Chaos: We had each ID'd most of the other's pieces, and our material was close to even. Strategically it seemed unlikely that either one of us would be sure to force our way through to the enemy HQ or to gain a decisive advantage. Additionally, it seemed our schedules didn't coincide well for making many moves per day and there was only one other incomplete game in the round. We can do battle again. Jared
(убрать) У Вас настроение для быстрой игры, которая гарантированно закончится за 2 часа? Создайте новую игру, выберите Время для игры и установите Время 0 дней/1 час, Бонус 0 дней/0 часов и Лимит 0 дней/1 час. (TeamBundy) (Показывать все подсказки)