ユーザー名: パスワード:
新ユーザー登録
管理人: Hrqls , coan.net , rod03801 
 BrainKing.com

Board for everybody who is interested in BrainKing itself, its structure, features and future.

If you experience connection or speed problems with BrainKing, please visit Host Tracker and check "BrainKing.com" accessibility from various sites around the world. It may answer whether an issue is caused by BrainKing itself or your local network (or ISP provider).

World Of Chess And Variants (videos from BrainKing): YouTube
Chess blog: LookIntoChess.com


1ページあたりのメッセージ件数:
掲示板表
この掲示板でメッセージを作成にはナイト会員以上の会員レベルが必要となりますので、あなたは作成権限が有りません。
モード: 誰でも投稿可能
メールの内容の検索:  

<< <   439 440 441 442 443 444 445 446 447 448   > >>
31. 3月 2005, 06:47:59
Fencer 
件名: Re: Fencer
ughaibu: On that page, you can prepare starting positions for games where they must be edited before a game starts (Battleboats, Screen Chess, etc.). Just try it.

31. 3月 2005, 01:35:47
Rose 
yes it should BBW. I noticed it coincide with the time change over the pond last weekend. Sunday morning it will be back right for us again.

31. 3月 2005, 01:17:01
coan.net 
OK, that could be - I think our time changes this upcomming weekend, so hopefully it will fix itself then.

31. 3月 2005, 01:10:23
Stevie 
yep...summertime started on sunday morning at 2am here

31. 3月 2005, 01:07:56
coan.net 
Did the server time recently change? Well I normally keep my clock on this site the same as Czech time - that way midnight in Czech is 5pm my time.

But now midnight Czech time is 4pm. Did something change?

30. 3月 2005, 22:41:11
ughaibu 
Read this page.

30. 3月 2005, 22:40:02
eagle eye 
件名: number of waiting games
menu shows: Waiting games (425), but when I go to see list of games it's only 2 pages. Do I miss something?

30. 3月 2005, 21:59:25
ughaibu 
件名: Fencer
What the hell is this godawfull game editing page? It's all very well to ask me to translate this stuff but what the. . . . . . . .

30. 3月 2005, 20:11:23
Chimera 
件名: Re: Re:
Pedro Martínez: that's great, thanks.

30. 3月 2005, 18:07:35
Rose 
件名: Re: Re:
Pedro Martínez: You're right! it works, I just tried it!

30. 3月 2005, 18:05:45
Pedro Martínez 
件名: Re:
BerniceC: Of course you can send a message to yourself. See that little envelope next to your ID below? Click on it and there you go!!!

30. 3月 2005, 16:07:47
furbster 
件名: Re: Isn't there somewhere that a player
Fencer: isn't it possible to makew itb show you how many moves you made that day, if your nearer teh record you might push that little bit harder for it.

30. 3月 2005, 10:32:57
Badinage 
件名: Re: Isn't there somewhere that a player
ScarletRose: I think you can see how many you moved the previous day? Where it says the most moves made hit the MORE and look for your name!

30. 3月 2005, 10:12:50
Bernice 
件名: Re: Re:
Fencer: OH dear....someone sent me a way to do it....and yes In the end I did use notepad :)

thanks :)

30. 3月 2005, 09:54:02
Fencer 
件名: Re: Isn't there somewhere that a player
ScarletRose: No, you cannot. Until you hit a record :-)

30. 3月 2005, 09:53:40
Fencer 
件名: Re:
BerniceC: Of course you can't do that. Use Notepad instead.

30. 3月 2005, 09:40:55
Bernice 
hehehe....I had no one to talk to and wanted to send myself a message LOLOL

I can't do that????? it says there is no such user as BerniceC!

30. 3月 2005, 09:20:49
ScarletRose 
件名: Isn't there somewhere that a player
can check how many turns they have made in the day?

29. 3月 2005, 16:57:56
Fencer 
The invitations with the same creator ID, game type, creator color and days per move are grouped into one.

29. 3月 2005, 16:29:06
Expired 
件名: Re:
furbster: no worries

29. 3月 2005, 16:26:16
furbster 
thats great that, exactly what i had in mind when i suggested my ramble on feature requests lol thanks reza!

29. 3月 2005, 16:24:07
Expired 
件名: Re:
furbster: NO! you can have as many invitations as you want but they'll be filed in two 'directories' : BLACK and WHITE

29. 3月 2005, 16:20:41
furbster 
so you can only put 2 games of same type on waiting games now?

29. 3月 2005, 16:14:59
txaggie 
件名: Re: Waiting Games page
Fencer: this is nice!

29. 3月 2005, 15:06:14
pauloaguia 
件名: Re: Waiting Games
Fencer:

29. 3月 2005, 15:00:34
Fencer 
件名: Re: Waiting Games
pauloaguia: Yes.

29. 3月 2005, 14:29:35
pauloaguia 
件名: Re: Waiting Games
Fencer: Can it have the page links on top of the list as well? I only see them on the bottom of the table.

