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 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


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12. Setembro 2006, 02:01:17
rod03801 
The resigning in backgammon discussion needs to go to the Backgammon discussion board now please. Thanks! :-)

12. Setembro 2006, 02:05:02
Sarah 
Assunto: Re:
rod03801: can you get us some new smilies???

12. Setembro 2006, 02:09:53
rod03801 
Assunto: Re:
Sarah1980: No, but Fencer can. I'm sure he knows you want more! :-D

12. Setembro 2006, 02:49:29
Sarah 
Assunto: Re:
rod03801: thanks

12. Setembro 2006, 15:38:10
grenv 
Assunto: Re:
rod03801: Actually the discussion was about a feature request to have backgammon and other games auto-win once the game is essentially over.

How about a button that says "claim win"? This could go to the opponent to accept the defeat or not as they choose.

12. Setembro 2006, 16:15:47
tonyh 
Assunto: Re:
Modificado por tonyh (12. Setembro 2006, 16:16:21)
grenv: and if the opponent rejects the 'claim win' (and subsequently loses), then he loses twice as much rating as he would have done!!
How about that? Quite like doubling up at Backgammon!

12. Setembro 2006, 17:04:31
joshi tm 
Assunto: Re:
tonyh: I don't think you can claim a game. If you are playing a game of Backgammon on a real board against a real opponent, would you go away with the words: I would win? That's nonsense!

Oh, and by the way, a game of Maharadjah Chess or Horde Chess with that 'claim victory button' would be very quickly then.

But there is a difference; there are Go-players who (when the board is full and doing a move would be useless) play stones in their own areas just for the AP's. I have also a game running where my opponent would lose but he just won't give up for his AP's (I think).

Back to my opinion: Just when you would win, give a 'good game' phrase that you would win, and don't claim anything cause that would reduce the friendly 'atmosphere' here at BK.

PS: I always resign a very lost game of Gammon, Go or anything else because I hate to play further in those (already lost) games.

PS 2: I've also a Go game running where my opponent still rejects my ''dead stone offer'' cause he would lose then. But I am really right. What can I do? (Maybe this is for the Go Board instead)

12. Setembro 2006, 17:11:24
Sylfest Strutle 
Assunto: Re:
joshi tm: My experience in playing for real is that we rarely continue to play when the outcome is decided. The few times we continue to play is usually when it's faster to just make another roll or two than to check if the outcome actually is decided.

12. Setembro 2006, 17:36:04
tonyh 
Assunto: Re:
joshi tm: This 'friendly' atmosphere? How is this enhanced by players who play on and on (and often slowly)? As whopper writes, it never happens in real life!
And to give APs to players who just go on and on; crazy rewards!

12. Setembro 2006, 18:00:18
grenv 
Assunto: Re:
tonyh: Agreed, you never play on in real life, even though it would take only a minute. Here it can waste weeks when slow players make it even slower by continuing to roll meaningless dice.

The argument "I clicked too quickly" doesn't hold either because you can resign after rolling dice (and I often do - if I needed a double and didn't get it for instance).

12. Setembro 2006, 18:30:06
joshi tm 
Assunto: Re: Action Players?
Modificado por joshi tm (12. Setembro 2006, 18:30:38)
grenv, tonyh: But who decides a game would be called as 'very lost'? A very lost backgammon game could be a less lost game when you manage to hop out of the opponent's home area or hop a stone out. This can save points in a Cubed match.

And alas, in real life you play never on, but it will be the loser who resigns the game and it won't be the victor who wants to claim victory.

By the way, what does it matter for you that someone wastes weeks to make their 'meaningless' moves? You have UNLIMITED games to play, enjoy a Brain Rook Membership :). Ok, a pawn will not enjoy those players, but those Gammon games will end, happily ever after.

12. Setembro 2006, 21:34:31
grenv 
Assunto: Re: Action Players?
joshi tm: This is a little silly, you should only resign if it's mathematically impossible to win, not just a miniscule chance.

And I AM a rook and absolutely hate games dragging on. I'm not interested in playing lots of games at once.

12. Setembro 2006, 21:42:41
MTC 
Assunto: Re: Action Players?
joshi tm: Ok, a pawn will not enjoy those players

Why? It doesn't matter to me at all, I can't see why it would matter to anyone.

12. Setembro 2006, 22:31:36
King Reza 
Assunto: Re: Action Players?
M132T003C:But when I was a pawn, it did matter to me!  Peopel have different opinions about that!  

12. Setembro 2006, 23:21:02
gambler104 
Assunto: Re:
tonyh: I don't think the claim victory is a good idea (or at least losing double rating points.) This would work in totally lost endgames, but what if it was a position where a player was losing but barely behind. Then this option of losing double rating points simply would not work.

13. Setembro 2006, 00:11:45
grenv 
Assunto: Re:
gambler104: I think that was a joke.

13. Setembro 2006, 00:40:36
tonyh 
Assunto: Re:
gambler104: No joke; it works in Back/Nackgammons.

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