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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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<< <   52 53 54 55 56 57 58 59 60 61   > >>
27. Janeiro 2008, 00:58:00
pyssso 
Assunto: Message Box
Modificado por pyssso (27. Janeiro 2008, 00:59:01)
After any Message Box operation (delete, archive, etc.) we need an option to continue navigation, like the button "PLAY AND ...", instead of just staying inside. This could be like: "DELETE AND...".

27. Janeiro 2008, 00:10:02
Ceiter 
Assunto: Alternative (faster) Logik turn entry
I've just started playing Logik, and I've noticed that it takes an awfully long time to play each move, since it takes 10 full page refreshes (click on peg color, click empty space, repeat for all 5 spaces). It takes me about 30-40 seconds to enter a complete move.

I'd love to see a text-entry field that would allow me to enter my turn all at once, by typing it. After submitting that, I'd be taken to a page with all those pegs placed, where I could finalize my move or play around with it like normal. (It shouldn't replace the current method, just be there as an option.)

The text format could either be full color names (e.g., "red blue green yellow white") or individual letters (RBGYW). (Since we have three colors starting with B, you could use K for black and N for brown.) I realize this might be hard to localize, though. If so, perhaps numbers could be associated with each color and shown underneath them, and we could just enter the numbers.

Honestly, the details aren't that important to me. Whatever the format, I'm sure I could get used to it, and I'm sure it would make things much speedier.

26. Janeiro 2008, 08:00:56
Fencer 
Assunto: Re: Autopass & tournaments.
AbigailII: Yes, that would be possible.

26. Janeiro 2008, 00:42:29
wetware 
Assunto: Re: Autopass & tournaments.
AbigailII: I love the idea.  I also would love the option to search for just those backgammon tournaments that will use the doubling cube.

26. Janeiro 2008, 00:39:59
Thad 
Assunto: Player is playing my game
Just like the little green icon next to a player indicating that s/he is online, I'd like to see a mark next to any game on the main games page where my opponent is actually playing (or looking at) that game.

26. Janeiro 2008, 00:38:22
Thad 
Assunto: Re: Autopass & tournaments.
AbigailII: Great idea.

25. Janeiro 2008, 22:37:49
AbigailII 
Assunto: Autopass & tournaments.
Would it be possible to have "autopass" tournaments? What I mean by that is, if you create a (gammon) tournament, you not only get set the time controls, scoring method and number of participants, there's also a tick box that, if selected, means all the games are played with autopass enabled.

This allows autopass lovers to play in tournaments knowing all their games will be autopassed, and those who don't want to play with autopass select another tournament to play.

25. Janeiro 2008, 22:26:17
WellyWales 
Assunto: Stairs
Can we have a tick box on your own stairs, so we can do a vacation / end vacation or deletion in one go ....

25. Janeiro 2008, 22:15:19
Czuch 
Assunto: Re: rook colors?
redfrog: Great point, but I dont think it allows auto pass, even in those situations?

25. Janeiro 2008, 20:07:40
Andersp 
Assunto: Re:
Fencer: Perfect!!  ..Thanks!

25. Janeiro 2008, 20:04:24
Fencer 
Assunto: Re:
Andersp: Something like this?

25. Janeiro 2008, 19:11:43
Andersp 
Assunto: Re:
Fencer:  I love autopass so i prefer to challenge players who does tha same (in stairs).  Same as when people with hig BKR avoid players with a lot lower BKR.  They can see a players BKR,  so why shouldnt we autopass lovers be able to see if a player is using autopass?

25. Janeiro 2008, 19:06:29
Fencer 
Assunto: Re:
Andersp: What is the point of that?

25. Janeiro 2008, 18:56:42
Andersp 
Fencer:  I repeat my old question: Is it possible to have a "dot" showing if a player has autopass in his settings?

25. Janeiro 2008, 18:11:58
redfrog 
Assunto: Re: 2 random tournament ideas
Gordon Shumway: yeah - great point!

25. Janeiro 2008, 18:11:31
redfrog 
Assunto: Re: rook colors?
Puckish: i didnt think there was always the option of doubling - i thought if you had sent the last offer - that you couldnt send another until it was returned.... maybe im wrong - im not a big gammon player....

25. Janeiro 2008, 18:01:28
toedder 
Assunto: Re: 2 random tournament ideas
redfrog: Or you allow multiple persons to vote for the same game and define the weight according to the proportion of votes

25. Janeiro 2008, 18:01:08
Czuch 
Assunto: Re: rook colors?
Fencer: Okay, that makes sense, the game uses auto pass, but since there is always the chance to double, no move is never "autopassed".....