29. 3月 2005, 13:13:22
Hrqls 
nice!

29. 3月 2005, 13:12:24
bumble 
Ah! So it only shows two invites for any one game type from any one player?
Have I got that right?

29. 3月 2005, 13:07:25
Fencer 
And how do you like the Waiting Games page?

29. 3月 2005, 12:51:06
bumble 
件名: Re:
BerniceC: Cool!
It's nice to see someone from Svalbad and Jan Mayen playing here.

Now where is it? I've never heard of it!

29. 3月 2005, 10:18:42
Bernice 
I just love the "Country" on the player list link (is that new? I havent seen it before)....128 Australians....isnt it a pity we dont see more ofthem :( BananaD , WhisperzQ and a couple others....would be great to set up "Country Challenges"

Thanks Fencer...havent seen it and it looks great :)

29. 3月 2005, 10:06:30
Bernice 
件名: Re:
ughaibu: well from someone that really dont know either, It looks as tho it is (for battleboats) to let you see how to set up the board....but I am probably wrong LOLOL

29. 3月 2005, 09:52:10
ughaibu 
Would somebody be kind enough to explain to me how the "game editors" page functions?

24. 3月 2005, 08:59:41
Hrqls 
件名: Re: 4 questions about BKR and 1 more........
EdTrice: ah! thanks!

that explains something i have been wondering about for some time already :)
i have played more games of hyper gammon than backgammon (323 vs 255) but still my hyper gammon bkr changes a lot while my backgammon bkr behaves exactly like described below (8-13 points difference depending a bit on how many i won/lost in succession lately)

of course my hyper gammon has a much higher deviation :)

taking the deviaton into account can explain both the effect of hyper gammon vs backgammon as well as the effect of a lot of wins in succession


i asked for the formula as well and thought i found it via google .. but then someone else (i forgot who and on which board :)) posted the correct link with the correct formula (fencer responded with 'yes' i think ;)) .. it might be the one pedro posted as well :)

24. 3月 2005, 07:25:16
Grim Reaper 
件名: Re: 4 questions about BKR and 1 more........
Chessmaster1000:

My fourth question is:
I have around 300 completed Backgammon games and 100 Hyper-Backgammon.
When i win or lose against an equal opponent at Backgammon, i gain or lose 8 points ALWAYS! When i win or lose against an equal opponent at Hyper-Backgammon, i gain or lose 19-25 points.......
Why is that happening.............?


If the rating system is implemented the way Mark Glickman devised, there are 2 numbers used to compute your rating. One is your rating, the other is your rating deviation (or just r.d.)

The r.d. measures the accuracy of your rating. It uses the typical Gaussian type distribution associated with a 95% level of uncertainty based on what is known about your play, and the accuracy of your opponents' play.

The higher your r.d., the more your rating will tend to ocillate.

For example, at "game 0", your r.d. is set at 350. This means with a 95% level of certainty, your rating is the starting rating (1500?) + or - 350 points.

Whether you win or lose, your r.d. goes down a bunch, I think to about 220. That means your next rating is +- 220 from your "true" rating with, again, a 95% level of certainty.

As time goes on, your r.d. goes down to about 30, then it hardly ever goes below that.

With your game counts, it is safe to say your r.d. for 300+ games is much lower than for 100+ games.

Also, your r.d. starts to RISE again as you do not play for a while. It is a time-based anti-decay function.

Now, after having said all of that, I hope that is why you are observing what you are observing!


24. 3月 2005, 03:41:55
Pedro Martínez 
件名: Re: 4 questions about BKR and 1 more........
Pedro Martínez (24. 3月 2005, 03:51:15)に変更されました。
Chessmaster1000: To answer your first question:

a) if the game had been a draw, you would've lost 73 points.
b) if you had lost the game, you would've lost 117 points.

Besides, according to the formula, you should have lost the amazing number of 28 points, even though you won.

24. 3月 2005, 03:19:13
Pedro Martínez 
Pedro Martínez (24. 3月 2005, 03:19:38)に変更されました。
As far as I know, this is the formula BK uses for its ratings:

>http://math.bu.edu/people/mg/ratings/approx/approx.html


It looks quite exact to me. Can you guys please enlighten me as for how it is unclear?

24. 3月 2005, 02:50:07
Czuch 
件名: Re: 4 questions about BKR and 1 more........
BIG BAD WOLF: I had a game the other day where I was unrated and my opponent was in the 1100 to 1200 range. After I won the game my rating went up 0 points to 1700+ and theres went down 0 points! How does this happen? I dont really car much about ratings either, but when I win I like them to go up. Is there any way to find out before a game starts or to not play in games where your score for winning has no chance to go up, or go up by less than a point? It doesnt make much sense to play a game where your rating can only go down or remain the same. I would still play with somepeople who are friends or whatever, but I could make the games unrated at least.

24. 3月 2005, 00:43:00
Summertop 
件名: Re: 4 questions about BKR and 1 more........
Chessmaster1000: The pull down game menu appears in the Top Left corner of the page. It simple lists all of your games where it is your move. If you dan't have a move waiting, there is no menu there.

