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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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<< <   125 126 127 128 129 130 131 132 133 134   > >>
5. Abril 2006, 11:48:47
Miss Tessa 
Assunto: Discussion Boards
And I'd love to see one entitled:

"Politics & Religion"

On Goldtoken they have a Religion board, etc., and discussions are carried on quite civilly, even amidst vast differences of opinion.

5. Abril 2006, 11:20:39
Expired 
I would like to ask for a discussion board named 'languages' on which people will be able to ask questions or just talk about different languages. For language curiouses such as myself, it'll be a very nice and profitable board. Now that we have BK in many languages, people might want to learn a bit of one, or just solve their problems with understanding something.

Thank you

5. Abril 2006, 09:48:34
saeco 
it would be great if one could see at the fellowship page which members of this fellowship are online.

5. Abril 2006, 01:43:24
rod03801 
That's enough. Back on topic please. This is a board for requesting features, NOT for discussing moderation, nor moderators. Thank you.

5. Abril 2006, 01:32:22
furbster 
Not sure what any of this has to do with feature requests?

5. Abril 2006, 01:03:07
Czuch 
Assunto: Re:
Modificado por Czuch (5. Abril 2006, 01:12:07)
Czuch Chuckers Has anyone seen the board moderator red dragon? She hasnt been here in several weeks!!!! I wonder why? Does anyone know? Has anyone heard from here at all?

5. Abril 2006, 00:48:52
Rose 
Assunto: Re:
Czuch Chuckers: Canwe keep on track please. I cant message you as you have me on block. I have to hide you and others if you continue on with swearing on the boards. Only warning. Sorry.

5. Abril 2006, 00:40:12
Czuch 
Why is the "last action" time not cloaked????? It would make a huge difference in pond runs if it were!

4. Abril 2006, 22:59:16
andreas 
Assunto: Info on main page
The following information is displayed on main page: "Total number of your started games: 22 (10 running tournaments)".

It would be nice if additionally it would also have a link to my 'open' tournaments, like "... (10 running and 1 open tournaments)". Actually I usually more interesting about upcoming tournaments (to avoid having to play too much games if I sign to too much tournaments).

3. Abril 2006, 14:11:26
snowhugs 
Assunto: Re: Membership Statistics
Modificado por snowhugs (3. Abril 2006, 14:12:33)
mctrivia: I agree that a button where you have the option to play all games at once that have only 0 or 1 possible move would be good.

reason for editing all in bold

3. Abril 2006, 14:01:12
snowhugs 
Assunto: Re: Autovacation
gambler104: i was thinking about that, re some players with over 1000 games, is there anyway that if games get very high for one player than they are limited to the amount of extra ones they can take on depending on how many moves they make

3. Abril 2006, 09:52:45
pauloaguia 
Assunto: Re: Autovacation
grenv: And, on the other hand, you can choose your weekend days as your two busiest working days - those that you'll have little time to play.

3. Abril 2006, 07:28:40
mctrivia 
Assunto: Re: Autovacation
grenv: I think the reason is that people do things on the weekend. During the summer people that have cotages will often go to them on the weekend and presumably they would not have internet there. During the week I am on my computer atleast once every day but come the weekend if I am not supper busy I may spend an entire day out.

3. Abril 2006, 07:04:51
grenv 
Assunto: Re: Autovacation
mctrivia: I never quite understood the need for weekends at all. If you are working surely there's less time to spend making moves.

3. Abril 2006, 05:29:24
mctrivia 
Assunto: Re: Autovacation
Modificado por mctrivia (3. Abril 2006, 05:31:15)
emmett: But the weekend is 2 days for most people. I know I work a 6 day 56 hour week but this is not the norm. At least not in North America I am not sure about the rest of the world.

If you have a problem with people taking weekends off and using up vacation days create tournaments and games without vacation days or weekends only.

3. Abril 2006, 05:23:23
goodbyebking 
Assunto: Re: Autovacation
andreas: Autovacation is alright, but I think to cut down the abuse of vac. days and autovac. days we should cut down the weekend days to one day instead of two.

3. Abril 2006, 02:59:30
mctrivia 
Assunto: Re: Membership Statistics
Modificado por mctrivia (3. Abril 2006, 03:00:57)
francescolr: Yes an option to play all games at once that have only 0 or 1 possible move would be good. Preferable if just a single button but a seperate category with them grouped together is almost just as good. This feature would be especially usefull for crazy people like you that play several thousand moves a day. Might help you move up from 32 place in the most finished games catagory.