25. Janeiro 2008, 15:59:26
redfrog 
Assunto: Re: 2 random tournament ideas
Hrqls: or - as in the tournament you are talking about - the first person to sign up - could have their game choice given the most weight or likelihood of being chosen and each person thereafter would have lesser weight....

25. Janeiro 2008, 14:54:06
Hrqls 
Assunto: Re: 2 random tournament ideas
mctrivia: yes .. the creator choses the weights

the participants who chose the games dont have any influence on the weights

those are 2 separate feature .. i dont think they can be combined :)

25. Janeiro 2008, 14:10:23
mctrivia 
Assunto: Re: 2 random tournament ideas
Hrqls: could work as long as it is the creator that choses the weights and they are listed automatically. Or each person gets to chose 1 game as there favovorite and the weights are blindly made that way.

25. Janeiro 2008, 12:55:24
Hrqls 
Assunto: 2 random tournament ideas
i recently joined a tournament from Flake in which the participants can select which games will be used as random games

so there are 8 participants .. each may chose 1 game type .. in the end there will be a random game tournament with 8 game types with those 8 participants

i like this idea a lot!!! maybe something like that could be added in the options for a tournament ?

another idea which comes from that is to be able to give a certain weight to a specific game type .. by this you have some influence which game types will appear more often than others .. so it would be nice when creating a tournament of random games you can determine the chance of a specific game type to appear (if the chances are not filled in then every game type has the same chance)

any opinions ?

25. Janeiro 2008, 06:55:04
Fencer 
Assunto: Re: rook colors?
Puckish: What you post is just a set of game parameters, it says nothing about the game behavior.
But, of course, when you have an option to offer a double, it cannot be ignored by the autopass.

25. Janeiro 2008, 05:35:05
Andersp 
Assunto: Re: rook colors?
Puckish: Not autopass...its "a good compromise"

25. Janeiro 2008, 02:24:52
Czuch 
Assunto: Re: rook colors?
Fencer: 5 points match with doubling cube (#1)
Stairs: Fast Cube Stairs
Game ID: 3011070, Match ID: 250788
Your expected BKR change: win: 2203 (+7), draw: 2195 (-1), loss: 2187 (-9)
It is pgt's turn.
Score: Puckish: 0.0, pgt: 0.0
Score of finished games (Puckish - pgt, Backgammon): 4 : 6 (= 0) (show games | Show all games)
Time per move (?): 1 day, standard vacation (27. January 2008, 19:50:06 is the last term before timeout for this move)
Public game (visible for other players)
Rated game (the result will be calculated for players' BKR)
Layout: No fonts (change)
Board size: 2 (change)
Weekend days: Monday and Tuesday (change)
Your opponent is using the automatic vacation. (?)
This game uses auto pass.



It says here that this game uses auto pass, but it in fact does not?

Is this something coming soon, or some mistake or bug?

24. Janeiro 2008, 15:05:38
mctrivia 
Assunto: Re: Autopass
pgt: If you do start using mine I have my own feature request board on my site so any improvements you can think of I will add when I have the time.

http://bk.mctrivia.com

24. Janeiro 2008, 13:39:04
Eriisa 
Assunto: Re: Autopass
pgt: Did you ever try mctrivia's autopass program? Its still evolving, but works nicely for quite a few games.

24. Janeiro 2008, 11:16:22
pgt 
Assunto: Autopass
Fencer:
Yes, I agree, you are the one who decides which feature requests are important - to you.  But I am the one who decides which feature request are important to me. 
I was about to resign my membership after some years of pleading for a cube implementation on backgammon seemed to fall on deaf ears, and just before my membership expired you implemented a great cube version of the gammon games.  Because I love the site, I renewed my membership for the past two years, in the hope that some of the features which I consider important might be implemented in the future.
The current implementation of autopass is totally unacceptable for the cubed game, and several suggestions for improving it have been made over the last couple of years, but have been completely ignored.  It might be nice to have gold / silver / bronze rooks, but it does nothing for me - unless perhaps maybe I could be a gold pawn when my subscription expires?
I'd be happy to renew my subscription if I could see some evidence that gammon players requests for feature improvements were taken seriously and scheduled for implementation in some realistic timeframe.

24. Janeiro 2008, 10:58:49
Fencer 
Assunto: Re: reply messages...
rednaz23: Okay, try it.

24. Janeiro 2008, 09:35:19
Fencer 
Assunto: Re: rook colors?
pgt: There is a good autopass feature is gammon games. A good compromise. And I am the one who decides which feature requests are important.

