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The wins/losses ratio is useful in conjunction with the rating but is not directly comparable. It depends on the ratings of your opponents, so, for example, a high win count against weak players will not achieve a high rating.
And here are two in depth articles on the formula. It's a chess formula but is used for all games. [so far, hint hint, Filip, lol]
USCF Rating System and Chess ratings.
They're a bit mathematical but have a read of them and see how much sense they make.
(esconder) Apetece-lhe um jogo rápido que termine garantidamente em 2 horas? Crie um novo jogo segundo as suas preferências e marque o controlo de tempo para 0 dias/1 hora, Bonus 0 dias/0 dias e Limite para 0 dias/1 hora. (TeamBundy) (mostrar todas as dicas)