Username: Passwort:
Neue User - Registrierung
Moderator: rod03801 
 Feature requests

Do you miss something on BrainKing.com and would you like to see it here? Post your request into this board!
If there is a more specific board for the request, (i.e. game rule changes etc) then it should be posted and discussed on that specific board.

For further information about Feature Requests, please visit this link on the Brainking.Info site : http://brainking.info/archives/20-About-feature-requests.html


Nachrichten pro Seite:
Liste der Diskussionsforen
Es ist Dir nicht erlaubt, Nachrichten in diesem Forum zu schreiben. Man muss dazu mindestens den Mitgliedsrang Brain Springer (Knight) haben!
Modus: Jeder kann schreiben
In Postings suchen:  

<< <   141 142 143 144 145 146 147 148 149 150   > >>
18. Dezember 2005, 19:38:31
Pedro Martínez 
Thema: Refactoring

18. Dezember 2005, 19:32:31
Fencer 
Thema: Re: a little settings problem
alanback: It's a programmer's word.

18. Dezember 2005, 19:13:09
alanback 
Thema: Re: a little settings problem
Fencer: I don't think refactored is a word, or if it is, that it means what you want to say . . . did you mean to say "redesigned"?

18. Dezember 2005, 12:41:21
rabbitoid 
Thema: Re: a little settings problem
Fencer: happy refactored new year, then

18. Dezember 2005, 12:28:20
Fencer 
Thema: Re: a little settings problem
rabbitoid: The whole BrainKing view layer will be refactored next year.

18. Dezember 2005, 09:31:14
rabbitoid 
Thema: a little settings problem
Fencer: there are too many settings options to fit in a single horizontal line (with my default font), unless I open my browser in full screen. why not split it into 2 lines? or make submenus?
(in french the line is almost full. as can be expected, in german it overflows already)

17. Dezember 2005, 21:01:17
mctrivia 
Thema: Pictures
I would love to be able to imbed pictures into my messages without using links. I can think of many reasons to why this may be bad but was thinking that to allow the BigBoss to imbed pictures from there own server might be nice. Even if they could do it for news events only.

15. Dezember 2005, 19:23:53
TC 
Thema: Re: 'Type of game' on the tournament page
Fencer: Like 'Backgammon', 'Nackgammon', etc. for one type tournament; like 'Gammons' for mixed gammon types; or like 'Different' for different type of games.

15. Dezember 2005, 19:16:13
Fencer 
Thema: Re: 'Type of game' on the tournament page
TC: What do you mean by "fails 'type of game' column"?

15. Dezember 2005, 17:05:03
TC 
Thema: 'Type of game' on the tournament page
On the tournaments page, fails 'type of game' column. The name column does not give the right info. Some of them are in other languages also. Would be good, to see 'type of game' without clicking on it!

15. Dezember 2005, 16:57:49
coan.net 
Thema: Re: Tourney changes
Daniel Snyder: Once a tournament is set up, the time limit can not be changed.

The only thing that can be changes is the title & description - and only after it is approved.

15. Dezember 2005, 16:54:22
Orlandu 
Thema: Tourney changes
When someone is signed up for a tourney... the director of the tourney should notify when changes are made in the time mode... Or now allow any chages once the tourney is complete...

15. Dezember 2005, 12:50:30
Hrqls 
Thema: Re: Streaks
playBunny: technically it wouldnt be cheating though :)

(just like playing 11 hour games only ;))

15. Dezember 2005, 11:55:07
playBunny 
Thema: Re: Streaks
Hrqls: It's possible but quite tricky, I'd imagine. Most likely the Cheat Watchers of the Backgammon D/B would be hot on their trail at the first sniff of villiany.

15. Dezember 2005, 11:43:26
Hrqls 
Thema: Re: streaks
Thad: people could start to play for streaks ... starting a lot of games and only finishing the ones first in which they are winning .. could deliver weird stats

15. Dezember 2005, 09:53:54
Thad 
Thema: Re: streaks
mctrivia: Yes, that's what I mean. Wins (or losses) in a row starting with the most recently completed game and counting backwards.

15. Dezember 2005, 07:43:46
mctrivia 
Thema: Re: streaks
Fencer: 5 in a row 10 in a row is called a winning or losing streak depending if it is 5 wins or 5 losses

15. Dezember 2005, 07:22:41
Fencer 
Thema: Re: streaks
Thad: What do you mean by a "streak"?

15. Dezember 2005, 03:49:23
playBunny 
I'd like to be able to hide someone and have the Remove-from-hidden control on the Blocked User page rather than at the top of the board. That way I don't have to have that person's name adding insult to injury by being right in my face when I visit a board.