3. Abril 2006, 02:49:47
Good Luck :)FLR 
Assunto: Re: Membership Statistics
mctrivia: true u saying :) and my request was playing an offline opponent and another i made is a very useful (play next game where most moves have been made) and i think is good idea the games where we cannot move (happens to me that i have over 2200 games on that at least 100 i cannot move) must tell Fencer as i did :)

3. Abril 2006, 02:32:24
Nickel 
Assunto: Stairs
One thing I've noticed... People come and go around here... And sometimes they go while still belonging to Stairs. Folks gone for months at a time, maybe never coming back... Challenge them to a stairs match, and you are guarenteed a win. They can't deny the game, it starts automatically... Just wait till it times out, and you got a win. Shouldn't there be some automatic time out to boot you off stairs for that reason? ...just a thought.

3. Abril 2006, 02:20:52
Universal Eyes 
Assunto: Re: Membership Statistics
mctrivia:Acording to Fencer it's equil to a ten year membership.

3. Abril 2006, 02:19:01
Universal Eyes 
Assunto: Re: Autovacation
BIG BAD WOLF:I agree,for sure.

3. Abril 2006, 02:18:08
mctrivia 
Assunto: Re: Membership Statistics
Universal Eyes: The price is the equivelent of a 10 year membership but the Eternal Rook Membership is still a life time membership. Originaly it had the same icon. I think it was after francescolr became an Eternal Rook that we goot a seperate icon to distinguish us.

3. Abril 2006, 01:46:38
anastasia 
Assunto: Re: Autovacation
grenv: when life throws things at you,sometimes you can't always get online in time to make all your moves..I think it is a wonderful feature!!

3. Abril 2006, 01:37:51
Universal Eyes 
Assunto: Re: Membership Statistics
BIG BAD WOLF:No that's equivalent to a 10 year membership!

3. Abril 2006, 00:23:11
grenv 
Assunto: Re: Autovacation
BIG BAD WOLF: I'll go along with the 5 day maximum, it would at least prevent people ignoring games for weeks on end.

3. Abril 2006, 00:14:14
coan.net 
Assunto: Re: Autovacation
Modificado por coan.net (3. Abril 2006, 00:14:52)
At one time, Fencer talked about a limit of 5 days for auto-vacation days to be taken (IN A ROW), and most seemed to like that idea - I'm not sure if that is still a planned feature or not.

That way if people need to take a vacation, they can schedule them for however long they need - but if an emergency comes up, the 5 days of auto-vacation (and 2 weekend days) should give someone up to a week to hopefully recover from the emergency to get on-line.

edited to add "in a row"

3. Abril 2006, 00:13:15
Harassed 
Assunto: Re: Autovacation
grenv: I think autovacation is useful. For example last night we had network outage. Due to that I lost 4 or 5 games by timeout (but my fault, I play too slow and often leave my moves until last moment). But if I were paid member in that time, I would be protected and not time out. I think that benefit should remain.

3. Abril 2006, 00:10:29
mctrivia 
Assunto: Re: Autovacation
gambler104: What if you go on a 2 week vacation? Auto vacation is nice since often I can get access to the internet even if I am away so I don't need to book off my vacations on the site. It is more usefull for if life gets to busy to come online.

3. Abril 2006, 00:03:13
gambler104 
Assunto: Re: Autovacation
Stopping players from entering a tournament based on the number of games they have going on is not a good idea. Some players have a 1000 or more games going but move relatively quickly. And this player does not have an extraordinary number of games. I think a better idea would be saying you can only take 10 vacation days or something during one game.

2. Abril 2006, 23:53:09
grenv 
Assunto: Re: Autovacation
andreas: autovac is silly. If you have a vacation you can set it up, no need for it to be automatic. Also, the game in question is a tournament.

2. Abril 2006, 23:51:10
andreas 
Assunto: Re: Autovacation
grenv: I think autovacation is a nice feature and should be kept. Slow playing people is a problem (if any) only in tournaments, not in individual games.

May be a new option for tournament creation is needed, like "Only for players with less then X ongoing games". Then the player with more ongoing games can't sign up for this tournament.

2. Abril 2006, 23:35:16
Harassed 
Assunto: Feature requests
Byt back to feature requests. I just out of curiosity looked at all my posts here (show this user posts). There might be some useful feature requests which remained possibly unnoticed and some new possible ones.

From old ones: colors when defining New game are white, black. what about "random"?

New ones:
The thread thingy is handy, what about "hide thread" (way of moderation) with some possibility with "show all threads" to turn it back on.

Then, what about some way to see messages on hide by board moderator let's say at own risk by pushing some "I agree" button? Because it often happens and I think not only to me that some interesting thread is hidden or removed by board moderator, despite it's interesting for some people at least in reading mode, it can be without "reply" possibility. OK, I will stop here for today.

2. Abril 2006, 23:33:16
grenv 
Assunto: Re: Autovacation
Deceased: That's ridiculous. Since you can have 6 month memberships, that effectively doubles the vacation, which is too much already!