24. Janeiro 2008, 09:28:14
pgt 
Assunto: Re: rook colors?
Fencer: But even nicer would be a good autopass feature in gammon games (I'll probably not renew my rook membership next month - the important feature requests seem to be ignored)

24. Janeiro 2008, 05:31:36
rednaz23 
Assunto: reply messages...
Something else that would be nice... if someone replies to a post I wrote, if I could turn on something to receive a message that it has been replied to. That would be nice... I know many wouldn't want it, but some would... like me. ;-)

24. Janeiro 2008, 05:29:43
rednaz23 
Assunto: Re: rook colors?
Eriisa: I might jump on something like that... There seems to be a lot of different black rooks, and I certainly feel willing to 'be more' than a black rook... hmmm... Something for Fencer to consider I think.

24. Janeiro 2008, 00:26:15
P-G 
Assunto: Re: Analysis board.
Fencer: Ok. Thanks for answering

23. Janeiro 2008, 19:05:55
Eriisa 
Assunto: Re: rook colors?
Fencer: LOL, Coen would be the first one for that, i bet!

23. Janeiro 2008, 16:33:34
Fencer 
Assunto: Re: rook colors?
Eriisa: Or an animated picture? Black, gold, black, gold, ...

23. Janeiro 2008, 16:31:35
Fencer 
Assunto: Re: Analysis board.
P-G: Actually, I was thinking about that years ago. But it's not easy to build it on top of the current game framework.

23. Janeiro 2008, 16:12:35
Eriisa 
Assunto: Re: rook colors?
redfrog: maybe if you only color the top part of the rook like the golden rook.

23. Janeiro 2008, 15:53:38
redfrog 
Assunto: Re: rook colors?
rednaz23: well - it sounds like a good idea right off the bat - but i hope new users wouldnt be confused by different rook colors and if they were attached to ranking in the games.... thats really the only drawback i can think of....

23. Janeiro 2008, 15:25:22
P-G 
Assunto: Re: Analysis board (follow).
wetware: Thanks! Funny answer

23. Janeiro 2008, 05:09:47
redfrog 
Assunto: Re: 2nd resign option
Blue Duck: it would certainly save a lot of time when you want to resign in those situations.... good idea....

23. Janeiro 2008, 05:08:49
Orlandu 
Assunto: Re: 2nd resign option
redfrog: yes multi match...
some people leave and not come back and if you have a multi match going it is pointless to wait for the main win...

23. Janeiro 2008, 05:00:12
redfrog 
Assunto: Re: 2nd resign option
Blue Duck: do you mean like in a multi-point match?

23. Janeiro 2008, 04:58:25
Orlandu 
Assunto: 2nd resign option
they need a 2nd resgin option...
resign game or resgn the whole series...

23. Janeiro 2008, 02:57:22
Baked Alaskan 
Assunto: Re: rook colors?
rednaz23:

I like the idea for different colors, but not sure I really want to pay more as I have already givin Fencer about $500 of my hard earned money 

23. Janeiro 2008, 02:35:46
mctrivia 
Assunto: Re: rook colors?
Modificado por mctrivia (23. Janeiro 2008, 02:36:04)
coan.net: Only 1 disadvantage I can see. I would have to download an extra 229bytes for each new colour. This is not bad as long as we don't go adding 1000 different options.

22. Janeiro 2008, 16:24:56
AlliumCepa 
Assunto: Re: rook colors?
coan.net: ...or a Color Palette -> Select you own color

22. Janeiro 2008, 15:44:34
coan.net 
Assunto: Re: rook colors?
rednaz23: That would be an interesting idea. Something like:

2 or 3 EUR for a change to a different color for 1 month

or

10 EUR for a change to a different color for 1 year


.... or possible do something like above for "basic" colors like red, blue, purple, pink, etc...

Then do an "advance" one for some "special" colors for even a little extra money - like Gold, or even a "multi-color" rook.

I think it is a great idea - plus a way to get the site a little extra money.

22. Janeiro 2008, 15:13:38
wetware 
Assunto: Re: Analysis board (follow).
P-G: I completely understand your comment about cats in your home. I thought you'd enjoy the photo currently in my profile, taken while I was trying to analyze a Lines of Action position. This cat clearly had some ideas about the preferred move.
She's also a keen chess-player: a true king-hunter in the spirit of Tal, she makes moves that even super-grandmasters would never anticipate. (Her biting of the king's head afterward is the coup de grace.)

22. Janeiro 2008, 13:46:30
Eriisa 
Assunto: Re: rook colors?
rednaz23: I think that's a pretty cool idea too. People paid for the gold rook.

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