15. Dezember 2005, 03:43:22
nobleheart 
Thema: geeezz,its seems the paparazzi stalkers here..
..are more pre-occupied with spying on their "neighbours"than on playing games.

15. Dezember 2005, 03:03:20
Thad 
Thema: streaks
I would like to see info on a player's streak in games, maybe even split for overall consecutive wins/losses and also by game type. I would like to see it both in a player's stats in his (or her) profile and in a table of the top streaks for each game. As a serious pente player, I have had streaks of 40+ wins and I know of another player who topped 50 consecutive wins at another site. It would be fun to see more of that of information.

15. Dezember 2005, 01:02:38
mctrivia 
Shoot until you miss version of battle boats.

14. Dezember 2005, 21:24:41
Fencer 
Thema: Re: Espionage
Summertop: Yes, I am still planning that. It must have been postponed due to more important events.

14. Dezember 2005, 21:22:04
nobleheart 
Thema: Re:No need to do anything else. Just ignore him!
Pythagoras: well we must get back on subject..but last word on this...its hard to ignore when your are getting repeatedly sent multiple offensive or irrational messages

14. Dezember 2005, 17:00:00
Summertop 
Thema: Espionage
Fencer, please don't get upset. I am just looking for an update on when the espionage games will be completed. Last I heard, you were still planning on adding a captured pieces list like every other game has. A new variation of froglet came out, so I was wondering...

I know there has been some debate as to "what" captured pieces to show. In the board game, you get to see the pieces. So, maybe you should just mirror that. However, anything is better than nothing.

14. Dezember 2005, 14:45:44
Chicago Bulls 
Thema: Re:
Verändert von Chicago Bulls (14. Dezember 2005, 14:46:08)
alanback: No need to do anything else. Just ignore him!
Well i actually don't follow my advice and have a "conversation" with him, and i lead him into more madness. When he asks why i agree with Trice(a name that makes him mad) i respond because Trice is a nice guy etc... When he asks if i'm using a computer i respond that yes around 10 different! When he says something accusing me i respond that he is right. That makes him unbelievably more mad and angry! I stay calm as always and enjoy this very much.....

14. Dezember 2005, 07:34:44
Fencer 
Thema: Re: Turn off game chat
alanback: Put him to the blocked users.

14. Dezember 2005, 07:07:56
Adaptable Ali 
Thema: Re:
alanback:

14. Dezember 2005, 05:44:49
Eriisa 
Trust me, the name was not needed for me to know who you meant.

Meddy is correct though, listing the name is not .... appropriate here.

I'm sure once Fencer comes online he'll have a suggestion.

14. Dezember 2005, 05:01:11
alanback 
Thema: Re:
MidnightMcMedic: But I have had no response to my feature request! (and no indication anyone but Princess Alison has a sense of humor!)

14. Dezember 2005, 04:58:53
MidnightMcMedic 
Wrong, I have dealt with them on many occassions for as long as I have been on BK. People have tried to give you suggestions on what to do to hide the in game messages. There is no need to discuss who it is on this board.

14. Dezember 2005, 04:56:21
alanback 
Thema: Re:
MidnightMcMedic: I disagree, if you'd ever dealt with this person you would understand why the requested feature is so important!

14. Dezember 2005, 04:49:30
MidnightMcMedic 
alanback and nobleheart, it does not matter who it is, the nic has no bearing on features. please discuss that portion on another board.

14. Dezember 2005, 04:23:58
alanback 
Thema: Re: Turn off game chat
nobleheart: It's good discipline to train myself not to look!

14. Dezember 2005, 04:20:06
nobleheart 
Thema: Re: Turn off game chat
Verändert von nobleheart (14. Dezember 2005, 15:22:03)
alanback: if its ****,you have my sympathy.I recieved an avalance of unsolicited irrational ranting myself.

14. Dezember 2005, 03:52:24
alanback 
Thema: Re: Turn off game chat
BIG BAD WOLF: No, it doesn't block in-game chat :)

14. Dezember 2005, 03:19:23
coan.net 
Thema: Re: Turn off game chat
alanback: I believe you can put the person on your blocked users list, which will also block all in-game chat. They can still write to you, but you will never see it if I remember correctly.

You will not be able to get PM's from them either, but I'm guessing that will not be a problem.

