured after a Spy is moved adjacent to it. "Adjacent" means abbutting horizontally, vertically or diagonally. The identities of unmasked enemy pieces are shown upon submission of the turn and remain visible either on the board or in the capture list for the rest of the game. A Spy can capture only another Spy, a Sapper or the Headquarters and dies when it steps on a Mine or Ranked Soldier. A Spy can be captured by any enemy piece that steps on it.
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