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I played a small tournament with myself, Smirf BC-056 and Gothic Vortex 1.0.9. Each player played 2 games (1 with White, one with Black) against each other. I won both 4 games. Yeah............!
Time control was 30 seconds per move, with 64 MB hash for the engines...........
1)Me-G.V 1-0 I had a nice attack as always with many surprising sacrifices for G.V, but the damn computer resisted amazingly and managed to hold with an equal position(i think) until move 33. Then it had only one line that would hold (an easy to see-33...Qh7) but it played horribly the moves 33,34,35 and lost immediatelly............!
After the game i could not immediatelly reproduce 33...Qd8? It played the correct Qh7 2 times, then the third time, it choosed e6 and after a computer start-up it choosed the Qd8 again ?!?!?!? And when i play from move 30 all the moves, it always plays the Qd8 move.......
2)G.V-Smirf 1-0 After some logical opening Pawn and Knight moves by both players, GV played an unorthodox Knight move(7.Ni5) and Smirf replied badly (7...Bxc3?). After some developing moves in an unusual position, Smirf saw a big advantage after 18...Bxd3? but it was a huge mistake. After white castled game was already over..........G.V finished the game with a nice attack.......!
3)Smirf-Me 0-1 I gave a Pawn, Smirf's development has become slow, i gave a Rook and a Bishop for an attack and mated some moves later........I have the impression, in fact i'm sure, that Smirf could win this game.....But let me intrude in its position and win.........
4)G.V-Me 0-1 I've managed to create an invisible(for G.V) attack for the white King, which G.V allowed me to make after a long time (after the fix of the Chancellor-bug, creating such positions was very difficult)....I had to praise G.V for its move 21.Ag1! and not taking the b6-Pawn, because it felt the danger (Unfortunatelly the next 2 moves was Be3 and Bxb6 taking the Pawn and probably that was the critical mistakes)....The question of course is if Ag1 could save the game. The position is already too difficult to hold.....
5)Me-Smirf 1-0 Smirf played as always(it's much more active with Pawns and not only, at the opening from G.V) the kind of moves i hate. Pawn-attacking moves, challenging me for the center and not giving me space, and not afraid to leave hanging pieces. My nightmare......! Some strange moves by me giving 3 Pawns and then a Rook, that Smirf took instead of accepting the 3 Pawns and castling safely. Then a crazy tactical position arised. Giving my last Rook i had a nice attack but the win was not obvious....But the final winning combination was startling........! "27.Cf1! , 28.Cf5!! , 30.Nf6! was some of the good moves......."
In this game also occured the following:
I would put this to my notes for Reinhard about Smirf, but here is anyway:
In the 6th move and after my c3 Smirf had a bad(buggy?) reaction again. The position is this and Smirf's evaluation was the following......:
r1bqckab1r/pp2pp1ppp/2np2pn2/ 2p7/4PP4/2P3PP1N/PP1P4PP/RNBQCKAB1R b KQkq - 0 6
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End of thinking (mate found)
00:00.0 (06.08+) +M~254 6...Be6 (Af6)
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6)Smirf-G.V 1/2-1/2 G.V was out of book in its second only move(smirf doesn't have a book). After some unorthodox moves again by both players, i can really say that Smirf outplayed G.V at the opening in this position and reached a very favorable position. After 18...Kg7 i had the impression that Smirf would convert this winning position into a win. And at move 34 it was clear that Smirf would be able to win although the position was VERY difficult to do it. It needed a strategic plan to do it. To bring the Rooks into action and prevent the Archbishop from breaking through into white's King's position. But Smirf played the awuful Bxf4? instead of gxf4 and allowed G.V a perpetual check.........
In this game also occured the following again:
I would put this to my notes for Reinhard about Smirf, but here is anyway:
In the 33th move and after GV's 32...Ad7 Smirf had a bad(buggy?) reaction again. The position is this and Smirf's evaluation was the following......:
7b1r/p1pa2kppp/2N7/6p3/1P2P5/ 3P2PP2/2KB1P3P/3R3R2 w - - 1 33
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En d of thinking (mate found)
00:00.0 (08.03+) +M~254 33.Nxa7 (b5)
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