14. Dezember 2005, 01:08:21
MidnightMcMedic 
Let us know if it turns it off, otherwise please take the 'chat' about it to another board :) Thanks

13. Dezember 2005, 23:56:41
furbster 
Thema: Re: Turn off game chat
Vikings: I'm not sure that's why i said give it a bash and find out. Ah well never hurt to suggest it.

13. Dezember 2005, 23:55:19
Vikings 
Thema: Re: Turn off game chat
furbster: won't that hide just the past messages and not the current one?

13. Dezember 2005, 23:54:33
Adaptable Ali 
Thema: Re: Turn off game chat
WhiteTower: ahh haaa, what a surprise lol

13. Dezember 2005, 23:53:03
WhiteTower 
Thema: Re: Turn off game chat
Verändert von WhiteTower (14. Dezember 2005, 15:22:34)
Princess Alison: Let me guess... OK, here's alaback's action while I was looking at his message (in Greek)

****) -

Notice a familiar user name there? ;)

13. Dezember 2005, 23:52:18
furbster 
Thema: Re: Turn off game chat
Verändert von furbster (13. Dezember 2005, 23:52:44)
alanback: click hide message archive near the bottom, that should do the trick, not sure if it does this for every person or just the specific game your playing, but you can always give it a bash and find out.

13. Dezember 2005, 23:51:00
Adaptable Ali 
Thema: Re: Turn off game chat
alanback: LMAO, which one lol

13. Dezember 2005, 23:50:35
alanback 
Thema: Turn off game chat
Please give me an option to turn off game chat, so I don't have to put up with the nonstop babbling of a certain paranoid schizophrenic I was matched with in a tournament! (Yes, it's that one!)

13. Dezember 2005, 20:09:01
frolind 
Thema: Shogi tooltips
How about adding the piece names as tooltips when we hold the mouse over the shogi pieces? So when I hold the mouse over a pawn, a tooltip pops up saying "Pawn".
I thought about it because I have a hard time distinguishing some of the captured pieces, since they are smaller. But it would be useful on the pieces on the board too, for people switching from westernized to traditional pieces.

This could perhaps be optional, and it's also possible for people to turn of tooltips in their browser (well at least in my browser) if they don't like them.

13. Dezember 2005, 02:48:56
nobleheart 
Thema: hey I just had a brainking brainstorm
how about adapting a copy of an existing game to make something brilliant!!
take a copy of Fast Espionage.then adapt it into a game of paintball.
all I have is the idea...any thoughts on how to do this?
I am not a very great programmer..still learning.
but starting off with Fast Espionage,it may not be too difficult to tweak it
is anyone familiar with some f thesimple paintball .exe 's

13. Dezember 2005, 02:44:17
nobleheart 
Thema: Re: Multiplayer Battleboats
BIG BAD WOLF: a good idea wolfy..except one point..I loathe ramdom piece placement..after all whos playing..me or the computer?

12. Dezember 2005, 10:01:40
WhiteTower 
Thema: Re: Multiplayer Battleboats
BIG BAD WOLF: That sounds good as well, however remember that the original 2-player Battleboats is played on 1 board PER PLAYER, not PER GAME...

12. Dezember 2005, 04:47:28
coan.net 
Thema: Multiplayer Battleboats
Verändert von coan.net (12. Dezember 2005, 04:48:10)
mctrivia: If I were to make a multi-player (more then 2) version of Battleboats:

  • One big board - maybe 15x15
  • All players pieces goes on the SAME board
  • The computer randomly places ALL pieces on the 1 board. (Player can not place them since 2 players might accedently place a piece in the same space.)
  • The more players, the less pieces that can fit on the board - so maybe something like one "4 long", two "3 long", and two "2 long" pieces for each player.
  • Each player gets a chance to shot on the board - of course they will know where their own boats are on the board, but are able to shot anywhere else on the board.
  • Each player gets to see where the other shots - when a hit is made, you do NOT know who's boat it is until it is sunk. (So player one makes a hit, player two sees that and shots around it to get a second hit, etc...)

    ..... This can also be set up to be teams - 2 against 2 - where the 2 team mates get to share notes and try to sink the other players boats. If one of the player loses all their boats, they are out and the 1 player has to continue. (They can still "win" the game if their team mate continues to sink all their opponents ships when they are not even playing anymore.)

    I will post this on the Battleboats board if anyone wants to add more to this.

  • << <   141 142 143 144 145 146 147 148 149 150   > >>
    Datum und Zeit
    Freunde Online
    Abonnierte Foren
    Vereine
    Tip des Tages
    Copyright © 2002 - 2024 Filip Rachunek, all rights reserved.
    Zurück nach oben