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 Chess variants (10x8)

Sam has closed his piano and gone to bed ... now we can talk about the real stuff of life ... love, liberty and games such as
Janus, Capablanca Random, Embassy Chess & the odd mention of other 10x8 variants is welcome too


For posting:
- invitations to games (you can also use the New Game menu or for particular games: Janus; Capablanca Random; or Embassy)
- information about upcoming tournaments
- disussion of games (please limit this to completed games or discussion on how a game has arrived at a certain position
... speculation on who has an advantage or the benefits of potential moves is not permitted while that particular game is in progress)
- links to interesting related sites (non-promotional)


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31. 3月 2006, 21:16:08
SMIRF Engine 
件名: Re: Machines that play Gothic Chess as compared to other Bird's Chess variants set ups
SMIRF Engine (31. 3月 2006, 21:18:35)に変更されました。
Pythagoras: Personally I think, that huge engame tablebases would not significantly decide the outcome of a game. Maybe 0.1% of all games could benefit. But to demonstrately use them is an indicator of panic.

Contrary to that big opening books normaly have a huge influence on chess games. But listen, it is very important to first develop a kind of intelligent playing program, relying on its own. Chess knowlegde should be the (timely) last thing to be added to a chess engine. SMIRF is not at all in a final development stage. Thus it would be much too early to implement such moves. Programs, which play badly without opening books, have been "completed" too early.

Actually I have an idea, where the difference in SMIRF's playing strength concerning 8x8 and 10x8 could be caused. It has to do with the method I reuse cached data in SMIRF. So I have some ideas how to improve SMIRF one more time - so I hope.

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