23. 3月 2005, 23:21:03
Vikings 
件名: 4th question
if you go on a winning streak or a losing streak, I've notice that after a while game values will change by 11 a few times

23. 3月 2005, 22:27:15
coan.net 
件名: Re: 4 questions about BKR and 1 more........
coan.net (23. 3月 2005, 22:30:29)に変更されました。
Chessmaster1000: Well I might be able to some-what help on a couple of those.

first - good question, but I can't answer. The formula that is on the website has to deal with mostly live games and such, so I would agree that a clearly written formula that is used on this site would be nice - I could never get the one that is listed on the website to come out correctly - always off. (Which also when the ratings are rounded to whole numbers also messes up my calculations...)

Second - As a side note, you may not actually win 0 points - you could be winning .2 rating points, which would show as 0 points gained.

Third - 2700 is the limit on this site, and there are a couple of games which a few people have hit the 2700 point. (and can not go any higher)

Forth - I'm glad I'm not the only one who almost always gains and losed 8 rating points in every backgammon game I play. (Except if I lose to an extremly lower ranked player - then I usually lose 16 points.) But I have over 700 backgammon games played, so I would expect it to be a little more consistant like that. But like you, in other games like Hyper Gammon (300+ games played), the ratings are very wild still for me - where after 300, I would expect to start seeing them to at least start settling down a little.

Fifth - Activate pulldown game menu - is that from the Java script settings page? If so, that is when you have your mouse over the top left corner of any page, it will bring down a quick drop-down menu.

23. 3月 2005, 22:01:45
Chessmaster1000 
件名: 4 questions about BKR and 1 more........
I want to ask 4 questions about the BKR formula and philosophy of it and 1 more....:

Today i won an Atomic Chess game against an opponent who is 1782 BKR points, while i have 2438. And i won the amazing number of 0 points.....

My first question is:
How many points i would lose AND how many points my opponent would win if:
a)The game would be draw......?
b)I would lose the game.......?
(Better of course would be if Fencer would give the exact formula (not the known link which isn't clear) but i know Fencer will not(This is an observation-Fencer always avoids to give the formula....))

My second question is:
OK, the BKR difference between me and my opponent was big as the formula gives 0 points for a win (actually gives me a decrease of my BKR but this would be ridiculous so it is set to zero), but do you find it "fair" or "logical" to reward 0 points to someone that won......?
I enjoy playing Atomic Chess and i don't care too much about BKR, but i don't ignore it totally. My motivation to play against lower rated opponents, would become higher if i would gain some points (even 3-4) by winning...........
Is there any chance that this would change............?
It isn't reasonable.......

My third question is:
I see that the limit 2700 exist in various options when creating tournaments/games...etc. Is this the absolute BKR limit and nobody can have a BKR higher than this...........?

My fourth question is:
I have around 300 completed Backgammon games and 100 Hyper-Backgammon.
When i win or lose against an equal opponent at Backgammon, i gain or lose 8 points ALWAYS! When i win or lose against an equal opponent at Hyper-Backgammon, i gain or lose 19-25 points.......
Why is that happening.............?

My fifth question is:
What the "Activate pulldown game menu" does........?
I have activated today and nothing (obvious) changed.........

23. 3月 2005, 19:53:03
ellieoop 
件名: Re: Fencer
i had brains, i don't think i have anymore, <be nice>
anyway, i renewed my membership once and bought another friend a membership. i think that is a good system.

23. 3月 2005, 16:21:56
Summertop 
件名: Re: Fencer
ughaibu: when I first read this, I was a little confused because I was thinking anatomically. I have often wondered if some here had a brain. but, now I understand...

Just for the record, I have brains (take it how you want).

23. 3月 2005, 16:20:36
ughaibu 
件名: Furbster
Thanks. Surprising.

23. 3月 2005, 16:16:48
furbster 
件名: Ughaibu
http://brainking.com/game/Brains

here you can see the people with most brains. i think 500 is the minimum for a membership renewal
i have only 100 personally

23. 3月 2005, 16:13:57
ughaibu 
件名: Fencer
How many people have brains and among those how many have a significant number and do people use them?

23. 3月 2005, 13:53:32
harley 
件名: Re: Changing topic ;)
Hannibal Lecter: I think 'Go' has been suggested before, here - http://brainking.com/game/Board?bc=5 at the feature request board. :o)

23. 3月 2005, 13:31:07
515484 
件名: Changing topic ;)
I've got a question, but I'm not sure that this is the right dicussion board.

But here it is:
What about adding the game "Go" at this site?
Are some people interested in?

It would be a good enrichment (I don't know if this is the right word) for the page, I think...

PS: I'm sorry for my bad English.

<< <   439 440 441 442 443 444 445 446 447 448   > >>
日時
オンライン友達
気に入り掲示板
同好会
今日のアドバイス
著作権 © 2002 - 2024 Filip Rachunek.
上へ