2. Abril 2006, 23:28:15
Harassed 
Assunto: Re: Autovacation
mctrivia: They ARE renewed yearly and IN ADDITION to that they are renewed when a purchase is made.

grenv: Yes, it went down and back up after renewal and by coincidence is at 15 again. Timing out yesterday means no decrease because of weekend, in 4 hours it will be 14. Period.

2. Abril 2006, 23:22:29
grenv 
Assunto: Re: Autovacation
What's more it was 15 before and after timing out yesterday. If it's still 15 in 4 hours when he times out again then that would surely prove it?

2. Abril 2006, 23:21:34
grenv 
Assunto: Re: Autovacation
Deceased: It was 15 about a month ago, and it's still 15. Maybe it went down and back up?

2. Abril 2006, 23:21:04
mctrivia 
Assunto: Re: Autovacation
Deceased: You mean vacation days are not renewed yearly? If that is the case that is a big problem for people that pay for multiple years at once.

2. Abril 2006, 23:10:15
Harassed 
Assunto: Re: Autovacation
BIG BAD WOLF: Well, I know who is he talking about and his counter decreases for sure, of course except weekends (set to saturday and sunday, so last 2 days there wasn't decrease of course).

2. Abril 2006, 23:07:43
coan.net 
Assunto: Re: Autovacation
Deceased: If i understand grenv, he said that the person is "timing out" on the game day after day, and the vacation days left stays at 15 (and never lowers)

Yes, someone could lower to almost nothing and then renew to get vacation days back, but grenv did not believe it dropped at all.

2. Abril 2006, 22:59:50
Harassed 
Assunto: Re: Autovacation
BIG BAD WOLF: I think in this particular case there wasn't any bug. The thing is the opponent prolonged his membership and therefore his vacation days counter was reset to the corresponding value. While some might think it's not OK that someone gets another pack of vacation days after he uses some in previous membership cycle, I think the opposite. And it's a nice motivation for membership purchase aswell.

2. Abril 2006, 22:47:23
coan.net 
Assunto: Re: Autovacation
grenv: You might want to send a PM to Fencer, let him know the game ID and such. There was once a "bug" which let people take advantage of the vacation system and not lose days. I thought it was fixed, but maybe there is some other bug Fencer does not know about (or it wasn't fixed).

Anyway, let Fencer know which games they are and I'm sure he could take a closer look at them....

2. Abril 2006, 19:05:31
grenv 
Assunto: Re: Autovacation
mctrivia: Well I have one particular opponent (you can probably figure out who - i only have 25 games going) who has been stuck on 15 vacation days for weeks despite timing out in our game almost every day.

2. Abril 2006, 05:08:10
mctrivia 
Assunto: Re: Autovacation
grenv: It definetly does work. My girlfrind is down to only 5 days left because she kept forgeting to come online.

2. Abril 2006, 04:08:22
grenv 
Assunto: Autovacation
Ok, I'm totally confused by the autovacation feature. I'm playing someone who continues to time out against me every single day in a couple of games, yet his vacation days don't come down at all and haven't for weeks. Can someone explain how this is possible.

aarg.

<feature request> Can we get rid of this useless feature please? Particularly since it seems to not be working. </feature request>

1. Abril 2006, 21:55:53
Fwiffo 
Assunto: Re: Ads
mctrivia: Now I understand you. I even agree with you on several points:
I agree that it could be done far worse (like on IYT).
We probably agree on the goal: the maintenance of Brainking.
Lastly, I also agree we disagree about the rightful means for this goal.

1. Abril 2006, 21:32:53
mctrivia 
Assunto: Re: Ads
Fwiffo: I want to use the feature to promot my fellowship. Others may chose to promote there products. You think the option should be available to be turned off I disagrea. It is out of the way, small and does not use up bandwidth as it is text. I think Fencer diserves the extra revenue and I think those willing to pay to use it should have everyone see it.

1. Abril 2006, 21:29:39
Fwiffo 
Assunto: Re: Ads
mctrivia: I don't see what promoting your fellowship has to do with the problem I addressed: commercial use of the feature.

1. Abril 2006, 20:26:36
mctrivia 
Assunto: Re: close but not actually autopass
Modificado por mctrivia (1. Abril 2006, 20:28:36)
grenv: Ah I see one button on the main page. That would be good. Question is will fencer go for it. If not atleast having them grouped together allows games to play faster as hopefully everyone will play all those games first. Would also be nice if all the games that have only 1 possible move were grouped in with them but this may be pushing it.

1. Abril 2006, 19:56:25
grenv 
Assunto: Re: close but not actually autopass
mctrivia: Better implementation too, all the moves happen with one click, instead of having to cycle through the games.

1. Abril 2006, 19:51:14
mctrivia 
Assunto: Re: close but not actually autopass
grenv: same idea better wording

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